King of Fighters 2003, The (2003)


The King of Fighters 2003 © 2003 SNK Playmore
Made by: Fabricio Coroquer
- CONTROLS -
Weak Punch
Weak Kick
Strong Punch
Strong Kick
Taunt
Select (AES only)
- HOW TO PLAY -
_( Normal Throws
_) Command Moves
_@ Special Moves
_* Desperation Moves (DM) (needs 1LV of Super Bar)
_& Leader Desperation Moves (LDM) (needs 2LVs of Super Bar and be the leader of team)
_` Super Cancel ("!"): Needs 1LV of Super Bar (except for Command Moves).
_` Critical Wire: Opponent will bounce off back on the wall.
_` Counter Wire: On counter hit opponent will bounce off back on the wall.
- COMMON COMMANDS -
Run ➡️ [Hold ➡️ ]
Retreat ⬅️ ⬅️
Normal Jump ⬆️
Low Jump _X⬆️
High Jump ⬇️ ⬆️
Long Jump running ↗️
Front Roll Weak Punch + Weak Kick
Back Evade ⬅️ + Weak Punch + Weak Kick
Throw Escape when thrown ⬅️ or ➡️ + Strong Punch or Strong Kick
Safe Roll landing after hit Weak Punch + Weak Kick
Guard Cancel in Front Evade (1LV) blocking an attack ➡️ + Weak Punch + Weak Kick
Guard Cancel in Back Evade (1LV) blocking an attack ⬅️ + Weak Punch + Weak Kick
Guard Cancel in Body Blow (1LV) blocking an attack Strong Punch + Strong Kick
Normal Change to 2nd Character Weak Kick + Strong Punch
Normal Change to 3rd Character Strong Punch + Strong Kick
Change Attack to 2nd Character (1LV) ⬇️ ↘️ ➡️ + Weak Kick + Strong Punch
Change Attack to 3rd Character (1LV) ⬇️ ↘️ ➡️ + Strong Punch + Strong Kick
- ASH CRIMSON - Hero Team
_( (-) Brumaire ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Messidor ➡️ + Weak Punch
_) (-) Floreal ⬅️ + Weak Kick
_) (-) Prarial ⬅️ + Strong Kick
_@ (-) Ventose [Hold ⬅️ ] ➡️ + Punch
_@ (!) Nivose [Hold ⬇️ ] ⬆️ + Kick
_@ (!) Vendemiaire close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Punch ("!" on 3rd hit)
_* (-) Thermidor ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Pluviose ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Sans-Culottes Weak PunchWeak KickStrong PunchStrong Kick (Ventose and Nivose don't need to be charger)
- DUO LON - Hero Team
_( (-) Suishu~Shoukou ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Fuuka Tenshi ↘️ + Strong Kick
_) (-) ^!Raika Tenshi Strong Kick (Counter Wire)
_) (-) Hika Tenshi jump in a forward direction Weak KickStrong Kick
_) (-) Sankaku Tobi jump against the wall ➡️
_@ (-) Jaki Juuryuu ⬇️ ↘️ ➡️ + Punch
_@ (!) ^!Jaki Juuryuu Combo ⬇️ ↘️ ➡️ + Punch (x2) ("!" on 2nd hit) (follow with Himou Kyaku or Genma Hishou Keikou or Genmu Kyaku)
_@ (-) ^!Onpei Ryuujin Ha ➡️ + Kick (follow with Himou Kyaku or Genma Hishou Keikou or Genmu Kyaku)
_@ (!) ^!Shiryou Hassei Kin ⬇️ ↙️ ⬅️ + Punch
_@ (-) Himou Kyaku ⬇️ ↘️ ➡️ + Kick
_@ (-) Genma Hishou Keikou ⬇️ ↙️ ⬅️ + Kick
_@ (-) Genmu Kyaku ⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + Kick
_@ (-) Suishu~Makyakuho close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_@ (-) ^!Suishu~Ransaiki ⬇️ ↙️ ⬅️ + Punch
_* (-) Hiden~Genmu Juon Shikon ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* (-) Hiden~Genmu Onryou Heki ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_& (-) Ougi~Tajuu Genmu Ankei Weak PunchStrong PunchWeak KickStrong Kick (attacks becomes multi-hit)
- SHEN WOO - Hero Team
_( (-) Kyakuten Zuchi ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Fusen Kyaku ➡️ + Weak Kick
_) (-) Tenren no Kamae ➡️ + Strong Kick (Hold Strong Kick)
_) (-) Tenren Shuu ➡️ + Strong Kick
_@ (!) Gekiken ⬇️ ↘️ ➡️ + Punch (Hold Punch) (Kick to cancel) ("!" if not charged)
_@ (-) Fukuko Geki ⬇️ ↙️ ⬅️ + Weak Punch
_@ (-) ^!Kouryuu Geki ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) Saikou Hougeki close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Strong Punch
_* (-) Zetsu! Gekiken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Counter Wire)
_* (-) Kohyou Rengeki ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Bakushin Strong PunchWeak PunchWeak KickStrong Punch (damage increased)
- TERRY BOGARD - Garou Team
_( (-) Buster Throw ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Combination Blow after Strong Punch, press ➡️ + Strong Punch
_) (-) Rising Upper ↘️ + Strong Punch
_) (-) Backspin Kick ↘️ + Strong Kick
_@ (-) Power Wave ⬇️ ↘️ ➡️ + Punch
_@ (-) Power Charge ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (!) ^!Tsuika Nyuuryoku ➡️ ➡️ + Kick (x2) ("!" on 1st hit in DM) (Counter Wire on 2nd hit)
_@ (-) Crack Shoot ⬇️ ↙️ ⬅️ + Kick
_@ (-) Burn Knuckle ⬇️ ↙️ ⬅️ + Punch
_@ (-) Power Dunk ➡️ ⬇️ ↘️ + Kick
_@ (-) ^!Breaking Weak Punch + Weak Kick
_@ (-) ^!Break Shoot ⬇️ ↙️ ⬅️ + Weak Kick
_* (-) Power Geyser ⬇️ ↙️ ⬅️ ↙️ ➡️ + Punch
_* (-) Buster Wolf ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Power Stream ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- JOE HIGASHI - Garou Team
_( (-) Hiza Jigoku ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Low Kick ➡️ + Weak Kick
_) (-) Sliding Kick ↘️ + Weak Kick
_@ (-) Bakuretsu Ken Tap Punch
_@ (!) ^!Bakuretsu Elbow ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) ^!Shijou Saikyou no Low Kick ⬇️ ↘️ ➡️ + Strong Punch
_@ (-) Hurricane Upper ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (!) Tiger Kick ➡️ ⬇️ ↘️ + Kick
_@ (-) Slash Kick ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Ougon no Kakato ⬇️ ↙️ ⬅️ + Kick
_* (-) Screw Upper ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Bakuretsu Hurricane Tiger Kakato ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_& (-) Shijou Saikyou no Bakuretsu Straight ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
- TIZOC - Garou Team
_( (-) Griffon Tower ⬅️ or ➡️ + Strong Punch or Strong Kick
_( (-) ^!Griffall ↘️ ↘️ + Strong Punch
_) (-) Joudan Yoke Kougeki ⬇️ + Weak Punch + Weak Kick
_) (-) Gridro Super Kick ⬇️ + Strong Punch + Strong Kick
_@ (-) Olympus Over ⬇️ ↙️ ⬅️ + Kick
_@ (-) ^!Griffall ↘️ ↘️ + Strong Punch
_@ (-) Active Tupon ➡️ ⬇️ ↘️ + Punch
_@ (!) Poseidon Wave ⬅️ ⬇️ ↙️ + Punch
_@ (-) ^!Griffall ↘️ ↘️ + Strong Punch
_@ (-) Justice Hurricane close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-) Hercule's Throw close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick
_@ (-) Icarus Crash In-Air close ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) Griffall after ⬇️ + Strong Kick, press ↘️ ↘️ + Strong Punch
_* (-) Dadaleus Attack ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (-) Big Fall Griffon close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_& (-) Big Fall Griffon close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
- RYO SAKAZAKI - Art of Fighting Team
_( (-) Tomoe Nage ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Hyouchuu Wari ➡️ + Weak Punch
_) (-) Joudan Uke ➡️ + Weak Kick (block jump/high)
_) (-) Gedan Uke ↘️ + Weak Kick (block mid/low)
_@ (-) Ko'ou Ken ⬇️ ↘️ ➡️ + Punch
_@ (!) Kohou ➡️ ⬇️ ↘️ + Punch
_@ (-) Hien Shippuu Kyaku ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-) Mouko Raijin Setsu ⬇️ ↘️ ➡️ + Kick
_@ (!) Kohou Shippuu Ken ⬇️ ↙️ ⬅️ + Punch
_@ (-) Zanretsu Ken ➡️ ⬅️ ➡️ + Punch
_* (-) Haoh Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* (-) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_& (-) Tenchi Haou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- ROBERT GARCIA - Art of Fighting Team
_( (-) Ryuuchou Kyaku ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Kouryuu Koukyaku Geri ➡️ + Weak Punch
_) (-) Uraken ⬅️ + Weak Punch
_) (-) Ryuu Hanshuu ⬅️ or ➡️ + Weak Kick
_@ (-) Ryuugeki Ken ⬇️ ↘️ ➡️ + Punch
_@ (!) Ryuu Zanshou ➡️ ⬇️ ↘️ + Kick ("!" on 1st hit)
_@ (-) Gen'ei Kyaku ➡️ ⬅️ ➡️ + Kick
_@ (!) Hien Shippuu Kyaku ⬇️ ↙️ ⬅️ + Kick (x4) ("!" on 2nd/3rd hit in Hiryuu Choushuu Kyaku)
_@ (-) Hien Ryuujin Kyaku In-Air⬇️ ↙️ ⬅️ + Kick
_@ (-) Kyokugen-ryuu Renbu Kyaku close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-) Haoh Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_& (-) Jiryuu Haisen Kyaku In-Air⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Weak Kick
_& (-) Hiryuu Choushuu Kyaku In-Air⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Strong Kick
- YURI SAKAZAKI - Art of Fighting Team
_( (-) Silent Nage ⬅️ or ➡️ + Strong Punch or Strong Kick
_( (-) Tsubame Otoshi In-Air Any Direction + Strong Punch or Strong Kick
_) (-) En Yoku ➡️ + Weak Punch
_) (-) Shiyoku ↘️ + Weak Kick
_) (-) Shouyoku ↘️ + Strong Kick
_) (-) Yuri Ori In-Air⬅️ + Weak Kick
_@ (-) Ko'ou Ken ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Haoh Shoukou Ken Hold Punch
_@ (!) Kuuga ➡️ ⬇️ ↘️ + Punch
_@ (!) ^!Ura Kuuga (with Strong Punch) ➡️ ⬇️ ↘️ + Punch ("!" in Mekki Zan Kuuga)
_@ (-) Saiha ⬇️ ↙️ ⬅️ + Punch
_@ (-) Raiou Ken In-Air⬇️ ↘️ ➡️ + Kick
_@ (-) Hyakuretsu Binta ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Hien Hou'ou Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Mekki Zan Kuuga ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Denjin Haou Shoukou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
- KIM KAPHWAN - Korea Team
_( (-) Sakkyaku Nage ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Neri Chagi ➡️ + Weak Kick
_) (-) Hishou Kyaku In-Air⬇️ + Kick
_@ (!) Hangetsu Zan ⬇️ ↙️ ⬅️ + Kick ("!" with Weak Kick)
_@ (!) Hien Zan [Hold ⬇️ ] ⬆️ + Kick ("!" on 3rd hit with Strong Kick)
_@ (-) ^!Tenshou Zan (with Strong Kick) ⬇️ + Strong Kick
_@ (!) Sanren Geki ⬇️ ↙️ ⬅️ + Punch (x3) ("!" on 4th hit)
_@ (-) Sankuu Kyaku ⬇️ ↙️ ⬅️ + Punch, ↗️ + Kick, ⬇️ + Kick
_@ (!) Ryuusei Raku [Hold ⬅️ ] ➡️ + Kick ("!" on 1st hit)
_@ (!) Haki Kyaku ⬇️ ⬇️ + Kick ("!" with Weak Kick in Hou'ou Kyaku)
_* (-) Hou'ou Kyaku (In-Air)⬇️ ↙️ ⬅️ ↙️ ➡️ + Kick
_* (-) Hou'ou Hiten Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Hou'ou Kyaku (In-Air)⬇️ ↙️ ⬅️ ↙️ ➡️ + Weak Kick + Strong Kick
- CHANG KOEHAN - Korea Team
_( (-) Hagan Geki ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Hiki Nige ↘️ + Weak Punch
_) (-) Tekkyuu Geki In-Air➡️ + Strong Punch
_@ (-) Tekkyuu Dai Kaiten Tap Punch (⬅️ or ➡️ to move) (Weak Punch + Strong Punch to cancel)
_@ (!) Tekkyuu Funsai Geki [Hold ⬅️ ] ➡️ + Punch
_@ (-) Tekkyuu Dai Bokusatsu ⬇️ ↘️ ➡️ + Kick
_@ (-) Dai Hakai Nage close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-) Tekkyuu Dai Bousou ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Tekkyuu Dai Funsai Geki ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
_& (-) Tekkyuu Dai Assatsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- JHUN HOON - Korea Team
_( (-) Kai Senpuu ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Soshuu Geki ➡️ + Weak Punch (to "SOSHUU STANCE") (Counter Wire)
_) (-) Ryouko Geki ➡️ + Weak Kick (to "RYOUKO STANCE")
_) (-) Ryuurou Shuu In-Air⬇️ + Weak Kick
_@ (-) Haiki Geki ⬇️ ↙️ ⬅️ + Punch (to "SOSHUU STANCE" with Weak Punch)
_@ (!) Mangetsu Zan ⬇️ ↙️ ⬅️ + Kick ("!" on 5th hit with Strong Kick) (to "RYOUKO STANCE" with Weak Kick)
_@ (-) Kuu Sajin [Hold ⬇️ ] ⬆️ + Punch (to "SOSHUU STANCE" with Weak Punch)
_@ (-) Soshuu Jin ⬇️ ⬇️ + Weak Punch (to "SOSHUU STANCE")
_@ (-) Ryouko Jin ⬇️ ⬇️ + Weak Kick (to "RYOUKO STANCE")
_* (-) Hou'ou Ressou Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (-) Hou'ou Tenbu Kyaku In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Jhun Shiki~Ressou Hiten Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
SOSHUU STANCE
_) (-) Move ⬅️ or ➡️
_) (-) Hikikomi/Fumikomi ⬅️ ⬅️ or ➡️ ➡️
_) (-) Cancel Strong Kick
_@ (-) Kirikae Kougeki Weak Punch (to "RYOUKO STANCE")
_@ (-) Mangetsu Zan Weak Kick (to "RYOUKO STANCE")
_@ (-) Shuusou Kyaku~Gedan Strong Punch
_@ (-) Shuusou Kyaku~Joudan ⬆️ + Strong Punch
_@ (-) Koshuu Ha ⬅️ + Weak Kick (Counter Wire)
_* (-) Hou'ou Ressou Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick
RYOUKO STANCE
_) (-) Move ⬅️ or ➡️
_) (-) Hikikomi/Fumikomi ⬅️ ⬅️ or ➡️ ➡️
_) (-) Cancel Strong Kick
_@ (-) Kirikae Kougeki Weak Punch (to "SOSHUU STANCE")
_@ (-) Ko Ressou Weak Kick (reflect projectile)
_@ (-) Mouko Geki~Naka Strong Punch
_@ (-) Hiko Geki~Ue ⬆️ + Strong Punch
_@ (-) Shuuko Geki~Shimo ⬇️ + Strong Punch
_@ (-) Kuu Sajin Weak Punch (to "SOSHUU STANCE")
_& (-) Jhun Shiki~Ressou Hiten Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Strong Punch
- LEONA HEIDERN - Ikari Team
_( (-) Order Buckler ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Strike Arch ⬅️ or ➡️ + Weak Kick
_) (-) Leo Kick _Select (AES only)trong Punch + Strong Kick
_@ (-) Baltic Launcher [Hold ⬅️ ] ➡️ + Punch
_@ (!) Moon Slasher [Hold ⬇️ ] ⬆️ + Punch
_@ (-) Ground Saber [Hold ⬅️ ] ➡️ + Kick ("!" with Weak Kick in V-Slasher~Aerial)
_@ (!) ^!Gliding Buster (with Strong Kick) ➡️ + Strong Kick
_@ (-) X-Calibur In-Air⬇️ ↙️ ⬅️ + Punch
_@ (-) Earring Bakudan 1 ⬇️ ↙️ ⬅️ + Kick
_@ (-) Earring Bakudan 2~Heart Attack ⬅️ ⬇️ ↙️ + Kick
_@ (-) ^!Kibaku ⬅️ ⬇️ ↙️ + Kick
_* (-) V-Slasher In-Air⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Rebel Spark ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_& (-) V-Slasher~Aerial ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- RALF JONES - Ikari Team
_( (-) Dynamite Headbutt ⬅️ or ➡️ + Strong Punch or Strong Kick
_@ (-) Vulcan Punch Tap Punch (➡️ to move)
_@ (!) Gattling Attack [Hold ⬅️ ] ➡️ + Punch ("!" on 2nd hit)
_@ (-) Unblock ➡️ ⬇️ ↘️ + Punch
_@ (-) Kyuukouka Bakudan Punch-ground [Hold ⬇️ ] ⬆️ + Punch
_@ (-) Kyuukouka Bakudan Punch-air In-Air⬇️ ↘️ ➡️ + Punch
_@ (-) Super Argentine Backbreaker close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Teikuu Ralf Kick ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick
_@ (-) Ralf Kick ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Kick
_* (-) Baribari Vulcan Punch ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Umanori Vulcan Punch ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_& (-) Galactica Phantom ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (Counter Wire)
- CLARK STEEL - Ikari Team
_( (-) Nageppanashi German ⬅️ or ➡️ + Strong Punch or Strong Kick
_( (-) Death Lake Drive In-Air Any Direction + Strong Punch or Strong Kick
_) (-) Stomping ➡️ + Weak Kick
_@ (-) Mount Tackle ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Clark Lift ⬇️ ⬇️ + Weak Punch
_@ (-) ^!Lift D.D.T. ⬇️ ⬇️ + Strong Punch
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Rolling Cradle ⬇️ ⬇️ + Kick
_@ (-) Super Argentine Backbreaker close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-) Napalm Stretch ➡️ ⬇️ ↘️ + Punch
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-) Frankensteiner close ➡️ ⬇️ ↘️ + Kick
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-) Shining Wizard ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Ultra Argentine Backbreaker close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Running Three ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_& (-) Ultra Argentine Backbreaker close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
- GATO - Outlaw Team
_( (-) Danzetsu Tai ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Saigaku ➡️ + Weak Punch
_) (-) Muran Geri ➡️ + Weak Kick
_@ (!) Shinga ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Totsuga ➡️ ➡️ + Punch
_@ (-) Ura Fuuga ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Shunga Weak Punch
_@ (-) ^!Ouga Weak Kick (reverse jump/high/mid/Special/DM/LDM)
_@ (-) ^!Muga close Strong Punch
_@ (-) ^!Rouga Strong Kick
_@ (-) Fuuga ⬇️ ↙️ ⬅️ + Kick
_@ (-) ^!Kouga Weak Punch
_@ (-) ^!Senga Weak Kick
_@ (-) ^!Kyuuga Strong Punch
_@ (!) ^!Katsuga Strong Kick
_* (-) Zero Kiba ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Tatsu Kiba ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Tenryuu Retsu Kiba ➡️ ⬇️ ↘️ + Weak Punch + Weak Kick (x3)
- BILLY KANE - Outlaw Team
_( (-) Ippon Zuri Nage ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Dai Kaiten Geri ➡️ + Weak Punch
_) (-) Boutaka Tobigeri ➡️ + Weak Kick
_) (-) Hishou Kon ↘️ + Weak Punch
_@ (-) Senpuu Kon Tap Punch
_@ (-) Sansetsu Kon~Chuudan Uchi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Kaen Sansetsu Kon~Chuudan Zuki ⬇️ ↘️ ➡️ + Punch
_@ (-) Suzume Otoshi ⬇️ ↙️ ⬅️ + Punch
_@ (-) Kyoushuu Hishou Kon ➡️ ⬇️ ↘️ + Kick (⬅️ or ➡️ to move)
_@ (-) Karyuu Tsuigeki Kon ⬇️ ↙️ ⬅️ + Weak Kick (reverse jump/Special/DM/LDM)
_@ (!) Suiryuu Tsuigeki Kon ⬇️ ↙️ ⬅️ + Strong Kick (reverse high/mid/low) ("!" on 1st/2nd/3rd hit)
_* (-) Chou Kaen Senpuu Kon ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Dai Senpuu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-) Senkuu Sakkon ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
- RYUJI YAMAZAKI - Outlaw Team
_( (-) Bun Nage ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Bussashi ➡️ + Weak Punch
_@ (-) Hebi Tsukai ⬇️ ↙️ ⬅️ + Weak Punch or Weak Kick or Strong Punch (Hold Weak Punch or Weak Kick or Strong Punch)
_@ (-) ^!Hebi Damashi (if held) Strong Kick
_@ (!) Sabaki no Aikuchi ➡️ ⬇️ ↘️ + Punch ("!" on 1st hit)
_@ (-) Yakiire ➡️ ⬇️ ↘️ + Weak Kick
_@ (-) Suna Kake ➡️ ⬇️ ↘️ + Strong Kick (follow with Hebi Tsukai)
_@ (-) Bai Gaeshi-absorb ⬇️ ↘️ ➡️ + Weak Punch (absorb projectile)
_@ (-) Bai Gaeshi-reflect ⬇️ ↘️ ➡️ + Strong Punch (reflect projectile)
_@ (!) Sadomazo ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick (reverse jump/high/mid/Special/DM/LDM)
_@ (-) Bakudan Pachiki close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-) Guillotine ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Drill close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch, Tap Punch
_* (-) ^!Chouhatsu Tap Punch
_& (-) Kyouken Weak PunchWeak Punch➡️ Weak KickStrong Punch
- KING - Women's Fighters Team
_( (-) Hold Rush ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Sliding Kick ↘️ + Strong Kick
_@ (-) Venom Strike ⬇️ ↘️ ➡️ + Punch or Kick
_@ (-) Double Strike ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Tornado Kick ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick
_@ (-) Tornado Kick'95 ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Kick
_@ (-) Trap Shot ⬅️ ⬇️ ↙️ + Kick
_* (-) Illusion Dance ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Silent Slash ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_& (-) Phantom Strike ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
- MAI SHIRANUI - Women's Fighters Team
_( (-) Fuusha Kuzushi ⬅️ or ➡️ + Strong Punch or Strong Kick
_( (-) Yume Zakura In-Air Any Direction + Strong Punch or Strong Kick
_) (-) Benitsuru no Mai ➡️ + Weak Kick (Counter Wire on 2nd hit)
_) (-) Koku'en no Mai ↘️ + Weak Kick
_) (-) Dairin Fuusha Otoshi In-Air⬇️ + Weak Punch
_) (-) Ukihane In-Air⬇️ + Weak Kick
_) (-) Yusura Ume In-Air⬇️ + Strong Kick
_) (-) Sankaku Tobi jump against the wall ➡️
_@ (-) Kachou Sen ⬇️ ↘️ ➡️ + Punch
_@ (!) Ryuu Enbu ⬇️ ↙️ ⬅️ + Punch ("!" with Strong Punch)
_@ (!) Sachiyo Dori ⬇️ ↙️ ⬅️ + Kick ("!" with Strong Kick)
_@ (-) Hissatsu Shinobi Bachi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Musasabi no Mai-ground [Hold ⬇️ ] ⬆️ + Punch
_@ (-) ^!Kuuchuu Idou ⬅️ or ➡️
_@ (-) ^!Musasabi no Mai ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Musasabi no Mai Hold Punch
_@ (-) ^!Yusura Ume ⬇️ + Punch
_@ (-) ^!Ukihane ⬇️ + Kick
_@ (-) ^!Toki Tsubute opponent in air, close ⬇️ + Strong Kick
_@ (-) Musasabi no Mai-air In-Air⬇️ ↙️ ⬅️ + Punch
_* (-) Chou Hissatsu Shinobi Bachi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-) Kagerou no Mai ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-) Chou Hissatsu Shinobi Bachi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
- BLUE MARY - Women's Fighters Team
_( (-) Head Throw ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (!) Hammer Arch ⬅️ or ➡️ + Weak Punch
_) (-) Double Rolling ⬅️ or ➡️ + Weak Kick
_) (-) M.B.S.C. In-AirStrong Punch + Strong Kick
_@ (-) Spin Fall ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!M. Spider ⬇️ ↘️ ➡️ + Punch
_@ (!) Straight Slicer [Hold ⬅️ ] ➡️ + Kick ("!" with Weak Punch in M. Twister Rose)
_@ (-) ^!Crab Clutch ⬇️ ↘️ ➡️ + Kick
_@ (-) Vertical Arrow ➡️ ⬇️ ↘️ + Kick
_@ (-) ^!M. Snatcher ➡️ ⬇️ ↘️ + Kick
_@ (-) Real Counter ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Backdrop Real ⬇️ ↘️ ➡️ + Punch
_@ (-) M. Reverse Face Lock ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick (reverse jump/Special/DM/LDM)
_@ (-) M. Head Buster ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Kick (reverse high/mid)
_* (-) M. Dynamite Swing ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (-) M. Typhoon ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_& (-) M. Twister Rose ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
- BENIMARU NIKAIDO - Benimaru Team
_( (-) Front Suplex ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Jackknife Kick ➡️ + Weak Kick
_) (-) Flying Drill In-Air⬇️ + Strong Kick
_@ (-) Raijin Ken (In-Air)⬇️ ↘️ ➡️ + Punch
_@ (-) Raimei Tou ⬇️ ↙️ ⬅️ + Punch (Hold Punch)
_@ (!) Shinkuu Katategoma ⬇️ ↙️ ⬅️ + Kick ("!" on 1st/2nd/3rd/4th/5th hit)
_@ (-) Iai Geri ⬇️ ↘️ ➡️ + Kick
_@ (!) ^!Handou Sandan Geri ⬇️ ↘️ ➡️ + Kick
_* (-) Raikou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Gen'ei Hurricane ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_& (-) Raikou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- SHINGO YABUKI - Benimaru Team
_( (-) Hatsugane ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Ge Shiki~Goufu Kakkodake ➡️ + Weak Kick
_@ (!) 114 Shiki~Aragami Mikansei ⬇️ ↘️ ➡️ + Weak Punch
_@ (!) 115 Shiki~Dokugami Mikansei ⬇️ ↘️ ➡️ + Strong Punch ("!" on normal version)
_@ (-) 100 Shiki~Oniyaki Mikansei ➡️ ⬇️ ↘️ + Punch
_@ (!) 212 Shiki~Kototsuki Mikansei ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick ("!" on 1st hit)
_@ (-) Shingo Kick ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Shingo Kick~Air In-Air⬇️ ↘️ ➡️ + Kick
_@ (!) Shingo Kinsei Ore Shiki~Nie Togi close ➡️ ⬇️ ↘️ + Kick
_@ (-) Idou Yoke ⬇️ ↙️ ⬅️ + Punch
_* (-) Ge Shiki~Kake Hourin ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) ^!Idol Teishi Punch
_* (-) Burning Shingo ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_& (-) Shingo Kinsei Oreshiki~Rouka Guruma ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
- GORO DAIMON - Benimaru Team
_( (-) Okuri Ashi Barai ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Zujou Barai ↘️ + Strong Punch
_@ (-) Jiraishin ➡️ ⬇️ ↘️ + Weak Punch
_@ (-) Jiraishin-fake ➡️ ⬇️ ↘️ + Strong Punch
_@ (-) Kumo Tsukami Nage ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) Kirikabu Gaeshi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Punch
_@ (-) Chou Oosotogari close ➡️ ⬇️ ↘️ + Kick
_@ (-) Tenchi Gaeshi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_@ (-) Chou Ukemi ⬇️ ↙️ ⬅️ + Kick
_* (-) Jigoku Gokuraku Otoshi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Meido Otoshi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick (reverse jump/high/mid/Special/DM/LDM)
_& (-) Kyokudai Jigoku Otoshi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
- ATHENA ASAMIYA - High School Girls Team
_( (-) Bit Throw ⬅️ or ➡️ + Strong Punch or Strong Kick
_( (-) Psychic Shoot In-Air Any Direction + Strong Punch or Strong Kick
_) (-) Star Debut ➡️ + Weak Punch + Strong Punch
_) (-) Renkan Tai ➡️ + Weak Kick
_) (-) Phoenix Bomb In-Air⬇️ + Weak Kick
_) (-) Sankaku Tobi jump against the wall ➡️
_@ (-) Psycho Ball Attack ⬇️ ↙️ ⬅️ + Punch
_@ (!) Psycho Sword (In-Air)➡️ ⬇️ ↘️ + Punch ("!" on 3rd hit with Weak Punch and 3rd/4th/5th hit with Strong Punch)
_@ (!) Phoenix Arrow In-Air⬇️ ↙️ ⬅️ + Kick ("!" on 1st/2nd/3rd/4th hit)
_@ (-) Psychic Teleport ⬇️ ↘️ ➡️ + Kick
_@ (-) Psycho Reflector ⬇️ ↙️ ⬅️ + Weak Kick (reflect projectile)
_* (-) Shining Crystal Bit (In-Air)➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_* (-) ^!Crystal Shoot ⬇️ ↙️ ⬅️ + Punch (Hold Punch)
_* (-) Phoenix Fang Arrow In-Air⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_& (-) Psychic 10 ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Weak Punch + Strong Punch
_& (-) ^!Sailor Punch ⬇️ ↘️ ➡️ + Punch
_& (-) ^!Psycho Sword ➡️ ⬇️ ↘️ + Punch
_& (-) ^!Flaming Sword ⬇️ ↙️ ⬅️ + Punch
_& (-) ^!Healing Athena (1LV) ⬇️ ↘️ ➡️ + Weak Punch + Weak Kick
_& (-) ^!Chu-Psycho Bomber (1LV) ⬇️ ↙️ ⬅️ + Strong Punch + Strong Kick
_& (-) ^!Random Finish Weak Punch + Weak Kick + Strong Punch + Strong Kick
- HINAKO SHIJOU - High School Girls Team
_( (-) Tasuki Nage ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Maemitsu Tataki ↘️ + Weak Punch
_) (-) EH Kick ↘️ + Strong Kick
_@ (!) Tsukidashi Tap Punch ("!" on 3rd hit with Weak Punch and 5th hit with Strong Punch)
_@ (!) Tsukiage ⬇️ ↙️ ⬅️ + Weak Punch ("!" on 2nd hit)
_@ (!) Tsuki Otoshi ⬇️ ↙️ ⬅️ + Strong Punch ("!" on 2nd hit)
_@ (-) Chou Zutsuki ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-) Kote Nage close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Gaburi Yori close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_@ (-) ^!Tsuki Hanashi ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) ^!Kake Nage ⬇️ ↘️ ➡️ + Weak Kick
_@ (-) ^!Uwate Nage ⬇️ ↘️ ➡️ + Strong Punch
_@ (-) ^!Yorigiri ⬇️ ↘️ ➡️ + Strong Kick
_* (-) Dai Ichiban ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Gasshou Hineri ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Morote Zuki ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (Critical Wire)
- MALIN - High School Girls Team
_( (-) Malin Rocket ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Beni Sasori ➡️ + Weak Kick
_) (-) Sankaku Tobi jump against the wall ➡️
_@ (!) Doku Sasori ⬇️ ↘️ ➡️ + Kick
_@ (-) Suzume Bachi-straight ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Houkou Tenkan Any Direction + Weak Punch + Strong Punch (x2)
_@ (-) Suzume Bachi-rising ➡️ ⬇️ ↘️ + Punch
_@ (-) ^!Houkou Tenkan Any Direction + Weak Punch + Strong Punch (x2)
_@ (-) Suzume Bachi-air In-Air Any Direction + Weak Punch + Strong Punch
_@ (-) ^!Houkou Tenkan Any Direction + Weak Punch + Strong Punch (x2)
_@ (-) Onigumo ⬇️ ↙️ ⬅️ + Punch
_* (-) Jo'ou Bachi In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Kagerou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Mizuchi ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_& (-) ^!Houkou Tenkan Any Direction + Weak Punch + Strong Punch (x2)
- K' - K' Team
_( (-) Spot Pile ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (!) 1-Inch ➡️ + Weak Punch (Counter Wire)
_) (-) Knee Assault ➡️ + Weak Kick
_@ (-) Eins Trigger ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!2nd Shell ➡️ + Weak Kick
_@ (-) ^!2nd Shoot ➡️ + Strong Kick
_@ (-) ^!Blackout ⬅️ + Kick
_@ (!) Crow Bites ➡️ ⬇️ ↘️ + Punch
_@ (-) ^!2nd Bites (with Strong Punch) ➡️ + Kick
_@ (-) Minute Spike (In-Air)⬇️ ↙️ ⬅️ + Kick
_@ (!) ^!Narrow Spike ⬇️ ↙️ ⬅️ + Kick
_@ (-) Blackout ⬇️ ↘️ ➡️ + Kick
_@ (-) Air Trigger In-Air⬇️ ↘️ ➡️ + Kick
_* (-) Heat Drive ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-) Heaven's Drive ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Chain Drive ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
- MAXIMA - K' Team
_( (-) Choking Vise ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Mongolian ➡️ + Weak Punch
_) (-) M9 Kata~Maxima Missile ↘️ + Strong Punch
_@ (-) System 1/2~Maxima Scramble ⬇️ ↘️ ➡️ + Punch
_@ (!) ^!Double Bomber ⬇️ ↘️ ➡️ + Punch ("!" on 2nd hit)
_@ (-) ^!Bulldog Press ⬇️ ↘️ ➡️ + Punch
_@ (-) System 3~Maxima Lift ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-) ^!Centoun Press ⬅️ or ➡️ + Kick
_@ (-) M4 Kata~Vapour Cannon ⬇️ ↙️ ⬅️ + Punch (Counter Wire)
_@ (-) M11 Kata~Dangerous Arch close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) M19 Kata~Blitz Cannon ➡️ ⬇️ ↘️ + Kick
_* (-) Bunker Buster ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Maxima Revenger close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_& (-) MX-II Kata~Final Cannon ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Weak Punch + Strong Punch
- WHIP - K' Team
_( (-) Zed ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Whip Shot ➡️ + Weak Punch, Tap Weak Punch
_) (-) Spiral Pick _Select (AES only)trong Punch + Strong Kick
_@ (!) Boomerang Shot Code~SC ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-) Hook Shot Code~Kaze In-Air⬇️ ↙️ ⬅️ + Punch
_@ (!) Strings Shot TypeA Code~Yuuetsu ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch (Hold Weak Punch) (⬅️ or ➡️ to move)
_@ (-) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_@ (!) Strings Shot TypeB Code~Chikara ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick (Hold Weak Kick) (⬅️ or ➡️ to move) ("!" on 1st hit)
_@ (-) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_@ (!) Strings Shot TypeC Code~Shouri ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Punch (Hold Strong Punch) (⬅️ or ➡️ to move)
_@ (-) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_@ (-) Desert Eagle ⬅️ ⬇️ ↙️ + Punch, Tap Punch
_* (-) Sonic Slaughter Code~DP ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_& (-) Sonic Slaughter Code~KW ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- IORI YAGAMI -
_( (-) Sakahagi ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Ge Shiki~Yumebiki ➡️ + Weak PunchWeak Punch
_) (-) Ge Shiki~Goufu In Shinigame ➡️ + Weak Kick
_) (-) Ge Shiki~Yuri Ori In-Air⬅️ + Weak Kick
_@ (-) 108 Shiki~Yami Barai ⬇️ ↘️ ➡️ + Punch
_@ (!) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch ("!" with Strong Punch)
_@ (-) 127 Shiki~Aoi Hana ⬇️ ↙️ ⬅️ + Punch (x3)
_@ (-) 212 Shiki~Kototsuki In ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-) Kuzukaze close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-) Kin 1211 Shiki~Ya Otome ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) ^!Ura 316 Shiki~Saika (1LV) ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_* (-) Ura 108 Shiki~Ya Sakazuki ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_& (-) San Shingi no Ni ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
- KYO KUSANAGI -
_( (-) Issetsu Seoi Nage ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Ge Shiki~Goufu You ➡️ + Weak Kick
_) (-) 88 Shiki ↘️ + Strong Kick
_) (-) Ge Shiki~Naraku Otoshi In-Air⬇️ + Strong Punch
_@ (-) 114 Shiki~Aragami ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) ^!128 Shiki~Kono Kizu ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!127 Shiki~Yano Sabi Punch
_@ (-) ^!125 Shiki~Nanase Kick
_@ (-) ^!127 Shiki~Yano Sabi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Ge Shiki~Migiri Ugachi Punch
_@ (-) ^!125 Shiki~Nanase Kick
_@ (-) 115 Shiki~Dokugami ⬇️ ↘️ ➡️ + Strong Punch
_@ (-) ^!401 Shiki~Tsumi Yomi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!402 Shiki~Batsu Yomi ➡️ + Strong Punch (follow with 100 Shiki~Oniyaki)
_@ (!) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ (-) R.E.D. KicK ⬅️ ⬇️ ↙️ + Kick
_@ (!) 427 Shiki~Hikigane ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick ("!" with Weak Kick)
_@ (-) 75 Shiki Kai ⬇️ ↘️ ➡️ + KickKick
_* (-) Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-) 182 Shiki ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_& (-) Saishuu Kessen Ougi~Mu Shiki ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- SECRET CHARACTERS -
_` Play as Kusanagi
At the Character Select Screen, press ⬇️ ↙️ ⬅️ ↖️ ⬅️ ↙️ ⬇️ ↘️ ➡️ ↗️ + Punch or Kick.
_` Play as Chizuru Kagura
At the Character Select Screen, press ⬆️ ↖️ ⬅️ ↙️ ⬇️ ↘️ ➡️ ↗️ ➡️ ↘️ ⬇️ ↙️ + Punch or Kick.
_` Play as Maki Kagura, Adelheid Bernstein and Mukai
Playable only with M.A.M.E. Cheats.
- KUSANAGI -
_( (-) Issetsu Seoi Nage ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Ge Shiki~Goufu You ➡️ + Weak Kick
_) (-) 88 Shiki ↘️ + Strong Kick
_) (-) Ge Shiki~Naraku Otoshi In-Air⬇️ + Strong Punch
_@ (-) 108 Shiki~Yami Barai ⬇️ ↘️ ➡️ + Punch
_@ (-) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ (-) 101 Shiki~Oboro Guruma ⬅️ ⬇️ ↙️ + Kick
_@ (-) 212 Shiki~Kototsuki You ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-) 75 Shiki Kai ⬇️ ↘️ ➡️ + KickKick
_@ (-) 910 Shiki~Nue Tsumi ⬇️ ↙️ ⬅️ + Punch (reverse high/mid/low)
_* (-) Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_& (-) Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (Hold Punch)
- CHIZURU KAGURA -
_( (-) Reigetsu ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Jokatsu~Sousou-Zheng Zheng ⬅️ or ➡️ + Weak Punch
_) (-) Jokatsu~Sousou-Cang Cang ➡️ + Weak Kick
_) (-) Jokatsu~Sousou-Cong Cong ↘️ + Weak Kick
_) (-) Jokatsu~Saisai _Select (AES only)trong Punch + Strong Kick
_@ (-) 108 Katsu~Tamayura no Shitsune ⬇️ ↘️ ➡️ + Punch
_@ (-) 100 Katsu~Tenjin no Kotowari ➡️ ⬇️ ↘️ + Punch
_@ (!) Jokatsu~Houhou ➡️ ⬇️ ↘️ + Kick
_@ (-) 212 Katsu~Shinsoku no Norito-Uchiage ⬅️ ⬇️ ↙️ + Punch or Kick
_@ (-) ^!Tenzui ⬇️ ↙️ ⬅️ + Punch or Kick
_@ (-) 212 Katsu~Shinsoku no Norito-Tatakitsuke⬇️ ↙️ ⬅️ + Punch or Kick
_@ (-) ^!Tenzui ⬇️ ↙️ ⬅️ + Punch or Kick
_@ (-) 212 Katsu~Otsu Shiki~Choumon no Isshin ⬇️ ⬇️ + Punch or Kick
_* (-) Rimen 85 Katsu~Reigi no Ishizue ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (opponent can't use Special/DM/LDM)
_* (-) Rimen 1 Katsu~Sanrai no Fujin ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) San Shingi no San ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (opponent can't use Special/DM/LDM)
- MAKI KAGURA -
_( (-) Kaiten ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Jokatsu~Heihei ➡️ + Weak Punch
_) (-) Jokatsu~Heihei ➡️ + Weak Kick
_) (-) Jokatsu~Heihei ↘️ + Weak Kick
_@ (-) Rimen 108 Katsu~Iotsu no Utamai ⬇️ ↘️ ➡️ + Punch
_@ (-) Rimen 100 Katsu~Jingi no Kotowari ➡️ ⬇️ ↘️ + Punch
_@ (-) Rimen 212 Katsu~Mikagura no Shinobigoto ⬇️ ↙️ ⬅️ + Weak Punch
_@ (-) Rimen 212 Katsu~Mikagura no Noritogoto ⬇️ ↙️ ⬅️ + Strong Punch
_@ (-) 212 Katsu~Heishiki~Tarumusubi no Keihitsu ⬇️ ⬇️ + Weak Punch
_@ (-) 212 Katsu~Heishiki~Sakaki no Kirinusa ⬇️ ⬇️ + Weak Kick
_@ (-) 212 Katsu~Koushiki~Himorogi no Reiji ⬇️ ⬇️ + Strong Punch (Counter Wire)
_@ (-) 212 Katsu~Koushiki~Iwasaka no Ubusuna ⬇️ ⬇️ + Strong Kick
_@ (-) 94 Katsu~Rakusui no Jingi close ⬇️ ↙️ ⬅️ + Weak Kick (opponent can't use Special/DM/LDM)
_* (-) Rimen 85 Katsu~Reigi no Ishizue ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (opponent can't use Special/DM/LDM)
_* (-) Rimen 1 Katsu~Sanrai no Fujin ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick (opponent can't use Special/DM/LDM)
- ADELHEID BERNSTEIN -
_( (-) Drucken ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) G. Wand ↘️ + Weak Punch
_) (-) A. Kunst Zwei ↘️ + Weak Kick
_) (-) A. Kunst Eins ↘️ + Strong Punch
_) (-) A. Kunst Vier ↘️ + Strong Kick (Counter Wire on 4th hit)
_@ (-) G. Kicken ⬇️ ↘️ ➡️ + Kick
_@ (!) G. Springen during an attack ⬇️ ↘️ ➡️ + Kick ("!" with Weak Kick)
_@ (-) G. Drucken ⬇️ ↙️ ⬅️ + Punch
_* (-) G. Kreis ➡️ ⬇️ ↘️ + Kick
_& (-) G. Sklaven ⬇️ ↘️ ➡️ + Punch
- MUKAI -
_( (-) Touha ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Uppercut ⬇️ + Strong Punch
_) (-) Sliding ⬇️ + Strong Kick
_@ (-) Touha ⬇️ ↘️ ➡️ + Punch
_@ (-) Chishou ⬇️ ↙️ ⬅️ + Punch or Kick
_@ (-) Tenshou ➡️ ⬇️ ↘️ + Punch
_@ (-) Shikai close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-) Goushou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-) Shikai ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- CHEATS -
_` Fight Adelheid as Last Boss
Defeat Kusanagi without using a DM, LDM or Change Attack.
_` Fight Mukai as Last Boss
Defeat Kusanagi using a DM, LDM or Change Attack.
Made by: Fabricio Coroquer
- CONTROLS -
Weak Punch
Weak Kick
Strong Punch
Strong Kick
Taunt
Select (AES only)
- HOW TO PLAY -
_( Normal Throws
_) Command Moves
_@ Special Moves
_* Desperation Moves (DM) (needs 1LV of Super Bar)
_& Leader Desperation Moves (LDM) (needs 2LVs of Super Bar and be the leader of team)
_` Super Cancel ("!"): Needs 1LV of Super Bar (except for Command Moves).
_` Critical Wire: Opponent will bounce off back on the wall.
_` Counter Wire: On counter hit opponent will bounce off back on the wall.
- COMMON COMMANDS -
Run ➡️ [Hold ➡️ ]
Retreat ⬅️ ⬅️
Normal Jump ⬆️
Low Jump _X⬆️
High Jump ⬇️ ⬆️
Long Jump running ↗️
Front Roll Weak Punch + Weak Kick
Back Evade ⬅️ + Weak Punch + Weak Kick
Throw Escape when thrown ⬅️ or ➡️ + Strong Punch or Strong Kick
Safe Roll landing after hit Weak Punch + Weak Kick
Guard Cancel in Front Evade (1LV) blocking an attack ➡️ + Weak Punch + Weak Kick
Guard Cancel in Back Evade (1LV) blocking an attack ⬅️ + Weak Punch + Weak Kick
Guard Cancel in Body Blow (1LV) blocking an attack Strong Punch + Strong Kick
Normal Change to 2nd Character Weak Kick + Strong Punch
Normal Change to 3rd Character Strong Punch + Strong Kick
Change Attack to 2nd Character (1LV) ⬇️ ↘️ ➡️ + Weak Kick + Strong Punch
Change Attack to 3rd Character (1LV) ⬇️ ↘️ ➡️ + Strong Punch + Strong Kick
- ASH CRIMSON - Hero Team
_( (-) Brumaire ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Messidor ➡️ + Weak Punch
_) (-) Floreal ⬅️ + Weak Kick
_) (-) Prarial ⬅️ + Strong Kick
_@ (-) Ventose [Hold ⬅️ ] ➡️ + Punch
_@ (!) Nivose [Hold ⬇️ ] ⬆️ + Kick
_@ (!) Vendemiaire close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Punch ("!" on 3rd hit)
_* (-) Thermidor ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Pluviose ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Sans-Culottes Weak PunchWeak KickStrong PunchStrong Kick (Ventose and Nivose don't need to be charger)
- DUO LON - Hero Team
_( (-) Suishu~Shoukou ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Fuuka Tenshi ↘️ + Strong Kick
_) (-) ^!Raika Tenshi Strong Kick (Counter Wire)
_) (-) Hika Tenshi jump in a forward direction Weak KickStrong Kick
_) (-) Sankaku Tobi jump against the wall ➡️
_@ (-) Jaki Juuryuu ⬇️ ↘️ ➡️ + Punch
_@ (!) ^!Jaki Juuryuu Combo ⬇️ ↘️ ➡️ + Punch (x2) ("!" on 2nd hit) (follow with Himou Kyaku or Genma Hishou Keikou or Genmu Kyaku)
_@ (-) ^!Onpei Ryuujin Ha ➡️ + Kick (follow with Himou Kyaku or Genma Hishou Keikou or Genmu Kyaku)
_@ (!) ^!Shiryou Hassei Kin ⬇️ ↙️ ⬅️ + Punch
_@ (-) Himou Kyaku ⬇️ ↘️ ➡️ + Kick
_@ (-) Genma Hishou Keikou ⬇️ ↙️ ⬅️ + Kick
_@ (-) Genmu Kyaku ⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + Kick
_@ (-) Suishu~Makyakuho close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_@ (-) ^!Suishu~Ransaiki ⬇️ ↙️ ⬅️ + Punch
_* (-) Hiden~Genmu Juon Shikon ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* (-) Hiden~Genmu Onryou Heki ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_& (-) Ougi~Tajuu Genmu Ankei Weak PunchStrong PunchWeak KickStrong Kick (attacks becomes multi-hit)
- SHEN WOO - Hero Team
_( (-) Kyakuten Zuchi ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Fusen Kyaku ➡️ + Weak Kick
_) (-) Tenren no Kamae ➡️ + Strong Kick (Hold Strong Kick)
_) (-) Tenren Shuu ➡️ + Strong Kick
_@ (!) Gekiken ⬇️ ↘️ ➡️ + Punch (Hold Punch) (Kick to cancel) ("!" if not charged)
_@ (-) Fukuko Geki ⬇️ ↙️ ⬅️ + Weak Punch
_@ (-) ^!Kouryuu Geki ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) Saikou Hougeki close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Strong Punch
_* (-) Zetsu! Gekiken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Counter Wire)
_* (-) Kohyou Rengeki ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Bakushin Strong PunchWeak PunchWeak KickStrong Punch (damage increased)
- TERRY BOGARD - Garou Team
_( (-) Buster Throw ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Combination Blow after Strong Punch, press ➡️ + Strong Punch
_) (-) Rising Upper ↘️ + Strong Punch
_) (-) Backspin Kick ↘️ + Strong Kick
_@ (-) Power Wave ⬇️ ↘️ ➡️ + Punch
_@ (-) Power Charge ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (!) ^!Tsuika Nyuuryoku ➡️ ➡️ + Kick (x2) ("!" on 1st hit in DM) (Counter Wire on 2nd hit)
_@ (-) Crack Shoot ⬇️ ↙️ ⬅️ + Kick
_@ (-) Burn Knuckle ⬇️ ↙️ ⬅️ + Punch
_@ (-) Power Dunk ➡️ ⬇️ ↘️ + Kick
_@ (-) ^!Breaking Weak Punch + Weak Kick
_@ (-) ^!Break Shoot ⬇️ ↙️ ⬅️ + Weak Kick
_* (-) Power Geyser ⬇️ ↙️ ⬅️ ↙️ ➡️ + Punch
_* (-) Buster Wolf ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Power Stream ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- JOE HIGASHI - Garou Team
_( (-) Hiza Jigoku ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Low Kick ➡️ + Weak Kick
_) (-) Sliding Kick ↘️ + Weak Kick
_@ (-) Bakuretsu Ken Tap Punch
_@ (!) ^!Bakuretsu Elbow ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) ^!Shijou Saikyou no Low Kick ⬇️ ↘️ ➡️ + Strong Punch
_@ (-) Hurricane Upper ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (!) Tiger Kick ➡️ ⬇️ ↘️ + Kick
_@ (-) Slash Kick ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Ougon no Kakato ⬇️ ↙️ ⬅️ + Kick
_* (-) Screw Upper ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Bakuretsu Hurricane Tiger Kakato ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_& (-) Shijou Saikyou no Bakuretsu Straight ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
- TIZOC - Garou Team
_( (-) Griffon Tower ⬅️ or ➡️ + Strong Punch or Strong Kick
_( (-) ^!Griffall ↘️ ↘️ + Strong Punch
_) (-) Joudan Yoke Kougeki ⬇️ + Weak Punch + Weak Kick
_) (-) Gridro Super Kick ⬇️ + Strong Punch + Strong Kick
_@ (-) Olympus Over ⬇️ ↙️ ⬅️ + Kick
_@ (-) ^!Griffall ↘️ ↘️ + Strong Punch
_@ (-) Active Tupon ➡️ ⬇️ ↘️ + Punch
_@ (!) Poseidon Wave ⬅️ ⬇️ ↙️ + Punch
_@ (-) ^!Griffall ↘️ ↘️ + Strong Punch
_@ (-) Justice Hurricane close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-) Hercule's Throw close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick
_@ (-) Icarus Crash In-Air close ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) Griffall after ⬇️ + Strong Kick, press ↘️ ↘️ + Strong Punch
_* (-) Dadaleus Attack ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (-) Big Fall Griffon close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_& (-) Big Fall Griffon close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
- RYO SAKAZAKI - Art of Fighting Team
_( (-) Tomoe Nage ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Hyouchuu Wari ➡️ + Weak Punch
_) (-) Joudan Uke ➡️ + Weak Kick (block jump/high)
_) (-) Gedan Uke ↘️ + Weak Kick (block mid/low)
_@ (-) Ko'ou Ken ⬇️ ↘️ ➡️ + Punch
_@ (!) Kohou ➡️ ⬇️ ↘️ + Punch
_@ (-) Hien Shippuu Kyaku ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-) Mouko Raijin Setsu ⬇️ ↘️ ➡️ + Kick
_@ (!) Kohou Shippuu Ken ⬇️ ↙️ ⬅️ + Punch
_@ (-) Zanretsu Ken ➡️ ⬅️ ➡️ + Punch
_* (-) Haoh Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* (-) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_& (-) Tenchi Haou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- ROBERT GARCIA - Art of Fighting Team
_( (-) Ryuuchou Kyaku ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Kouryuu Koukyaku Geri ➡️ + Weak Punch
_) (-) Uraken ⬅️ + Weak Punch
_) (-) Ryuu Hanshuu ⬅️ or ➡️ + Weak Kick
_@ (-) Ryuugeki Ken ⬇️ ↘️ ➡️ + Punch
_@ (!) Ryuu Zanshou ➡️ ⬇️ ↘️ + Kick ("!" on 1st hit)
_@ (-) Gen'ei Kyaku ➡️ ⬅️ ➡️ + Kick
_@ (!) Hien Shippuu Kyaku ⬇️ ↙️ ⬅️ + Kick (x4) ("!" on 2nd/3rd hit in Hiryuu Choushuu Kyaku)
_@ (-) Hien Ryuujin Kyaku In-Air⬇️ ↙️ ⬅️ + Kick
_@ (-) Kyokugen-ryuu Renbu Kyaku close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-) Haoh Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_& (-) Jiryuu Haisen Kyaku In-Air⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Weak Kick
_& (-) Hiryuu Choushuu Kyaku In-Air⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Strong Kick
- YURI SAKAZAKI - Art of Fighting Team
_( (-) Silent Nage ⬅️ or ➡️ + Strong Punch or Strong Kick
_( (-) Tsubame Otoshi In-Air Any Direction + Strong Punch or Strong Kick
_) (-) En Yoku ➡️ + Weak Punch
_) (-) Shiyoku ↘️ + Weak Kick
_) (-) Shouyoku ↘️ + Strong Kick
_) (-) Yuri Ori In-Air⬅️ + Weak Kick
_@ (-) Ko'ou Ken ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Haoh Shoukou Ken Hold Punch
_@ (!) Kuuga ➡️ ⬇️ ↘️ + Punch
_@ (!) ^!Ura Kuuga (with Strong Punch) ➡️ ⬇️ ↘️ + Punch ("!" in Mekki Zan Kuuga)
_@ (-) Saiha ⬇️ ↙️ ⬅️ + Punch
_@ (-) Raiou Ken In-Air⬇️ ↘️ ➡️ + Kick
_@ (-) Hyakuretsu Binta ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Hien Hou'ou Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Mekki Zan Kuuga ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Denjin Haou Shoukou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
- KIM KAPHWAN - Korea Team
_( (-) Sakkyaku Nage ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Neri Chagi ➡️ + Weak Kick
_) (-) Hishou Kyaku In-Air⬇️ + Kick
_@ (!) Hangetsu Zan ⬇️ ↙️ ⬅️ + Kick ("!" with Weak Kick)
_@ (!) Hien Zan [Hold ⬇️ ] ⬆️ + Kick ("!" on 3rd hit with Strong Kick)
_@ (-) ^!Tenshou Zan (with Strong Kick) ⬇️ + Strong Kick
_@ (!) Sanren Geki ⬇️ ↙️ ⬅️ + Punch (x3) ("!" on 4th hit)
_@ (-) Sankuu Kyaku ⬇️ ↙️ ⬅️ + Punch, ↗️ + Kick, ⬇️ + Kick
_@ (!) Ryuusei Raku [Hold ⬅️ ] ➡️ + Kick ("!" on 1st hit)
_@ (!) Haki Kyaku ⬇️ ⬇️ + Kick ("!" with Weak Kick in Hou'ou Kyaku)
_* (-) Hou'ou Kyaku (In-Air)⬇️ ↙️ ⬅️ ↙️ ➡️ + Kick
_* (-) Hou'ou Hiten Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Hou'ou Kyaku (In-Air)⬇️ ↙️ ⬅️ ↙️ ➡️ + Weak Kick + Strong Kick
- CHANG KOEHAN - Korea Team
_( (-) Hagan Geki ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Hiki Nige ↘️ + Weak Punch
_) (-) Tekkyuu Geki In-Air➡️ + Strong Punch
_@ (-) Tekkyuu Dai Kaiten Tap Punch (⬅️ or ➡️ to move) (Weak Punch + Strong Punch to cancel)
_@ (!) Tekkyuu Funsai Geki [Hold ⬅️ ] ➡️ + Punch
_@ (-) Tekkyuu Dai Bokusatsu ⬇️ ↘️ ➡️ + Kick
_@ (-) Dai Hakai Nage close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-) Tekkyuu Dai Bousou ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Tekkyuu Dai Funsai Geki ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
_& (-) Tekkyuu Dai Assatsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- JHUN HOON - Korea Team
_( (-) Kai Senpuu ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Soshuu Geki ➡️ + Weak Punch (to "SOSHUU STANCE") (Counter Wire)
_) (-) Ryouko Geki ➡️ + Weak Kick (to "RYOUKO STANCE")
_) (-) Ryuurou Shuu In-Air⬇️ + Weak Kick
_@ (-) Haiki Geki ⬇️ ↙️ ⬅️ + Punch (to "SOSHUU STANCE" with Weak Punch)
_@ (!) Mangetsu Zan ⬇️ ↙️ ⬅️ + Kick ("!" on 5th hit with Strong Kick) (to "RYOUKO STANCE" with Weak Kick)
_@ (-) Kuu Sajin [Hold ⬇️ ] ⬆️ + Punch (to "SOSHUU STANCE" with Weak Punch)
_@ (-) Soshuu Jin ⬇️ ⬇️ + Weak Punch (to "SOSHUU STANCE")
_@ (-) Ryouko Jin ⬇️ ⬇️ + Weak Kick (to "RYOUKO STANCE")
_* (-) Hou'ou Ressou Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (-) Hou'ou Tenbu Kyaku In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Jhun Shiki~Ressou Hiten Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
SOSHUU STANCE
_) (-) Move ⬅️ or ➡️
_) (-) Hikikomi/Fumikomi ⬅️ ⬅️ or ➡️ ➡️
_) (-) Cancel Strong Kick
_@ (-) Kirikae Kougeki Weak Punch (to "RYOUKO STANCE")
_@ (-) Mangetsu Zan Weak Kick (to "RYOUKO STANCE")
_@ (-) Shuusou Kyaku~Gedan Strong Punch
_@ (-) Shuusou Kyaku~Joudan ⬆️ + Strong Punch
_@ (-) Koshuu Ha ⬅️ + Weak Kick (Counter Wire)
_* (-) Hou'ou Ressou Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick
RYOUKO STANCE
_) (-) Move ⬅️ or ➡️
_) (-) Hikikomi/Fumikomi ⬅️ ⬅️ or ➡️ ➡️
_) (-) Cancel Strong Kick
_@ (-) Kirikae Kougeki Weak Punch (to "SOSHUU STANCE")
_@ (-) Ko Ressou Weak Kick (reflect projectile)
_@ (-) Mouko Geki~Naka Strong Punch
_@ (-) Hiko Geki~Ue ⬆️ + Strong Punch
_@ (-) Shuuko Geki~Shimo ⬇️ + Strong Punch
_@ (-) Kuu Sajin Weak Punch (to "SOSHUU STANCE")
_& (-) Jhun Shiki~Ressou Hiten Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Strong Punch
- LEONA HEIDERN - Ikari Team
_( (-) Order Buckler ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Strike Arch ⬅️ or ➡️ + Weak Kick
_) (-) Leo Kick _Select (AES only)trong Punch + Strong Kick
_@ (-) Baltic Launcher [Hold ⬅️ ] ➡️ + Punch
_@ (!) Moon Slasher [Hold ⬇️ ] ⬆️ + Punch
_@ (-) Ground Saber [Hold ⬅️ ] ➡️ + Kick ("!" with Weak Kick in V-Slasher~Aerial)
_@ (!) ^!Gliding Buster (with Strong Kick) ➡️ + Strong Kick
_@ (-) X-Calibur In-Air⬇️ ↙️ ⬅️ + Punch
_@ (-) Earring Bakudan 1 ⬇️ ↙️ ⬅️ + Kick
_@ (-) Earring Bakudan 2~Heart Attack ⬅️ ⬇️ ↙️ + Kick
_@ (-) ^!Kibaku ⬅️ ⬇️ ↙️ + Kick
_* (-) V-Slasher In-Air⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Rebel Spark ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_& (-) V-Slasher~Aerial ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- RALF JONES - Ikari Team
_( (-) Dynamite Headbutt ⬅️ or ➡️ + Strong Punch or Strong Kick
_@ (-) Vulcan Punch Tap Punch (➡️ to move)
_@ (!) Gattling Attack [Hold ⬅️ ] ➡️ + Punch ("!" on 2nd hit)
_@ (-) Unblock ➡️ ⬇️ ↘️ + Punch
_@ (-) Kyuukouka Bakudan Punch-ground [Hold ⬇️ ] ⬆️ + Punch
_@ (-) Kyuukouka Bakudan Punch-air In-Air⬇️ ↘️ ➡️ + Punch
_@ (-) Super Argentine Backbreaker close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Teikuu Ralf Kick ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick
_@ (-) Ralf Kick ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Kick
_* (-) Baribari Vulcan Punch ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Umanori Vulcan Punch ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_& (-) Galactica Phantom ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (Counter Wire)
- CLARK STEEL - Ikari Team
_( (-) Nageppanashi German ⬅️ or ➡️ + Strong Punch or Strong Kick
_( (-) Death Lake Drive In-Air Any Direction + Strong Punch or Strong Kick
_) (-) Stomping ➡️ + Weak Kick
_@ (-) Mount Tackle ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Clark Lift ⬇️ ⬇️ + Weak Punch
_@ (-) ^!Lift D.D.T. ⬇️ ⬇️ + Strong Punch
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Rolling Cradle ⬇️ ⬇️ + Kick
_@ (-) Super Argentine Backbreaker close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-) Napalm Stretch ➡️ ⬇️ ↘️ + Punch
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-) Frankensteiner close ➡️ ⬇️ ↘️ + Kick
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-) Shining Wizard ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Ultra Argentine Backbreaker close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Running Three ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_& (-) Ultra Argentine Backbreaker close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
- GATO - Outlaw Team
_( (-) Danzetsu Tai ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Saigaku ➡️ + Weak Punch
_) (-) Muran Geri ➡️ + Weak Kick
_@ (!) Shinga ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Totsuga ➡️ ➡️ + Punch
_@ (-) Ura Fuuga ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Shunga Weak Punch
_@ (-) ^!Ouga Weak Kick (reverse jump/high/mid/Special/DM/LDM)
_@ (-) ^!Muga close Strong Punch
_@ (-) ^!Rouga Strong Kick
_@ (-) Fuuga ⬇️ ↙️ ⬅️ + Kick
_@ (-) ^!Kouga Weak Punch
_@ (-) ^!Senga Weak Kick
_@ (-) ^!Kyuuga Strong Punch
_@ (!) ^!Katsuga Strong Kick
_* (-) Zero Kiba ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Tatsu Kiba ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Tenryuu Retsu Kiba ➡️ ⬇️ ↘️ + Weak Punch + Weak Kick (x3)
- BILLY KANE - Outlaw Team
_( (-) Ippon Zuri Nage ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Dai Kaiten Geri ➡️ + Weak Punch
_) (-) Boutaka Tobigeri ➡️ + Weak Kick
_) (-) Hishou Kon ↘️ + Weak Punch
_@ (-) Senpuu Kon Tap Punch
_@ (-) Sansetsu Kon~Chuudan Uchi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Kaen Sansetsu Kon~Chuudan Zuki ⬇️ ↘️ ➡️ + Punch
_@ (-) Suzume Otoshi ⬇️ ↙️ ⬅️ + Punch
_@ (-) Kyoushuu Hishou Kon ➡️ ⬇️ ↘️ + Kick (⬅️ or ➡️ to move)
_@ (-) Karyuu Tsuigeki Kon ⬇️ ↙️ ⬅️ + Weak Kick (reverse jump/Special/DM/LDM)
_@ (!) Suiryuu Tsuigeki Kon ⬇️ ↙️ ⬅️ + Strong Kick (reverse high/mid/low) ("!" on 1st/2nd/3rd hit)
_* (-) Chou Kaen Senpuu Kon ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Dai Senpuu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-) Senkuu Sakkon ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
- RYUJI YAMAZAKI - Outlaw Team
_( (-) Bun Nage ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Bussashi ➡️ + Weak Punch
_@ (-) Hebi Tsukai ⬇️ ↙️ ⬅️ + Weak Punch or Weak Kick or Strong Punch (Hold Weak Punch or Weak Kick or Strong Punch)
_@ (-) ^!Hebi Damashi (if held) Strong Kick
_@ (!) Sabaki no Aikuchi ➡️ ⬇️ ↘️ + Punch ("!" on 1st hit)
_@ (-) Yakiire ➡️ ⬇️ ↘️ + Weak Kick
_@ (-) Suna Kake ➡️ ⬇️ ↘️ + Strong Kick (follow with Hebi Tsukai)
_@ (-) Bai Gaeshi-absorb ⬇️ ↘️ ➡️ + Weak Punch (absorb projectile)
_@ (-) Bai Gaeshi-reflect ⬇️ ↘️ ➡️ + Strong Punch (reflect projectile)
_@ (!) Sadomazo ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick (reverse jump/high/mid/Special/DM/LDM)
_@ (-) Bakudan Pachiki close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-) Guillotine ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Drill close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch, Tap Punch
_* (-) ^!Chouhatsu Tap Punch
_& (-) Kyouken Weak PunchWeak Punch➡️ Weak KickStrong Punch
- KING - Women's Fighters Team
_( (-) Hold Rush ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Sliding Kick ↘️ + Strong Kick
_@ (-) Venom Strike ⬇️ ↘️ ➡️ + Punch or Kick
_@ (-) Double Strike ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Tornado Kick ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick
_@ (-) Tornado Kick'95 ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Kick
_@ (-) Trap Shot ⬅️ ⬇️ ↙️ + Kick
_* (-) Illusion Dance ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Silent Slash ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_& (-) Phantom Strike ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
- MAI SHIRANUI - Women's Fighters Team
_( (-) Fuusha Kuzushi ⬅️ or ➡️ + Strong Punch or Strong Kick
_( (-) Yume Zakura In-Air Any Direction + Strong Punch or Strong Kick
_) (-) Benitsuru no Mai ➡️ + Weak Kick (Counter Wire on 2nd hit)
_) (-) Koku'en no Mai ↘️ + Weak Kick
_) (-) Dairin Fuusha Otoshi In-Air⬇️ + Weak Punch
_) (-) Ukihane In-Air⬇️ + Weak Kick
_) (-) Yusura Ume In-Air⬇️ + Strong Kick
_) (-) Sankaku Tobi jump against the wall ➡️
_@ (-) Kachou Sen ⬇️ ↘️ ➡️ + Punch
_@ (!) Ryuu Enbu ⬇️ ↙️ ⬅️ + Punch ("!" with Strong Punch)
_@ (!) Sachiyo Dori ⬇️ ↙️ ⬅️ + Kick ("!" with Strong Kick)
_@ (-) Hissatsu Shinobi Bachi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Musasabi no Mai-ground [Hold ⬇️ ] ⬆️ + Punch
_@ (-) ^!Kuuchuu Idou ⬅️ or ➡️
_@ (-) ^!Musasabi no Mai ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Musasabi no Mai Hold Punch
_@ (-) ^!Yusura Ume ⬇️ + Punch
_@ (-) ^!Ukihane ⬇️ + Kick
_@ (-) ^!Toki Tsubute opponent in air, close ⬇️ + Strong Kick
_@ (-) Musasabi no Mai-air In-Air⬇️ ↙️ ⬅️ + Punch
_* (-) Chou Hissatsu Shinobi Bachi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-) Kagerou no Mai ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-) Chou Hissatsu Shinobi Bachi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
- BLUE MARY - Women's Fighters Team
_( (-) Head Throw ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (!) Hammer Arch ⬅️ or ➡️ + Weak Punch
_) (-) Double Rolling ⬅️ or ➡️ + Weak Kick
_) (-) M.B.S.C. In-AirStrong Punch + Strong Kick
_@ (-) Spin Fall ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!M. Spider ⬇️ ↘️ ➡️ + Punch
_@ (!) Straight Slicer [Hold ⬅️ ] ➡️ + Kick ("!" with Weak Punch in M. Twister Rose)
_@ (-) ^!Crab Clutch ⬇️ ↘️ ➡️ + Kick
_@ (-) Vertical Arrow ➡️ ⬇️ ↘️ + Kick
_@ (-) ^!M. Snatcher ➡️ ⬇️ ↘️ + Kick
_@ (-) Real Counter ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Backdrop Real ⬇️ ↘️ ➡️ + Punch
_@ (-) M. Reverse Face Lock ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick (reverse jump/Special/DM/LDM)
_@ (-) M. Head Buster ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Kick (reverse high/mid)
_* (-) M. Dynamite Swing ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (-) M. Typhoon ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_& (-) M. Twister Rose ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
- BENIMARU NIKAIDO - Benimaru Team
_( (-) Front Suplex ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Jackknife Kick ➡️ + Weak Kick
_) (-) Flying Drill In-Air⬇️ + Strong Kick
_@ (-) Raijin Ken (In-Air)⬇️ ↘️ ➡️ + Punch
_@ (-) Raimei Tou ⬇️ ↙️ ⬅️ + Punch (Hold Punch)
_@ (!) Shinkuu Katategoma ⬇️ ↙️ ⬅️ + Kick ("!" on 1st/2nd/3rd/4th/5th hit)
_@ (-) Iai Geri ⬇️ ↘️ ➡️ + Kick
_@ (!) ^!Handou Sandan Geri ⬇️ ↘️ ➡️ + Kick
_* (-) Raikou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Gen'ei Hurricane ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_& (-) Raikou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- SHINGO YABUKI - Benimaru Team
_( (-) Hatsugane ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Ge Shiki~Goufu Kakkodake ➡️ + Weak Kick
_@ (!) 114 Shiki~Aragami Mikansei ⬇️ ↘️ ➡️ + Weak Punch
_@ (!) 115 Shiki~Dokugami Mikansei ⬇️ ↘️ ➡️ + Strong Punch ("!" on normal version)
_@ (-) 100 Shiki~Oniyaki Mikansei ➡️ ⬇️ ↘️ + Punch
_@ (!) 212 Shiki~Kototsuki Mikansei ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick ("!" on 1st hit)
_@ (-) Shingo Kick ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Shingo Kick~Air In-Air⬇️ ↘️ ➡️ + Kick
_@ (!) Shingo Kinsei Ore Shiki~Nie Togi close ➡️ ⬇️ ↘️ + Kick
_@ (-) Idou Yoke ⬇️ ↙️ ⬅️ + Punch
_* (-) Ge Shiki~Kake Hourin ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) ^!Idol Teishi Punch
_* (-) Burning Shingo ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_& (-) Shingo Kinsei Oreshiki~Rouka Guruma ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
- GORO DAIMON - Benimaru Team
_( (-) Okuri Ashi Barai ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Zujou Barai ↘️ + Strong Punch
_@ (-) Jiraishin ➡️ ⬇️ ↘️ + Weak Punch
_@ (-) Jiraishin-fake ➡️ ⬇️ ↘️ + Strong Punch
_@ (-) Kumo Tsukami Nage ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) Kirikabu Gaeshi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Punch
_@ (-) Chou Oosotogari close ➡️ ⬇️ ↘️ + Kick
_@ (-) Tenchi Gaeshi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_@ (-) Chou Ukemi ⬇️ ↙️ ⬅️ + Kick
_* (-) Jigoku Gokuraku Otoshi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Meido Otoshi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick (reverse jump/high/mid/Special/DM/LDM)
_& (-) Kyokudai Jigoku Otoshi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
- ATHENA ASAMIYA - High School Girls Team
_( (-) Bit Throw ⬅️ or ➡️ + Strong Punch or Strong Kick
_( (-) Psychic Shoot In-Air Any Direction + Strong Punch or Strong Kick
_) (-) Star Debut ➡️ + Weak Punch + Strong Punch
_) (-) Renkan Tai ➡️ + Weak Kick
_) (-) Phoenix Bomb In-Air⬇️ + Weak Kick
_) (-) Sankaku Tobi jump against the wall ➡️
_@ (-) Psycho Ball Attack ⬇️ ↙️ ⬅️ + Punch
_@ (!) Psycho Sword (In-Air)➡️ ⬇️ ↘️ + Punch ("!" on 3rd hit with Weak Punch and 3rd/4th/5th hit with Strong Punch)
_@ (!) Phoenix Arrow In-Air⬇️ ↙️ ⬅️ + Kick ("!" on 1st/2nd/3rd/4th hit)
_@ (-) Psychic Teleport ⬇️ ↘️ ➡️ + Kick
_@ (-) Psycho Reflector ⬇️ ↙️ ⬅️ + Weak Kick (reflect projectile)
_* (-) Shining Crystal Bit (In-Air)➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_* (-) ^!Crystal Shoot ⬇️ ↙️ ⬅️ + Punch (Hold Punch)
_* (-) Phoenix Fang Arrow In-Air⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_& (-) Psychic 10 ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Weak Punch + Strong Punch
_& (-) ^!Sailor Punch ⬇️ ↘️ ➡️ + Punch
_& (-) ^!Psycho Sword ➡️ ⬇️ ↘️ + Punch
_& (-) ^!Flaming Sword ⬇️ ↙️ ⬅️ + Punch
_& (-) ^!Healing Athena (1LV) ⬇️ ↘️ ➡️ + Weak Punch + Weak Kick
_& (-) ^!Chu-Psycho Bomber (1LV) ⬇️ ↙️ ⬅️ + Strong Punch + Strong Kick
_& (-) ^!Random Finish Weak Punch + Weak Kick + Strong Punch + Strong Kick
- HINAKO SHIJOU - High School Girls Team
_( (-) Tasuki Nage ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Maemitsu Tataki ↘️ + Weak Punch
_) (-) EH Kick ↘️ + Strong Kick
_@ (!) Tsukidashi Tap Punch ("!" on 3rd hit with Weak Punch and 5th hit with Strong Punch)
_@ (!) Tsukiage ⬇️ ↙️ ⬅️ + Weak Punch ("!" on 2nd hit)
_@ (!) Tsuki Otoshi ⬇️ ↙️ ⬅️ + Strong Punch ("!" on 2nd hit)
_@ (-) Chou Zutsuki ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-) Kote Nage close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Gaburi Yori close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_@ (-) ^!Tsuki Hanashi ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) ^!Kake Nage ⬇️ ↘️ ➡️ + Weak Kick
_@ (-) ^!Uwate Nage ⬇️ ↘️ ➡️ + Strong Punch
_@ (-) ^!Yorigiri ⬇️ ↘️ ➡️ + Strong Kick
_* (-) Dai Ichiban ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Gasshou Hineri ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Morote Zuki ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (Critical Wire)
- MALIN - High School Girls Team
_( (-) Malin Rocket ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Beni Sasori ➡️ + Weak Kick
_) (-) Sankaku Tobi jump against the wall ➡️
_@ (!) Doku Sasori ⬇️ ↘️ ➡️ + Kick
_@ (-) Suzume Bachi-straight ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Houkou Tenkan Any Direction + Weak Punch + Strong Punch (x2)
_@ (-) Suzume Bachi-rising ➡️ ⬇️ ↘️ + Punch
_@ (-) ^!Houkou Tenkan Any Direction + Weak Punch + Strong Punch (x2)
_@ (-) Suzume Bachi-air In-Air Any Direction + Weak Punch + Strong Punch
_@ (-) ^!Houkou Tenkan Any Direction + Weak Punch + Strong Punch (x2)
_@ (-) Onigumo ⬇️ ↙️ ⬅️ + Punch
_* (-) Jo'ou Bachi In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Kagerou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Mizuchi ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_& (-) ^!Houkou Tenkan Any Direction + Weak Punch + Strong Punch (x2)
- K' - K' Team
_( (-) Spot Pile ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (!) 1-Inch ➡️ + Weak Punch (Counter Wire)
_) (-) Knee Assault ➡️ + Weak Kick
_@ (-) Eins Trigger ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!2nd Shell ➡️ + Weak Kick
_@ (-) ^!2nd Shoot ➡️ + Strong Kick
_@ (-) ^!Blackout ⬅️ + Kick
_@ (!) Crow Bites ➡️ ⬇️ ↘️ + Punch
_@ (-) ^!2nd Bites (with Strong Punch) ➡️ + Kick
_@ (-) Minute Spike (In-Air)⬇️ ↙️ ⬅️ + Kick
_@ (!) ^!Narrow Spike ⬇️ ↙️ ⬅️ + Kick
_@ (-) Blackout ⬇️ ↘️ ➡️ + Kick
_@ (-) Air Trigger In-Air⬇️ ↘️ ➡️ + Kick
_* (-) Heat Drive ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-) Heaven's Drive ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) Chain Drive ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
- MAXIMA - K' Team
_( (-) Choking Vise ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Mongolian ➡️ + Weak Punch
_) (-) M9 Kata~Maxima Missile ↘️ + Strong Punch
_@ (-) System 1/2~Maxima Scramble ⬇️ ↘️ ➡️ + Punch
_@ (!) ^!Double Bomber ⬇️ ↘️ ➡️ + Punch ("!" on 2nd hit)
_@ (-) ^!Bulldog Press ⬇️ ↘️ ➡️ + Punch
_@ (-) System 3~Maxima Lift ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-) ^!Centoun Press ⬅️ or ➡️ + Kick
_@ (-) M4 Kata~Vapour Cannon ⬇️ ↙️ ⬅️ + Punch (Counter Wire)
_@ (-) M11 Kata~Dangerous Arch close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) M19 Kata~Blitz Cannon ➡️ ⬇️ ↘️ + Kick
_* (-) Bunker Buster ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Maxima Revenger close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_& (-) MX-II Kata~Final Cannon ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Weak Punch + Strong Punch
- WHIP - K' Team
_( (-) Zed ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Whip Shot ➡️ + Weak Punch, Tap Weak Punch
_) (-) Spiral Pick _Select (AES only)trong Punch + Strong Kick
_@ (!) Boomerang Shot Code~SC ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-) Hook Shot Code~Kaze In-Air⬇️ ↙️ ⬅️ + Punch
_@ (!) Strings Shot TypeA Code~Yuuetsu ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch (Hold Weak Punch) (⬅️ or ➡️ to move)
_@ (-) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_@ (!) Strings Shot TypeB Code~Chikara ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick (Hold Weak Kick) (⬅️ or ➡️ to move) ("!" on 1st hit)
_@ (-) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_@ (!) Strings Shot TypeC Code~Shouri ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Punch (Hold Strong Punch) (⬅️ or ➡️ to move)
_@ (-) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_@ (-) Desert Eagle ⬅️ ⬇️ ↙️ + Punch, Tap Punch
_* (-) Sonic Slaughter Code~DP ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_& (-) Sonic Slaughter Code~KW ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- IORI YAGAMI -
_( (-) Sakahagi ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Ge Shiki~Yumebiki ➡️ + Weak PunchWeak Punch
_) (-) Ge Shiki~Goufu In Shinigame ➡️ + Weak Kick
_) (-) Ge Shiki~Yuri Ori In-Air⬅️ + Weak Kick
_@ (-) 108 Shiki~Yami Barai ⬇️ ↘️ ➡️ + Punch
_@ (!) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch ("!" with Strong Punch)
_@ (-) 127 Shiki~Aoi Hana ⬇️ ↙️ ⬅️ + Punch (x3)
_@ (-) 212 Shiki~Kototsuki In ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-) Kuzukaze close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-) Kin 1211 Shiki~Ya Otome ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) ^!Ura 316 Shiki~Saika (1LV) ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_* (-) Ura 108 Shiki~Ya Sakazuki ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_& (-) San Shingi no Ni ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
- KYO KUSANAGI -
_( (-) Issetsu Seoi Nage ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Ge Shiki~Goufu You ➡️ + Weak Kick
_) (-) 88 Shiki ↘️ + Strong Kick
_) (-) Ge Shiki~Naraku Otoshi In-Air⬇️ + Strong Punch
_@ (-) 114 Shiki~Aragami ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) ^!128 Shiki~Kono Kizu ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!127 Shiki~Yano Sabi Punch
_@ (-) ^!125 Shiki~Nanase Kick
_@ (-) ^!127 Shiki~Yano Sabi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Ge Shiki~Migiri Ugachi Punch
_@ (-) ^!125 Shiki~Nanase Kick
_@ (-) 115 Shiki~Dokugami ⬇️ ↘️ ➡️ + Strong Punch
_@ (-) ^!401 Shiki~Tsumi Yomi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!402 Shiki~Batsu Yomi ➡️ + Strong Punch (follow with 100 Shiki~Oniyaki)
_@ (!) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ (-) R.E.D. KicK ⬅️ ⬇️ ↙️ + Kick
_@ (!) 427 Shiki~Hikigane ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick ("!" with Weak Kick)
_@ (-) 75 Shiki Kai ⬇️ ↘️ ➡️ + KickKick
_* (-) Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-) 182 Shiki ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_& (-) Saishuu Kessen Ougi~Mu Shiki ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- SECRET CHARACTERS -
_` Play as Kusanagi
At the Character Select Screen, press ⬇️ ↙️ ⬅️ ↖️ ⬅️ ↙️ ⬇️ ↘️ ➡️ ↗️ + Punch or Kick.
_` Play as Chizuru Kagura
At the Character Select Screen, press ⬆️ ↖️ ⬅️ ↙️ ⬇️ ↘️ ➡️ ↗️ ➡️ ↘️ ⬇️ ↙️ + Punch or Kick.
_` Play as Maki Kagura, Adelheid Bernstein and Mukai
Playable only with M.A.M.E. Cheats.
- KUSANAGI -
_( (-) Issetsu Seoi Nage ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Ge Shiki~Goufu You ➡️ + Weak Kick
_) (-) 88 Shiki ↘️ + Strong Kick
_) (-) Ge Shiki~Naraku Otoshi In-Air⬇️ + Strong Punch
_@ (-) 108 Shiki~Yami Barai ⬇️ ↘️ ➡️ + Punch
_@ (-) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ (-) 101 Shiki~Oboro Guruma ⬅️ ⬇️ ↙️ + Kick
_@ (-) 212 Shiki~Kototsuki You ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-) 75 Shiki Kai ⬇️ ↘️ ➡️ + KickKick
_@ (-) 910 Shiki~Nue Tsumi ⬇️ ↙️ ⬅️ + Punch (reverse high/mid/low)
_* (-) Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_& (-) Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (Hold Punch)
- CHIZURU KAGURA -
_( (-) Reigetsu ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Jokatsu~Sousou-Zheng Zheng ⬅️ or ➡️ + Weak Punch
_) (-) Jokatsu~Sousou-Cang Cang ➡️ + Weak Kick
_) (-) Jokatsu~Sousou-Cong Cong ↘️ + Weak Kick
_) (-) Jokatsu~Saisai _Select (AES only)trong Punch + Strong Kick
_@ (-) 108 Katsu~Tamayura no Shitsune ⬇️ ↘️ ➡️ + Punch
_@ (-) 100 Katsu~Tenjin no Kotowari ➡️ ⬇️ ↘️ + Punch
_@ (!) Jokatsu~Houhou ➡️ ⬇️ ↘️ + Kick
_@ (-) 212 Katsu~Shinsoku no Norito-Uchiage ⬅️ ⬇️ ↙️ + Punch or Kick
_@ (-) ^!Tenzui ⬇️ ↙️ ⬅️ + Punch or Kick
_@ (-) 212 Katsu~Shinsoku no Norito-Tatakitsuke⬇️ ↙️ ⬅️ + Punch or Kick
_@ (-) ^!Tenzui ⬇️ ↙️ ⬅️ + Punch or Kick
_@ (-) 212 Katsu~Otsu Shiki~Choumon no Isshin ⬇️ ⬇️ + Punch or Kick
_* (-) Rimen 85 Katsu~Reigi no Ishizue ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (opponent can't use Special/DM/LDM)
_* (-) Rimen 1 Katsu~Sanrai no Fujin ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-) San Shingi no San ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (opponent can't use Special/DM/LDM)
- MAKI KAGURA -
_( (-) Kaiten ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Jokatsu~Heihei ➡️ + Weak Punch
_) (-) Jokatsu~Heihei ➡️ + Weak Kick
_) (-) Jokatsu~Heihei ↘️ + Weak Kick
_@ (-) Rimen 108 Katsu~Iotsu no Utamai ⬇️ ↘️ ➡️ + Punch
_@ (-) Rimen 100 Katsu~Jingi no Kotowari ➡️ ⬇️ ↘️ + Punch
_@ (-) Rimen 212 Katsu~Mikagura no Shinobigoto ⬇️ ↙️ ⬅️ + Weak Punch
_@ (-) Rimen 212 Katsu~Mikagura no Noritogoto ⬇️ ↙️ ⬅️ + Strong Punch
_@ (-) 212 Katsu~Heishiki~Tarumusubi no Keihitsu ⬇️ ⬇️ + Weak Punch
_@ (-) 212 Katsu~Heishiki~Sakaki no Kirinusa ⬇️ ⬇️ + Weak Kick
_@ (-) 212 Katsu~Koushiki~Himorogi no Reiji ⬇️ ⬇️ + Strong Punch (Counter Wire)
_@ (-) 212 Katsu~Koushiki~Iwasaka no Ubusuna ⬇️ ⬇️ + Strong Kick
_@ (-) 94 Katsu~Rakusui no Jingi close ⬇️ ↙️ ⬅️ + Weak Kick (opponent can't use Special/DM/LDM)
_* (-) Rimen 85 Katsu~Reigi no Ishizue ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (opponent can't use Special/DM/LDM)
_* (-) Rimen 1 Katsu~Sanrai no Fujin ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick (opponent can't use Special/DM/LDM)
- ADELHEID BERNSTEIN -
_( (-) Drucken ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) G. Wand ↘️ + Weak Punch
_) (-) A. Kunst Zwei ↘️ + Weak Kick
_) (-) A. Kunst Eins ↘️ + Strong Punch
_) (-) A. Kunst Vier ↘️ + Strong Kick (Counter Wire on 4th hit)
_@ (-) G. Kicken ⬇️ ↘️ ➡️ + Kick
_@ (!) G. Springen during an attack ⬇️ ↘️ ➡️ + Kick ("!" with Weak Kick)
_@ (-) G. Drucken ⬇️ ↙️ ⬅️ + Punch
_* (-) G. Kreis ➡️ ⬇️ ↘️ + Kick
_& (-) G. Sklaven ⬇️ ↘️ ➡️ + Punch
- MUKAI -
_( (-) Touha ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Uppercut ⬇️ + Strong Punch
_) (-) Sliding ⬇️ + Strong Kick
_@ (-) Touha ⬇️ ↘️ ➡️ + Punch
_@ (-) Chishou ⬇️ ↙️ ⬅️ + Punch or Kick
_@ (-) Tenshou ➡️ ⬇️ ↘️ + Punch
_@ (-) Shikai close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-) Goushou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-) Shikai ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- CHEATS -
_` Fight Adelheid as Last Boss
Defeat Kusanagi without using a DM, LDM or Change Attack.
_` Fight Mukai as Last Boss
Defeat Kusanagi using a DM, LDM or Change Attack.