X-Men Vs. Street Fighter (Euro 961004) (1996)


X-Men vs. Street Fighter © 1996 Capcom
Last update by: Fabricio Coroquer (Made by: Procyon)
- CONTROLS -
Weak Punch
Medium Punch
Strong Punch
Weak Kick
Medium Kick
Strong Kick
Taunt
- HOW TO PLAY -
_( Normal Throws
_) Command Moves
_@ Special Moves
_* Hyper-X or Super Combos (needs 1LV of Super Bar)
_` Combo Info:
- Ground Chain-Combo: combo that can be done on the floor
- Jump Chain-Combo: combo that can be done on jump
- Super Jump Chain-Combo: combo that can be done on Super Jump
Chain-Combos:
Weak Start Weak Punch or Weak Kick _! Medium Punch or Medium Kick or Strong Punch or Strong Kick
Stronger Weak Punch or Weak Kick _! Medium Punch or Medium Kick _! Strong Punch or Strong Kick
Zig-Zag Weak Punch _! Weak Kick _! Medium Punch _! Medium Kick _! Strong Punch _! Strong Kick
- Strikes: launch opponent straight forward starting the "Flying Screen Animation"
- Knockdowns: knock down opponent
- Launchers: launch opponent to Air Combo. Press ⬆️ to Super Jump
- Air Launchers: launch opponent to Air Combo if him/her is on air. Press ⬆️ to Super Jump
- Air Combo Finishers: finish the Air Combo starting the "Flying Screen Animation"
- Variable Counter: move used during a Variable Counter
- Variable Combo: move used during a Variable Combo
- COMMON COMMANDS -
Dash ➡️ ➡️ or 3xPunch
Retreat ⬅️ ⬅️ or ⬅️ + 3xPunch (not for Zangief)
Super Jump ⬇️ ⬆️ or 3xKick
Safety Roll landing after hit ⬅️ ↙️ ⬇️ + Punch or Kick
Advancing Guard blocking an attack 3xPunch
Variable Attack Strong Punch + Strong Kick
Variable Counter (1LV) blocking an attack ⬅️ ↙️ ⬇️ + Strong Punch + Strong Kick
Variable Combo (2LVs) ⬇️ ↘️ ➡️ + Strong Punch + Strong Kick
- CYCLOPS -
_( Optic Drill ⬅️ or ➡️ + Medium Punch
_( Ground Slam ⬅️ or ➡️ + Strong Punch
_( Forward Optic Drill ⬅️ or ➡️ + Strong Kick
_( Leg Throw ↙️ or ↘️ + Medium Kick or Strong Kick
_( Downward Optic Drill In-Air Any Direction + Medium Punch or Strong Punch
_) Quadruple Attacks Weak PunchWeak PunchWeak PunchWeak Punch or Weak KickWeak KickWeak KickWeak Kick
_) Double Kick Strong KickStrong Kick
_) Alternate Attacks In-Air⬇️ + Medium Punch or Strong Punch or Weak Kick or Medium Kick or Strong Kick
_) Double Jump In-Air⬆️
_@ Optic Blast (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Optic Sweep ➡️ ↘️ ⬇️ + Punch
_@ Gene Splice ➡️ ⬇️ ↘️ + Punch, Tap Punch
_@ Cyclone Kick ⬇️ ↙️ ⬅️ + Kick
_@ Rapid Punch ➡️ ➡️ + Weak Punch + Weak Kick, Tap Punch or Kick
_@ Neck Breaker Drop ➡️ ➡️ + Strong Punch + Strong Kick
_* Mega Optic Blast ⬇️ ↘️ ➡️ + 2xPunch
_* Control Beam (In-Air)➡️ ↘️ ⬇️ + 2xPunch (Any Direction to control)
Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers Medium Punch or ⬇️ + Medium Kick
- Air Combo Finishers ⬇️ + Medium Punch or Strong Punch or ⬇️ + Strong Punch or Strong Kick or ⬇️ + Strong Kick
- Variable Counter Optic Blast
- Variable Combo Mega Optic Blast
- WOLVERINE -
_( Shoulder Mount Adamantium Hell ⬅️ or ➡️ + Medium Punch
_( Ground Mount Adamantium Hell ⬅️ or ➡️ + Strong Punch
_( Airborne Adamantium Hell In-Air Any Direction + Medium Punch or Strong Punch
_) Double Claw Medium PunchMedium Punch
_) Double Kick Medium KickMedium Kick
_) Sliding Claw ↘️ + Strong Punch
_) Repeted Claw In-AirTap Medium Punch
_) Dart Kick In-Air⬇️ + Medium Kick
_) Sankaku Tobi jump against the wall ➡️
_@ Berserker Barrage ⬇️ ↘️ ➡️ + Punch, Tap Punch
_@ Tornado Claw ➡️ ⬇️ ↘️ + Punch, Tap Punch
_@ Drill Claw (In-Air)Any Direction + Medium Punch + Weak Kick
_* Berserker Barrage X ⬇️ ↘️ ➡️ + 2xPunch
_* Weapon X ➡️ ⬇️ ↘️ + 2xPunch
Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Punch or ⬇️ + Strong Kick
- Knockdowns ⬇️ + Medium Kick or ↘️ + Strong Punch
- Launchers Strong Kick
- Air Combo Finishers Strong Punch or Strong Kick or Drill Claw
- Variable Counter Berserker Barrage
- Variable Combo Berserker Barrage X
- ROGUE -
_( Grab and Flying Punch ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Air Grab and Flying Punch In-Air Any Direction + Medium Punch or Strong Punch
_) Air Dash In-Air➡️ ➡️ or 3xPunch
_) Diving Kick In-Air⬇️ + Strong Kick
_@ Repeating Punch (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Rising Punches ➡️ ⬇️ ↘️ + Punch
_@ Power Dive Punch ➡️ ⬇️ ↘️ + Kick
_@ Power Drain (In-Air)⬇️ ↙️ ⬅️ + Kick (copy a skill)
_@ ^!Power Mimic ⬇️ ↘️ ➡️ + Kick
_* Goodnight Sugar ⬇️ ↘️ ➡️ + 2xPunch (copy a skill)
_* Shun Goku Satsu Weak PunchWeak Punch➡️ Weak KickStrong Punch
List of Copied Moves
- Cyclops: Optic Blast
- Gambit: Kinetic Card
- Juggernaut: Earthquake Punch
- Magneto: Hyper Gravity
- Sabretooth: Berserker Claw (a Repeating Punch with claws)
- Storm: Typhoon
- Wolverine: Berserker Barrage (a Repeating Punch with claws)
- Cammy: Cannon Drill
- Charlie: Sonic Boom
- Chun Li: Kikou Ken
- Dhalsim: Yoga Flame
- Ken: Shouryuu Ken
- M. Bison: Psycho Shot
- Ryu: Hadou Ken
- Zangief: Screw Piledriver
- Akuma: Zankuu Hadou Ken, Shun Goku Satsu
Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Punch
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch or Strong Kick
- Air Combo Finishers Strong Punch or Strong Kick or Repeating Punch
- Variable Counter Repeating Punch
- Variable Combo Hyper Repeating Punch
- GAMBIT -
_( Charge Hold ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Stick Throw ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Kick Throw In-Air Any Direction + Medium Kick or Strong Kick
_@ Kinetic Card (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Trick Card ⬇️ ↙️ ⬅️ + Punch
_@ Cajun Slash ➡️ ⬇️ ↘️ + Punch
_@ Cajun Escape [Hold ⬇️ ] ⬆️ + Punch, Punch (⬅️ or ➡️ to move)
_@ Cajun Strike [Hold ⬇️ ] ⬆️ + Kick
_* Royal Flush ⬇️ ↘️ ➡️ + 2xPunch
Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Punch
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter Kinetic Card
- Variable Combo Royal Flush
- STORM -
_( Grab and Shock ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Grab and Typhoon ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Air Grab and Shock In-Air Any Direction + Medium Punch or Strong Punch
_) Lightning Ball In-Air Any Direction + Medium Punch
_) Air Dash In-Air Any Direction + 3xPunch
_) Float In-Air[Hold ⬆️ ]
_@ Typhoon (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Double Typhoon (In-Air)⬇️ ↙️ ⬅️ + Punch
_@ Lightning Attack (In-Air)Any Direction + Medium Punch + Weak Kick
_@ Flight (In-Air)⬇️ ↙️ ⬅️ + 2xKick (⬇️ ↙️ ⬅️ + 2xKick to cancel)
_* Lightning Storm (In-Air)⬇️ ↘️ ➡️ + 2xPunch
_* Hail Storm ⬇️ ↙️ ⬅️ + 2xPunch
Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Punch
- Knockdowns ⬇️ + Medium Kick
- Launchers ⬇️ + Strong Punch or Strong Kick or ⬇️ + Strong Kick
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter Lightning Attack
- Variable Combo Lightning Storm
- SABRETOOTH -
_( Grab and Multiple Slams ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Grab and Slam In-Air Any Direction + Medium Punch or Strong Punch
_) Sankaku Tobi jump against the wall ➡️
_@ Berserker Claw ⬇️ ↘️ ➡️ + Punch
_@ Wild Fang ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ Armored Birdie ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* Berserker Claw X ⬇️ ↘️ ➡️ + 2xPunch
_* Weapon X ➡️ ⬇️ ↘️ + 2xPunch
_* Heavy Armored Birdie ➡️ ↘️ ⬇️ ↙️ ⬅️ + 2xKick
Combo Info
- Ground Chain-Combo Weak Start
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes Medium Punch or Medium Kick or ⬇️ + Medium Kick
- Knockdowns ⬇️ + Strong Kick
- Launchers Strong Punch or ⬇️ + Strong Punch
- Air Combo Finishers Strong Kick
- Variable Counter Berserker Claw
- Variable Combo Hyper Berserker Claw
- JUGGERNAUT -
_( Cackling Slam ⬅️ or ➡️ + Medium Punch
_( Headbutts and Uppercut ⬅️ or ➡️ + Strong Punch
_( Air Drop In-Air Any Direction + Medium Punch or Strong Punch
_) Double Punch Weak PunchWeak Punch
_) Double Fist ➡️ + Strong Punch
_@ Earthquake Punch ➡️ ↘️ ⬇️ + Punch
_@ Juggernaut Punch ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ Juggernaut Body Press (In-Air)⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Cyttorak Power-Up ➡️ ⬇️ ↘️ + 2xPunch
_@ Nail Slam ⬇️ ↙️ ⬅️ + Kick
_* Juggernaut Headcrush ⬇️ ↘️ ➡️ + 2xPunch
Combo Info
- Ground Chain-Combo ---
- Jump Chain-Combo ---
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Medium Kick
- Launchers ⬇️ + Strong Punch or ➡️ + Strong Punch
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter Juggernaut Punch
- Variable Combo Juggernaut Headcrush
- MAGNETO -
_( Scrap Hold ⬅️ or ➡️ + Medium Punch or Strong Punch
_( E-M Repulse ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Air Scrap Hold In-Air Any Direction + Medium Punch or Strong Punch
_( Air E-M Repulse In-Air Any Direction + Medium Kick or Strong Kick
_) Air Dash In-Air Any Direction + 3xPunch
_@ E-M Disruptor (In-Air)⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ Hyper Gravity (In-Air)➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Force Field ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Magnetic Blast In-Air⬆️ ↗️ ➡️ + Punch
_@ Flight (In-Air)⬇️ ↙️ ⬅️ + 2xKick (⬇️ ↙️ ⬅️ + 2xKick to cancel)
_* Magnetic Shockwave ⬇️ ↘️ ➡️ + 2xPunch
_* Magnetic Tempest (In-Air)⬇️ ↘️ ➡️ + 2xKick
Combo Info
- Ground Chain-Combo Weak Start
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ⬇️ + Medium Punch or Strong Punch
- Knockdowns ⬇️ + Strong Kick
- Launchers Medium Punch or ⬇️ + Strong Punch or Strong Kick
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter E-M Disruptor
- Variable Combo Magnetic Shockwave
- RYU -
_( Seoi Nage ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Tomoe Nage ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Air Tomoe Nage In-Air Any Direction + Medium Punch or Strong Punch
_) Sakotsu Wari ➡️ + Medium Punch
_) Senpuu Kyaku ➡️ + Medium Kick
_) Alternate Kicks In-Air⬆️ + Medium Kick or Strong Kick
_@ Hadou Ken (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ Tatsumaki Senpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_* Shinkuu Hadou Ken (In-Air)⬇️ ↘️ ➡️ + 2xPunch
_* Shinkuu Tatsumaki Senpuu Kyaku ⬇️ ↙️ ⬅️ + 2xKick
Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch
- Air Combo Finishers Strong Punch or Strong Kick or ⬆️ + Strong Kick or Hadou Ken or Tatsumaki Senpuu Kyaku
- Variable Counter Hadou Ken
- Variable Combo Shinkuu Hadou Ken
- KEN MASTERS -
_( Jigoku Guruma ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Tsukami Hiza Geri ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Jigoku Fuusha In-Air Any Direction + Medium Punch or Strong Punch
_) Inazuma Kakatowari ➡️ + Medium Kick
_) Alternative Kicks In-Air⬆️ + Medium Kick or Strong Kick
_@ Hadou Ken (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Shouryuu Ken (In-Air)➡️ ⬇️ ↘️ + Punch
_@ Tatsumaki Senpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_* Shouryuu Reppa ⬇️ ↘️ ➡️ + 2xPunch
_* Shinryuu Ken ⬇️ ↘️ ➡️ + 2xKick, Tap Kick
Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Kick
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch
- Air Combo Finishers Strong Punch or Strong Kick or ⬆️ + Strong Kick or Hadou Ken
- Variable Counter Shouryuu Ken
- Variable Combo Shouryuu Reppa or Shinkuu Hadou Ken (with Ryu)
- CAMMY WHITE -
_( Hooligan Suplex ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Frankensteiner ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Flying Neck Hunt In-Air Any Direction + Medium Punch or Strong Punch
_( Frankensteiner In-Air Any Direction + Medium Kick or Strong Kick
_) Double Jump In-Air⬆️
_@ Cannon Drill (In-Air)⬇️ ↘️ ➡️ + Kick
_@ Cannon Spike ➡️ ⬇️ ↘️ + Kick
_@ Axle Spin Knuckle ⬇️ ↘️ ➡️ + Punch
_@ Cannon Revenge ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (reverse all)
_@ Cannon Strike In-Air⬇️ ↙️ ⬅️ + Kick
_@ Hooligan Combination ⬇️ ↙️ ⬅️ + Kick (Kick to cancel)
_@ ^!Razor Edge Slicer _N
_@ ^!Fatal Leg Twister close to opponent's head ⬅️ or ➡️ + Kick
_@ ^!Cross Scissor Pressure close to opponent's feet ⬅️ or ➡️ + Kick
_* Spin Dive Smasher ⬇️ ↘️ ➡️ + 2xKick
_* Killer Bee Assault (In-Air)⬇️ ↙️ ⬅️ + 2xKick
Combo Info
- Ground Chain-Combo Stronger
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers Strong Kick
- Air Combo Finishers Strong Kick
- Variable Counter Cannon Spike
- Variable Combo Spin Dive Smasher
- CHARLIE -
_( Dragon Suplex ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Knee Gatling ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Flying Buster Drop In-Air Any Direction + Medium Punch or Strong Punch
_) Spinning Back Knuckle ➡️ + Strong Punch
_) Jump Sobat ⬅️ or ➡️ + Medium Kick
_) Step Kick ⬅️ or ➡️ + Strong Kick
_@ Sonic Boom [Hold ⬅️ ] ➡️ + Punch
_@ Somersault Shell [Hold ⬇️ ] ⬆️ + Kick
_@ Moonsault Slash In-Air⬆️ ↗️ ➡️ + Kick
_* Sonic Break ⬇️ ↘️ ➡️ + 2xPunch, Tap Punch
_* Crossfire Blitz ⬇️ ↘️ ➡️ + 2xKick
_* Somersault Justice ⬇️ ↙️ ⬅️ + 2xKick
Combo Info
- Ground Chain-Combo Stronger
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter Somersault Shell
- Variable Combo Somersault Justice
- CHUN-LI -
_( Koshuu Tou ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Ryuusei Raku In-Air Any Direction + Medium Punch or Strong Punch
_) Kaku Kyaku Raku ↘️ + Strong Kick
_) Triple Jump In-Air⬆️ ⬆️
_) Air Dash In-Air➡️ ➡️ or 3xPunch
_) Yousou Kyaku In-Air⬇️ + Medium Kick
_) Split Kick In-Air⬆️ + Weak Kick
_) Front Kick In-Air➡️ + Strong Kick
_) Sankaku Tobi jump against the wall ➡️
_@ Hyakuretsu Kyaku (In-Air)Tap Kick
_@ Kikou Ken ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ Sen'en Shuu ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Tenshou Kyaku [Hold ⬇️ ] ⬆️ + Kick
_* Kikou Shou ⬇️ ↘️ ➡️ + 2xPunch
_* Houyoku Sen ⬇️ ↘️ ➡️ + 2xKick
_* Hazan Tenshou Kyaku ⬇️ ↙️ ⬅️ + 2xKick
Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers Strong Kick
- Air Combo Finishers Strong Punch or Strong Kick or ➡️ + Strong Kick
- Variable Counter Kikou Ken
- Variable Combo Kikou Shou
- ZANGIEF -
_( Upward Toss ⬅️ or ➡️ + Medium Punch
_( Brain Buster ⬅️ or ➡️ + Strong Punch
_( Kamitsuki ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Stomach Claw ↙️ or ↘️ + Medium Punch or Strong Punch
_( Air Slam In-Air Any Direction + Medium Punch or Strong Punch
_) Elbow Drop-ground ➡️ + Medium Punch
_) Long Punch In-Air➡️ + Strong Punch
_) Headbutt In-Air⬆️ + Medium Punch
_) Elbow Drop-air In-Air⬇️ + Medium Punch
_) Double Knee Press In-Air⬇️ + Medium Kick
_) Body Press In-Air⬇️ + Strong Punch
_@ Double Lariat (In-Air)3xPunch (⬅️ or ➡️ to move)
_@ Quick Double Lariat (In-Air)3xKick (⬅️ or ➡️ to move)
_@ Screw Piledriver (In-Air)🔄 + Punch
_@ Flying Powerbomb ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Atomic Suplex close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Aerial Russian Slam ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Banishing Flat ➡️ ⬇️ ↘️ + Punch
_* Final Atomic Buster 🔄 + 2xPunch
Combo Info
- Ground Chain-Combo ---
- Jump Chain-Combo ---
- Super Jump Chain-Combo Stronger
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Medium Punch or Upward Toss
- Air Combo Finishers Strong Kick
- Variable Counter Flying Powerbomb
- Variable Combo Hyper Double Lariat
- DHALSIM -
_( Yoga Smash ⬅️ or ➡️ + Medium Punch
_( Yoga Throw ⬅️ or ➡️ + Strong Punch
_( Stomach Attack ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Air Stomach Attack In-Air Any Direction + Medium Punch or Strong Punch
_) Drill Zutsuki In-Air⬇️ + Strong Punch
_) Drill Kick In-Air⬇️ + Kick
_@ Yoga Fire (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Yoga Flame ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ Yoga Blast ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Yoga Teleport (In-Air)⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + 3xPunch or 3xKick
_* Yoga Inferno ⬇️ ↘️ ➡️ + 2xPunch (⬇️ or ⬆️ to control)
_* Yoga Strike ⬇️ ↘️ ➡️ + 2xKick
Combo Info
- Ground Chain-Combo ---
- Jump Chain-Combo Stronger
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Kick
- Knockdowns ⬇️ + Strong Kick
- Launchers close Medium Punch
- Air Combo Finishers Strong Kick
- Variable Counter Yoga Flame
- Variable Combo Yoga Inferno
- M. BISON -
_( Death Suplex ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Psycho Fall In-Air Any Direction + Medium Punch or Strong Punch
_@ Psycho Shot ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ Psycho Field ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ Double Knee Press (In-Air)⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Head Press (In-Air)[Hold ⬇️ ] ⬆️ + Kick (⬅️ or ➡️ to move)
_@ ^!Somersault Skull Diver Punch
_@ Somersault Skull Diver (In-Air)[Hold ⬇️ ] ⬆️ + Punch, Punch
_@ Warp (In-Air)➡️ ⬇️ ↘️ + Punch or Kick
_@ Flight (In-Air)⬇️ ↙️ ⬅️ + 2xKick (⬇️ ↙️ ⬅️ + 2xKick to cancel)
_* Psycho Crusher (In-Air)⬇️ ↘️ ➡️ + 2xPunch
_* Knee Press Nightmare ⬇️ ↘️ ➡️ + 2xKick
Combo Info
- Ground Chain-Combo Weak Start
- Jump Chain-Combo Stronger
- Super Jump Chain-Combo Stronger
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers Strong Punch
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter Double Knee Press
- Variable Combo Knee Press Nightmare
- SECRET CHARACTERS -
_` Play as Akuma
At the Character Select Screen, put the cursor on Magneto, Juggernaut, Dhalsim or M. Bison and press ⬆️ .
_` Play as Apocalypse
Playable only with M.A.M.E. Cheats.
- AKUMA -
_( Seoi Nage ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Jigoku Guruma ⬅️ or ➡️ + Medium Kick
_( Tomoe Nage ⬅️ or ➡️ + Strong Kick
_( Air Jigoku Guruma In-Air Any Direction + Medium Punch or Strong Punch
_) Zugai Hassatsu ➡️ + Medium Punch
_) Senpuu Kyaku ➡️ + Medium Kick
_) Alternate Kicks In-Air⬆️ + Medium Kick or Strong Kick
_@ Gou Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ Zankuu Hadou Ken In-Air⬇️ ↘️ ➡️ + Punch
_@ Gou Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ Tatsumaki Zankuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_@ Ashura Senkuu ⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + 3xPunch or 3xKick
_@ Tenma Kuujin Kyaku In-Air⬇️ ↘️ ➡️ + Kick
_* Messatsu Gou Hadou ⬇️ ↙️ ⬅️ + 2xPunch
_* Messatsu Gou Shouryuu ⬇️ ↘️ ➡️ + 2xPunch
_* Tenma Gou Zankuu In-Air⬇️ ↘️ ➡️ + 2xPunch
_* Shun Goku Satsu Weak PunchWeak Punch➡️ Weak KickStrong Punch
Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch
- Air Combo Finishers Strong Punch or Strong Kick or ⬆️ + Strong Kick or Zankuu Hadou Ken
- Variable Counter Gou Shouryuu Ken
- Variable Combo Messatsu Gou Hadou
- APOCALYPSE -
_) Dash 3xPunch
_) Back Dash ⬅️ + 3xPunch
_@ Shockwave ➡️ ↘️ ⬇️ + Punch
_@ Hammer Crush ➡️ ⬇️ ↘️ + Punch
_@ Shoulder Cannon ⬇️ ↘️ ➡️ + Medium Kick
_@ Bit Laser occurs automatically
_@ Drill ⬇️ ↘️ ➡️ + Strong Punch
- CHEATS -
_` Play as Chun-Li 'Alpha Outfit
At the Character Select Screen, put the cursor on Chun-Li Hold Taunt and press Punch or Kick.
Last update by: Fabricio Coroquer (Made by: Procyon)
- CONTROLS -
Weak Punch
Medium Punch
Strong Punch
Weak Kick
Medium Kick
Strong Kick
Taunt
- HOW TO PLAY -
_( Normal Throws
_) Command Moves
_@ Special Moves
_* Hyper-X or Super Combos (needs 1LV of Super Bar)
_` Combo Info:
- Ground Chain-Combo: combo that can be done on the floor
- Jump Chain-Combo: combo that can be done on jump
- Super Jump Chain-Combo: combo that can be done on Super Jump
Chain-Combos:
Weak Start Weak Punch or Weak Kick _! Medium Punch or Medium Kick or Strong Punch or Strong Kick
Stronger Weak Punch or Weak Kick _! Medium Punch or Medium Kick _! Strong Punch or Strong Kick
Zig-Zag Weak Punch _! Weak Kick _! Medium Punch _! Medium Kick _! Strong Punch _! Strong Kick
- Strikes: launch opponent straight forward starting the "Flying Screen Animation"
- Knockdowns: knock down opponent
- Launchers: launch opponent to Air Combo. Press ⬆️ to Super Jump
- Air Launchers: launch opponent to Air Combo if him/her is on air. Press ⬆️ to Super Jump
- Air Combo Finishers: finish the Air Combo starting the "Flying Screen Animation"
- Variable Counter: move used during a Variable Counter
- Variable Combo: move used during a Variable Combo
- COMMON COMMANDS -
Dash ➡️ ➡️ or 3xPunch
Retreat ⬅️ ⬅️ or ⬅️ + 3xPunch (not for Zangief)
Super Jump ⬇️ ⬆️ or 3xKick
Safety Roll landing after hit ⬅️ ↙️ ⬇️ + Punch or Kick
Advancing Guard blocking an attack 3xPunch
Variable Attack Strong Punch + Strong Kick
Variable Counter (1LV) blocking an attack ⬅️ ↙️ ⬇️ + Strong Punch + Strong Kick
Variable Combo (2LVs) ⬇️ ↘️ ➡️ + Strong Punch + Strong Kick
- CYCLOPS -
_( Optic Drill ⬅️ or ➡️ + Medium Punch
_( Ground Slam ⬅️ or ➡️ + Strong Punch
_( Forward Optic Drill ⬅️ or ➡️ + Strong Kick
_( Leg Throw ↙️ or ↘️ + Medium Kick or Strong Kick
_( Downward Optic Drill In-Air Any Direction + Medium Punch or Strong Punch
_) Quadruple Attacks Weak PunchWeak PunchWeak PunchWeak Punch or Weak KickWeak KickWeak KickWeak Kick
_) Double Kick Strong KickStrong Kick
_) Alternate Attacks In-Air⬇️ + Medium Punch or Strong Punch or Weak Kick or Medium Kick or Strong Kick
_) Double Jump In-Air⬆️
_@ Optic Blast (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Optic Sweep ➡️ ↘️ ⬇️ + Punch
_@ Gene Splice ➡️ ⬇️ ↘️ + Punch, Tap Punch
_@ Cyclone Kick ⬇️ ↙️ ⬅️ + Kick
_@ Rapid Punch ➡️ ➡️ + Weak Punch + Weak Kick, Tap Punch or Kick
_@ Neck Breaker Drop ➡️ ➡️ + Strong Punch + Strong Kick
_* Mega Optic Blast ⬇️ ↘️ ➡️ + 2xPunch
_* Control Beam (In-Air)➡️ ↘️ ⬇️ + 2xPunch (Any Direction to control)
Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers Medium Punch or ⬇️ + Medium Kick
- Air Combo Finishers ⬇️ + Medium Punch or Strong Punch or ⬇️ + Strong Punch or Strong Kick or ⬇️ + Strong Kick
- Variable Counter Optic Blast
- Variable Combo Mega Optic Blast
- WOLVERINE -
_( Shoulder Mount Adamantium Hell ⬅️ or ➡️ + Medium Punch
_( Ground Mount Adamantium Hell ⬅️ or ➡️ + Strong Punch
_( Airborne Adamantium Hell In-Air Any Direction + Medium Punch or Strong Punch
_) Double Claw Medium PunchMedium Punch
_) Double Kick Medium KickMedium Kick
_) Sliding Claw ↘️ + Strong Punch
_) Repeted Claw In-AirTap Medium Punch
_) Dart Kick In-Air⬇️ + Medium Kick
_) Sankaku Tobi jump against the wall ➡️
_@ Berserker Barrage ⬇️ ↘️ ➡️ + Punch, Tap Punch
_@ Tornado Claw ➡️ ⬇️ ↘️ + Punch, Tap Punch
_@ Drill Claw (In-Air)Any Direction + Medium Punch + Weak Kick
_* Berserker Barrage X ⬇️ ↘️ ➡️ + 2xPunch
_* Weapon X ➡️ ⬇️ ↘️ + 2xPunch
Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Punch or ⬇️ + Strong Kick
- Knockdowns ⬇️ + Medium Kick or ↘️ + Strong Punch
- Launchers Strong Kick
- Air Combo Finishers Strong Punch or Strong Kick or Drill Claw
- Variable Counter Berserker Barrage
- Variable Combo Berserker Barrage X
- ROGUE -
_( Grab and Flying Punch ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Air Grab and Flying Punch In-Air Any Direction + Medium Punch or Strong Punch
_) Air Dash In-Air➡️ ➡️ or 3xPunch
_) Diving Kick In-Air⬇️ + Strong Kick
_@ Repeating Punch (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Rising Punches ➡️ ⬇️ ↘️ + Punch
_@ Power Dive Punch ➡️ ⬇️ ↘️ + Kick
_@ Power Drain (In-Air)⬇️ ↙️ ⬅️ + Kick (copy a skill)
_@ ^!Power Mimic ⬇️ ↘️ ➡️ + Kick
_* Goodnight Sugar ⬇️ ↘️ ➡️ + 2xPunch (copy a skill)
_* Shun Goku Satsu Weak PunchWeak Punch➡️ Weak KickStrong Punch
List of Copied Moves
- Cyclops: Optic Blast
- Gambit: Kinetic Card
- Juggernaut: Earthquake Punch
- Magneto: Hyper Gravity
- Sabretooth: Berserker Claw (a Repeating Punch with claws)
- Storm: Typhoon
- Wolverine: Berserker Barrage (a Repeating Punch with claws)
- Cammy: Cannon Drill
- Charlie: Sonic Boom
- Chun Li: Kikou Ken
- Dhalsim: Yoga Flame
- Ken: Shouryuu Ken
- M. Bison: Psycho Shot
- Ryu: Hadou Ken
- Zangief: Screw Piledriver
- Akuma: Zankuu Hadou Ken, Shun Goku Satsu
Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Punch
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch or Strong Kick
- Air Combo Finishers Strong Punch or Strong Kick or Repeating Punch
- Variable Counter Repeating Punch
- Variable Combo Hyper Repeating Punch
- GAMBIT -
_( Charge Hold ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Stick Throw ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Kick Throw In-Air Any Direction + Medium Kick or Strong Kick
_@ Kinetic Card (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Trick Card ⬇️ ↙️ ⬅️ + Punch
_@ Cajun Slash ➡️ ⬇️ ↘️ + Punch
_@ Cajun Escape [Hold ⬇️ ] ⬆️ + Punch, Punch (⬅️ or ➡️ to move)
_@ Cajun Strike [Hold ⬇️ ] ⬆️ + Kick
_* Royal Flush ⬇️ ↘️ ➡️ + 2xPunch
Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Punch
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter Kinetic Card
- Variable Combo Royal Flush
- STORM -
_( Grab and Shock ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Grab and Typhoon ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Air Grab and Shock In-Air Any Direction + Medium Punch or Strong Punch
_) Lightning Ball In-Air Any Direction + Medium Punch
_) Air Dash In-Air Any Direction + 3xPunch
_) Float In-Air[Hold ⬆️ ]
_@ Typhoon (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Double Typhoon (In-Air)⬇️ ↙️ ⬅️ + Punch
_@ Lightning Attack (In-Air)Any Direction + Medium Punch + Weak Kick
_@ Flight (In-Air)⬇️ ↙️ ⬅️ + 2xKick (⬇️ ↙️ ⬅️ + 2xKick to cancel)
_* Lightning Storm (In-Air)⬇️ ↘️ ➡️ + 2xPunch
_* Hail Storm ⬇️ ↙️ ⬅️ + 2xPunch
Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Punch
- Knockdowns ⬇️ + Medium Kick
- Launchers ⬇️ + Strong Punch or Strong Kick or ⬇️ + Strong Kick
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter Lightning Attack
- Variable Combo Lightning Storm
- SABRETOOTH -
_( Grab and Multiple Slams ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Grab and Slam In-Air Any Direction + Medium Punch or Strong Punch
_) Sankaku Tobi jump against the wall ➡️
_@ Berserker Claw ⬇️ ↘️ ➡️ + Punch
_@ Wild Fang ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ Armored Birdie ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* Berserker Claw X ⬇️ ↘️ ➡️ + 2xPunch
_* Weapon X ➡️ ⬇️ ↘️ + 2xPunch
_* Heavy Armored Birdie ➡️ ↘️ ⬇️ ↙️ ⬅️ + 2xKick
Combo Info
- Ground Chain-Combo Weak Start
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes Medium Punch or Medium Kick or ⬇️ + Medium Kick
- Knockdowns ⬇️ + Strong Kick
- Launchers Strong Punch or ⬇️ + Strong Punch
- Air Combo Finishers Strong Kick
- Variable Counter Berserker Claw
- Variable Combo Hyper Berserker Claw
- JUGGERNAUT -
_( Cackling Slam ⬅️ or ➡️ + Medium Punch
_( Headbutts and Uppercut ⬅️ or ➡️ + Strong Punch
_( Air Drop In-Air Any Direction + Medium Punch or Strong Punch
_) Double Punch Weak PunchWeak Punch
_) Double Fist ➡️ + Strong Punch
_@ Earthquake Punch ➡️ ↘️ ⬇️ + Punch
_@ Juggernaut Punch ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ Juggernaut Body Press (In-Air)⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Cyttorak Power-Up ➡️ ⬇️ ↘️ + 2xPunch
_@ Nail Slam ⬇️ ↙️ ⬅️ + Kick
_* Juggernaut Headcrush ⬇️ ↘️ ➡️ + 2xPunch
Combo Info
- Ground Chain-Combo ---
- Jump Chain-Combo ---
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Medium Kick
- Launchers ⬇️ + Strong Punch or ➡️ + Strong Punch
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter Juggernaut Punch
- Variable Combo Juggernaut Headcrush
- MAGNETO -
_( Scrap Hold ⬅️ or ➡️ + Medium Punch or Strong Punch
_( E-M Repulse ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Air Scrap Hold In-Air Any Direction + Medium Punch or Strong Punch
_( Air E-M Repulse In-Air Any Direction + Medium Kick or Strong Kick
_) Air Dash In-Air Any Direction + 3xPunch
_@ E-M Disruptor (In-Air)⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ Hyper Gravity (In-Air)➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Force Field ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Magnetic Blast In-Air⬆️ ↗️ ➡️ + Punch
_@ Flight (In-Air)⬇️ ↙️ ⬅️ + 2xKick (⬇️ ↙️ ⬅️ + 2xKick to cancel)
_* Magnetic Shockwave ⬇️ ↘️ ➡️ + 2xPunch
_* Magnetic Tempest (In-Air)⬇️ ↘️ ➡️ + 2xKick
Combo Info
- Ground Chain-Combo Weak Start
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ⬇️ + Medium Punch or Strong Punch
- Knockdowns ⬇️ + Strong Kick
- Launchers Medium Punch or ⬇️ + Strong Punch or Strong Kick
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter E-M Disruptor
- Variable Combo Magnetic Shockwave
- RYU -
_( Seoi Nage ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Tomoe Nage ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Air Tomoe Nage In-Air Any Direction + Medium Punch or Strong Punch
_) Sakotsu Wari ➡️ + Medium Punch
_) Senpuu Kyaku ➡️ + Medium Kick
_) Alternate Kicks In-Air⬆️ + Medium Kick or Strong Kick
_@ Hadou Ken (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ Tatsumaki Senpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_* Shinkuu Hadou Ken (In-Air)⬇️ ↘️ ➡️ + 2xPunch
_* Shinkuu Tatsumaki Senpuu Kyaku ⬇️ ↙️ ⬅️ + 2xKick
Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch
- Air Combo Finishers Strong Punch or Strong Kick or ⬆️ + Strong Kick or Hadou Ken or Tatsumaki Senpuu Kyaku
- Variable Counter Hadou Ken
- Variable Combo Shinkuu Hadou Ken
- KEN MASTERS -
_( Jigoku Guruma ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Tsukami Hiza Geri ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Jigoku Fuusha In-Air Any Direction + Medium Punch or Strong Punch
_) Inazuma Kakatowari ➡️ + Medium Kick
_) Alternative Kicks In-Air⬆️ + Medium Kick or Strong Kick
_@ Hadou Ken (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Shouryuu Ken (In-Air)➡️ ⬇️ ↘️ + Punch
_@ Tatsumaki Senpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_* Shouryuu Reppa ⬇️ ↘️ ➡️ + 2xPunch
_* Shinryuu Ken ⬇️ ↘️ ➡️ + 2xKick, Tap Kick
Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Kick
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch
- Air Combo Finishers Strong Punch or Strong Kick or ⬆️ + Strong Kick or Hadou Ken
- Variable Counter Shouryuu Ken
- Variable Combo Shouryuu Reppa or Shinkuu Hadou Ken (with Ryu)
- CAMMY WHITE -
_( Hooligan Suplex ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Frankensteiner ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Flying Neck Hunt In-Air Any Direction + Medium Punch or Strong Punch
_( Frankensteiner In-Air Any Direction + Medium Kick or Strong Kick
_) Double Jump In-Air⬆️
_@ Cannon Drill (In-Air)⬇️ ↘️ ➡️ + Kick
_@ Cannon Spike ➡️ ⬇️ ↘️ + Kick
_@ Axle Spin Knuckle ⬇️ ↘️ ➡️ + Punch
_@ Cannon Revenge ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (reverse all)
_@ Cannon Strike In-Air⬇️ ↙️ ⬅️ + Kick
_@ Hooligan Combination ⬇️ ↙️ ⬅️ + Kick (Kick to cancel)
_@ ^!Razor Edge Slicer _N
_@ ^!Fatal Leg Twister close to opponent's head ⬅️ or ➡️ + Kick
_@ ^!Cross Scissor Pressure close to opponent's feet ⬅️ or ➡️ + Kick
_* Spin Dive Smasher ⬇️ ↘️ ➡️ + 2xKick
_* Killer Bee Assault (In-Air)⬇️ ↙️ ⬅️ + 2xKick
Combo Info
- Ground Chain-Combo Stronger
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers Strong Kick
- Air Combo Finishers Strong Kick
- Variable Counter Cannon Spike
- Variable Combo Spin Dive Smasher
- CHARLIE -
_( Dragon Suplex ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Knee Gatling ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Flying Buster Drop In-Air Any Direction + Medium Punch or Strong Punch
_) Spinning Back Knuckle ➡️ + Strong Punch
_) Jump Sobat ⬅️ or ➡️ + Medium Kick
_) Step Kick ⬅️ or ➡️ + Strong Kick
_@ Sonic Boom [Hold ⬅️ ] ➡️ + Punch
_@ Somersault Shell [Hold ⬇️ ] ⬆️ + Kick
_@ Moonsault Slash In-Air⬆️ ↗️ ➡️ + Kick
_* Sonic Break ⬇️ ↘️ ➡️ + 2xPunch, Tap Punch
_* Crossfire Blitz ⬇️ ↘️ ➡️ + 2xKick
_* Somersault Justice ⬇️ ↙️ ⬅️ + 2xKick
Combo Info
- Ground Chain-Combo Stronger
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter Somersault Shell
- Variable Combo Somersault Justice
- CHUN-LI -
_( Koshuu Tou ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Ryuusei Raku In-Air Any Direction + Medium Punch or Strong Punch
_) Kaku Kyaku Raku ↘️ + Strong Kick
_) Triple Jump In-Air⬆️ ⬆️
_) Air Dash In-Air➡️ ➡️ or 3xPunch
_) Yousou Kyaku In-Air⬇️ + Medium Kick
_) Split Kick In-Air⬆️ + Weak Kick
_) Front Kick In-Air➡️ + Strong Kick
_) Sankaku Tobi jump against the wall ➡️
_@ Hyakuretsu Kyaku (In-Air)Tap Kick
_@ Kikou Ken ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ Sen'en Shuu ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Tenshou Kyaku [Hold ⬇️ ] ⬆️ + Kick
_* Kikou Shou ⬇️ ↘️ ➡️ + 2xPunch
_* Houyoku Sen ⬇️ ↘️ ➡️ + 2xKick
_* Hazan Tenshou Kyaku ⬇️ ↙️ ⬅️ + 2xKick
Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers Strong Kick
- Air Combo Finishers Strong Punch or Strong Kick or ➡️ + Strong Kick
- Variable Counter Kikou Ken
- Variable Combo Kikou Shou
- ZANGIEF -
_( Upward Toss ⬅️ or ➡️ + Medium Punch
_( Brain Buster ⬅️ or ➡️ + Strong Punch
_( Kamitsuki ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Stomach Claw ↙️ or ↘️ + Medium Punch or Strong Punch
_( Air Slam In-Air Any Direction + Medium Punch or Strong Punch
_) Elbow Drop-ground ➡️ + Medium Punch
_) Long Punch In-Air➡️ + Strong Punch
_) Headbutt In-Air⬆️ + Medium Punch
_) Elbow Drop-air In-Air⬇️ + Medium Punch
_) Double Knee Press In-Air⬇️ + Medium Kick
_) Body Press In-Air⬇️ + Strong Punch
_@ Double Lariat (In-Air)3xPunch (⬅️ or ➡️ to move)
_@ Quick Double Lariat (In-Air)3xKick (⬅️ or ➡️ to move)
_@ Screw Piledriver (In-Air)🔄 + Punch
_@ Flying Powerbomb ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Atomic Suplex close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Aerial Russian Slam ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Banishing Flat ➡️ ⬇️ ↘️ + Punch
_* Final Atomic Buster 🔄 + 2xPunch
Combo Info
- Ground Chain-Combo ---
- Jump Chain-Combo ---
- Super Jump Chain-Combo Stronger
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Medium Punch or Upward Toss
- Air Combo Finishers Strong Kick
- Variable Counter Flying Powerbomb
- Variable Combo Hyper Double Lariat
- DHALSIM -
_( Yoga Smash ⬅️ or ➡️ + Medium Punch
_( Yoga Throw ⬅️ or ➡️ + Strong Punch
_( Stomach Attack ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Air Stomach Attack In-Air Any Direction + Medium Punch or Strong Punch
_) Drill Zutsuki In-Air⬇️ + Strong Punch
_) Drill Kick In-Air⬇️ + Kick
_@ Yoga Fire (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Yoga Flame ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ Yoga Blast ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Yoga Teleport (In-Air)⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + 3xPunch or 3xKick
_* Yoga Inferno ⬇️ ↘️ ➡️ + 2xPunch (⬇️ or ⬆️ to control)
_* Yoga Strike ⬇️ ↘️ ➡️ + 2xKick
Combo Info
- Ground Chain-Combo ---
- Jump Chain-Combo Stronger
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Kick
- Knockdowns ⬇️ + Strong Kick
- Launchers close Medium Punch
- Air Combo Finishers Strong Kick
- Variable Counter Yoga Flame
- Variable Combo Yoga Inferno
- M. BISON -
_( Death Suplex ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Psycho Fall In-Air Any Direction + Medium Punch or Strong Punch
_@ Psycho Shot ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ Psycho Field ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ Double Knee Press (In-Air)⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Head Press (In-Air)[Hold ⬇️ ] ⬆️ + Kick (⬅️ or ➡️ to move)
_@ ^!Somersault Skull Diver Punch
_@ Somersault Skull Diver (In-Air)[Hold ⬇️ ] ⬆️ + Punch, Punch
_@ Warp (In-Air)➡️ ⬇️ ↘️ + Punch or Kick
_@ Flight (In-Air)⬇️ ↙️ ⬅️ + 2xKick (⬇️ ↙️ ⬅️ + 2xKick to cancel)
_* Psycho Crusher (In-Air)⬇️ ↘️ ➡️ + 2xPunch
_* Knee Press Nightmare ⬇️ ↘️ ➡️ + 2xKick
Combo Info
- Ground Chain-Combo Weak Start
- Jump Chain-Combo Stronger
- Super Jump Chain-Combo Stronger
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers Strong Punch
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter Double Knee Press
- Variable Combo Knee Press Nightmare
- SECRET CHARACTERS -
_` Play as Akuma
At the Character Select Screen, put the cursor on Magneto, Juggernaut, Dhalsim or M. Bison and press ⬆️ .
_` Play as Apocalypse
Playable only with M.A.M.E. Cheats.
- AKUMA -
_( Seoi Nage ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Jigoku Guruma ⬅️ or ➡️ + Medium Kick
_( Tomoe Nage ⬅️ or ➡️ + Strong Kick
_( Air Jigoku Guruma In-Air Any Direction + Medium Punch or Strong Punch
_) Zugai Hassatsu ➡️ + Medium Punch
_) Senpuu Kyaku ➡️ + Medium Kick
_) Alternate Kicks In-Air⬆️ + Medium Kick or Strong Kick
_@ Gou Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ Zankuu Hadou Ken In-Air⬇️ ↘️ ➡️ + Punch
_@ Gou Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ Tatsumaki Zankuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_@ Ashura Senkuu ⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + 3xPunch or 3xKick
_@ Tenma Kuujin Kyaku In-Air⬇️ ↘️ ➡️ + Kick
_* Messatsu Gou Hadou ⬇️ ↙️ ⬅️ + 2xPunch
_* Messatsu Gou Shouryuu ⬇️ ↘️ ➡️ + 2xPunch
_* Tenma Gou Zankuu In-Air⬇️ ↘️ ➡️ + 2xPunch
_* Shun Goku Satsu Weak PunchWeak Punch➡️ Weak KickStrong Punch
Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch
- Air Combo Finishers Strong Punch or Strong Kick or ⬆️ + Strong Kick or Zankuu Hadou Ken
- Variable Counter Gou Shouryuu Ken
- Variable Combo Messatsu Gou Hadou
- APOCALYPSE -
_) Dash 3xPunch
_) Back Dash ⬅️ + 3xPunch
_@ Shockwave ➡️ ↘️ ⬇️ + Punch
_@ Hammer Crush ➡️ ⬇️ ↘️ + Punch
_@ Shoulder Cannon ⬇️ ↘️ ➡️ + Medium Kick
_@ Bit Laser occurs automatically
_@ Drill ⬇️ ↘️ ➡️ + Strong Punch
- CHEATS -
_` Play as Chun-Li 'Alpha Outfit
At the Character Select Screen, put the cursor on Chun-Li Hold Taunt and press Punch or Kick.