Street Fighter Alpha 3 (Euro 980904) (1998)





Street Fighter Alpha 3 © 1998 Capcom
Street Fighter Zero 3
Last update by: Fabricio Coroquer (Made by: Procyon)

- CONTROLS -


Weak Punch
Medium Punch
Strong Punch
Weak Kick
Medium Kick
Strong Kick
Taunt

- HOW TO PLAY -


_( Normal Throws
_) Command Moves
_@ Special Moves
_* Super Combos (X-ISM) (needs FULL Super Bar)
_* Super Combos (A-ISM) (needs 1LV of Super Bar with Weak Punch or Medium Punch) (can use Medium Punch or Medium Kick for 2LVs and Strong Punch or Strong Kick for 3LVs)

_` ISMs
X-ISM:
- damage increased by 15% (not for Super Combos),
- receives 15% more damage,
- Guard Gauge is bigger,
- Super Bar gauge will fill slowly and will have only 1LV (FULL),
- can't use Air Blocking and Ground Recovery,
- can't use Taunts (except for Dan),
- can't use Alpha Counters,
- can't use Custom Combos.
A-ISM:
- standard damage,
- standard resistence,
- Guard Gauge is medium,
- Super Bar gauge will fill normally and will have 3LVs,
- can use Air Blocking and Ground Recovery,
- can use Taunts,
- can't use Custom Combos.
V-ISM:
- damage decreases by 15%,
- standard resistence,
- Guard Gauge is smaller,
- Super Bar gauge will fill faster and will have 2LVs (50%/100%),
- can use Air Blocking and Ground Recovery,
- can use Taunts,
- can't use Super Combos.

_` Hidden Modes of Play:
CLASSIC:
- damage increased by 15%,
- receives 15% more damage,
- no Guard Gauge,
- can't use Air Blocking, Ground Recovery, Air Recovery,
- can't use Taunts (except for Dan),
- no "missed throw" animation,
- can't use Alpha Counters,
- can't use Super Combos,
- can't use Custom Combos.
MAZI:
- damage increased by 50%,
- receives double damage,
- opponent needs to win one round to win.
SAIKYO:
- damage decreases by 15%,
- Guard Gauge is very smaller,
- can't cancel a ground attack into a Special Move or Super Combo,
- can get dizzied easier.

- COMMON COMMANDS -


_) (XAV) Tech Hit when thrown ⬅️ or ➡️ + 2xPunch or 2xKick
_) (XAV) Air Recovery in the air after being hit ⬅️ or ➡️ + 2xPunch
_) (─AV) Ground Recovery landing after hit 2xKick
_) (─AV) ^!Long Roll [Hold ➡️ ]
_) (─AV) Alpha Counter (1LV or 50% and 1 Gauge Block) blocking an attack ➡️ + Punch + Kick
_) (─AV) Taunt Taunt

_* (──V) Custom Combo (50%) (In-Air)Weak Punch + Weak Kick or Medium Punch + Medium Kick or Strong Punch + Strong Kick

- RYU -


_( (XAV) Seoi Nage ⬅️ or ➡️ + 2xPunch
_( (XAV) Tomoe Nage ⬅️ or ➡️ + 2xKick
_( (XAV) Air Seoi Nage In-Air⬅️ or ➡️ + 2xPunch

_) (XAV) Sakotsu Wari ➡️ + Medium Punch
_) (X─V) Seichuu Nidan Tsuki ➡️ + Strong Punch
_) (─AV) Senpuu Kyaku ➡️ + Medium Kick
_) (X──) Doujioshi SP ⬇️ + Weak KickWeak Kick + Strong Punch
_) (X──) Doujioshi SP ⬇️ + Weak Kick⬇️ + Weak Kick + Strong Punch
_) (──V) Variable Attacks ⬅️ + Weak Punch or Medium Punch or Strong Punch or Strong Kick

_@ (XAV) Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ (─AV) Hadou no Kamae ⬇️ ↘️ ➡️ + Taunt
_@ (XAV) Shakunetsu Hadou Ken ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (XAV) Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ (XAV) Tatsumaki Senpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick

_* (XA─) Shinkuu Hadou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (─A─) Shinkuu Tatsumaki Senpuu Kyaku ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_* (─A─) Metsu Shouryuu Ken (^M) ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (─A─) Shin Shouryuu Ken (^M) not too close ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

- KEN MASTERS -


_( (XAV) Jigoku Guruma ⬅️ or ➡️ + 2xPunch
_( (XAV) Tsukami Hiza Geri ⬅️ or ➡️ + 2xKick
_( (XAV) Jigoku Fuusha In-Air⬅️ or ➡️ + 2xPunch

_) (XAV) Inazuma Kakato Wari ➡️ + Medium Kick
_) (XAV) Ushiro Mawashi Geri ➡️ + Strong Kick
_) (X──) Doujioshi SP ⬇️ + Weak KickWeak Kick + Strong Punch
_) (X──) Doujioshi SP ⬇️ + Weak Kick⬇️ + Weak Kick + Strong Punch
_) (──V) Variable Attacks ⬅️ + Medium Punch or Strong Punch or Medium Kick or Strong Kick

_@ (XAV) Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ (XAV) Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ (XAV) Tatsumaki Senpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_@ (─AV) Zenpou Tenshin ⬇️ ↙️ ⬅️ + Punch
_@ (─AV) Zentou ⬇️ ↘️ ➡️ + Taunt

_* (XA─) Shouryuu Reppa ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (─A─) Shinryuu Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick, Tap Kick
_* (─A─) Shippuu Jinrai Kyaku (^M) ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick

- EDMOND HONDA -


_( (XAV) Tawara Nage ⬅️ or ➡️ + 2xPunch
_( (XAV) Saba Ori ⬅️ or ➡️ + 2xKick
_( (XAV) Tsuriyane Nage In-Air⬅️ or ➡️ + 2xPunch

_) (X──) Hiza Geri ⬅️ or ➡️ + Medium Kick
_) (─AV) Hiza Geri ➡️ + Medium Kick
_) (X──) Harai Geri ⬅️ or ➡️ + Strong Kick
_) (─AV) Harai Geri ➡️ + Strong Kick
_) (X──) Flying Sumo Press In-Air⬇️ + Medium Kick

_@ (XAV) Hyakuretsu Harite Tap Punch
_@ (XAV) Super Zutsuki [Hold ⬅️ ] ➡️ + Punch
_@ (XAV) Super Hyakkan Otoshi [Hold ⬇️ ] ⬆️ + Kick
_@ (XAV) Ooichou Nage 🔄 + Punch

_* (XA─) Oni Musou [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch
_* (─A─) Fuji Oroshi [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick
_* (─A─) Orochi Kudaki (^M) 🔄 🔄 + Punch

- BLANKA -


_( (XAV) Wild Fang ⬅️ or ➡️ + 2xPunch
_( (XAV) Jungle Slam In-Air⬅️ or ➡️ + 2xPunch
_( (XAV) Wild Shoot In-Air⬅️ or ➡️ + 2xKick

_) (XAV) Surprise Forward 3xKick
_) (XAV) Surprise Back ⬅️ + 3xKick
_) (XA─) Rock Crush ⬅️ or ➡️ + Medium Punch
_) (──V) Rock Crush ⬅️ + Medium Punch
_) (XAV) Amazon River Run ↘️ + Strong Punch
_) (──V) Variable Attacks ⬅️ + Weak Punch or Weak Kick or Medium Kick

_@ (XAV) Electric Thunder Tap Punch
_@ (XAV) Rolling Attack [Hold ⬅️ ] ➡️ + Punch
_@ (XAV) Backstep Rolling [Hold ⬅️ ] ➡️ + Kick
_@ (XAV) Vertical Rolling [Hold ⬇️ ] ⬆️ + Kick

_* (XA─) Ground Shave Rolling [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch (Hold Punch)
_* (─A─) Tropical Hazard [Hold ↙️ ] ↘️ ↙️ ↗️ + Kick, Tap Kick

- DAN HIBIKI -


_( (XAV) Seoi Nage ⬅️ or ➡️ + 2xPunch
_( (XAV) Otoko Nage In-Air⬅️ or ➡️ + 2xPunch

_) (──V) Saikyou-ryuu Bougyo (In-Air) blocking an attack ➡️ + 3xPunch
_) (XAV) Kuuchuu Chouhatsu In-AirTaunt
_) (XAV) Shagami Chouhatsu [Hold ⬇️ ] + Taunt

_@ (XAV) Gadou Ken ⬇️ ↘️ ➡️ + Punch
_@ (XAV) Kouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ (XAV) Dankuu Kyaku-ground ⬇️ ↙️ ⬅️ + Kick
_@ (─AV) Dankuu Kyaku-air In-Air⬇️ ↙️ ⬅️ + Kick
_@ (XAV) Zenten Chouhatsu ⬇️ ↘️ ➡️ + Taunt
_@ (XAV) Kouten Chouhatsu ⬇️ ↙️ ⬅️ + Taunt

_* (─A─) Shinkuu Gadou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (─A─) Kouryuu Rekka ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (XA─) Hisshou Burai Ken ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_* (─A─) Chouhatsu Densetsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Taunt
_* (─A─) Chouhatsu Shinwa (^M) ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Taunt
_* (─A─) ^!Chouhatsu (In-Air)Punch or Kick or Taunt
_* (─A─) ^!Zenten Chouhatsu ↙️ + Punch or Kick or Taunt
_* (─A─) ^!Kouten Chouhatsu ↘️ + Punch or Kick or Taunt

- AKUMA -


_( (XAV) Seoi Nage ⬅️ or ➡️ + 2xPunch
_( (XAV) Tomoe Nage ⬅️ or ➡️ + 2xKick
_( (XAV) Jigoku Guruma In-Air⬅️ or ➡️ + 2xKick

_) (XAV) Zugai Hassatsu ➡️ + Medium Punch
_) (XAV) Senpuu Kyaku ➡️ + Medium Kick
_) (X──) Doujioshi SP ⬇️ + Weak KickWeak Kick + Strong Punch
_) (X──) Doujioshi SP ⬇️ + Weak Kick⬇️ + Weak Kick + Strong Punch
_) (XAV) Tenma Kuujin Kyaku jump in a forward direction ⬇️ + Medium Kick
_) (──V) Variable Attacks ⬅️ + Medium Punch or Strong Punch or Medium Kick or Strong Kick

_@ (XAV) Gou Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ (XAV) Zankuu Hadou Ken In-Air⬇️ ↘️ ➡️ + Punch
_@ (XAV) Shakunetsu Hadou Ken ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (XAV) Gou Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ (XAV) Tatsumaki Zankuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_@ (XAV) Ashura Senkuu ⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + 3xPunch or 3xKick
_@ (─AV) Zenpou Tenshin ⬇️ ↙️ ⬅️ + Punch
_@ (─AV) Hyakki Shuu ⬇️ ↘️ ➡️ ↗️ + Punch
_@ (─AV) ^!Hyakki Gou Zan _N
_@ (─AV) ^!Hyakki Gou Shou Punch
_@ (─AV) ^!Hyakki Gou Sen Kick
_@ (─AV) ^!Hyakki Gou Sai close ⬅️ or ➡️ + Punch
_@ (─AV) ^!Hyakki Gou Tsui opponent in air, close ⬅️ or ➡️ + Kick

_* (─A─) Messatsu Gou Shouryuu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (─A─) Messatsu Gou Hadou ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (─A─) Tenma Gou Zankuu In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (XA─) Shun Goku Satsu (^M) Weak PunchWeak Punch➡️ Weak KickStrong Punch

- DHALSIM -


_( (XAV) Yoga Smash ⬅️ or ➡️ + 2xPunch
_( (XAV) Yoga Throw ⬅️ or ➡️ + 2xKick
_( (XAV) Yoga Trip In-Air⬅️ or ➡️ + 2xPunch

_) (─AV) Yoga Palm ➡️ + Weak Punch
_) (─A─) Yoga Shock ⬅️ + Hold Weak Punch
_) (─AV) Shutou Chop ⬅️ + Medium Punch
_) (─AV) Yoga Headbutt ⬅️ + Strong Punch
_) (─AV) Short Mid Kick ⬅️ + Weak Kick
_) (─AV) Short High Kick ⬅️ + Medium Kick
_) (─AV) Yoga Knee Kick ⬅️ + Strong Kick
_) (─AV) Short Mid Punch ↙️ + Punch
_) (─AV) Short Low Kick ↙️ + Kick
_) (─AV) Kuuchuu Chouhatsu ↘️ xKickaunt
_) (─AV) Air Short Punch In-Air⬅️ + Punch
_) (─AV) Air Short Kick In-Air⬅️ + Kick
_) (XAV) Drill Zutsuki In-Air⬇️ + Strong Punch
_) (XAV) Drill Kick In-Air⬇️ + Kick

_@ (XAV) Yoga Fire ⬇️ ↘️ ➡️ + Punch
_@ (X──) Yoga Flame ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (─AV) Yoga Flame ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (X──) Yoga Blast ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (─AV) Yoga Blast ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (X──) Yoga Teleport ⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + 3xPunch or 3xKick
_@ (─AV) Yoga Teleport (In-Air)⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + 3xPunch or 3xKick
_@ (─AV) Yoga Escape landing after hit ⬅️ ↙️ ⬇️ + Kick

_* (X──) Yoga Tempest ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* (─A─) Yoga Inferno ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (─A─) Yoga Strike ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (─A─) Yoga Stream ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch

- ZANGIEF -


_( (XAV) Brain Buster ⬅️ or ➡️ + 2xPunch
_( (XAV) Kamitsuki ⬅️ or ➡️ + 2xKick
_( (XAV) Stomach Claw ↙️ or ↘️ + 2xPunch
_( (XAV) Piledriver ↙️ or ↘️ + 2xKick
_( (XAV) Flying Piledriver In-Air⬅️ or ➡️ + 2xPunch

_) (X──) Headbutt ➡️ + Strong Punch
_) (──V) Headbutt ➡️ + Medium Punch
_) (XAV) Dynamite Kick ↙️ + Medium Kick
_) (XAV) Russian Kick ↙️ + Strong Kick
_) (XAV) Body Press jump in a diagonal direction ⬇️ + Strong Punch
_) (XAV) Double Knee Drop jump in a diagonal direction ⬇️ + Weak Kick or Medium Kick
_) (XAV) Headbutt-air In-Air⬆️ + Medium Punch or Strong Punch

_@ (XAV) Double Lariat 3xPunch (⬅️ or ➡️ to move)
_@ (XAV) Quick Double Lariat 3xKick (⬅️ or ➡️ to move)
_@ (XAV) Screw Piledriver 🔄 + Punch
_@ (XAV) Flying Powerbomb 🔄 + Kick
_@ (XAV) Atomic Suplex close 🔄 + Kick
_@ (X──) Banishing Flat ➡️ ↘️ ⬇️ + Punch
_@ (─AV) Banishing Flat ➡️ ⬇️ ↘️ + Punch

_* (XA─) Final Atomic Buster 🔄 🔄 + Punch
_* (─A─) Aerial Russian Slam ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

- CODY TRAVERS -


_( (XAV) Prisoner Throw ⬅️ or ➡️ + 2xPunch
_( (XAV) Bad Stamp ⬅️ or ➡️ + 2xKick
_( (XAV) Guilty Stamp In-Air⬅️ or ➡️ + 2xKick

_) (XAV) Stomach Blow ➡️ + Medium Punch
_) (XAV) Crack Kick ➡️ + Strong Kick
_) (──V) Yoke before being hit ⬅️ or ↙️

_@ (XAV) Bad Stone ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_@ (─AV) Fake Throw ⬇️ ↘️ ➡️ + Taunt (Hold Taunt)
_@ (XAV) Ruffian Kick ⬇️ ↘️ ➡️ + Kick
_@ (XAV) Criminal Upper ⬇️ ↙️ ⬅️ + Punch
_@ (XAV) Bad Spray as reversal ⬅️ ↙️ ⬇️ + Punch
_@ (XAV) Tokushu Koudou~Knife Hiroi close to knife ⬇️ + 2xPunch
_@ (XAV) Knife Kougeki with knife (In-Air)Punch
_@ (XAV) Knife Nage with knife ⬇️ ↘️ ➡️ + Punch

_* (XA─) Final Destruction ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (X──) ^!Final Fight Combo Tap Punch or Kick
_* (X──) ^!Final Fight Throw after the 3rd hit ⬇️ + Punch or Kick
_* (─A─) Dead End Irony ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

- VEGA -


_( (XAV) Rainbow Suplex ⬅️ or ➡️ + 2xPunch
_( (XAV) Stardust Drop In-Air⬅️ or ➡️ + 2xPunch
_( (XAV) Crescent Line In-Air⬅️ or ➡️ + 2xKick

_) (XAV) Cosmic Smart ➡️ + Strong Kick
_) (XAV) Sankaku Tobi jump against the wall ➡️

_@ (XAV) Rolling Crystal Flash [Hold ⬅️ ] ➡️ + Punch
_@ (XAV) Sky High Claw [Hold ⬇️ ] ⬆️ + Punch
_@ (XAV) Wall Pounce [Hold ⬇️ ] ⬆️ + Kick
_@ (XAV) ^!Flying Barcelona Attack Punch
_@ (XAV) ^!Izuna Drop close ⬅️ or ➡️ + Punch
_@ (XAV) Kabe Hari Tsuki [Hold ⬇️ ] ⬆️ + 3xKick (on Vega's stage)
_@ (XAV) ^!Flying Barcelona Attack Punch
_@ (XAV) ^!Izuna Drop close ⬅️ or ➡️ + Punch
_@ (XAV) Backslash 3xPunch
_@ (XAV) Short Backslash 3xKick
_@ (──V) Scarlet Terror [Hold ↙️ ] ➡️ + Kick

_* (XA─) Rolling... [Hold ↙️ ] ↘️ ↙️ ↗️ + Kick
_* (XA─) ^!Flying Barcelona Special Punch
_* (XA─) ^!Izuna Drop close ⬅️ or ➡️ + Punch
_* (XA─) Hari Tsuki Rolling... [Hold ↙️ ] ↘️ ↙️ ↗️ + 3xKick (on Vega's stage)
_* (XA─) ^!Flying Barcelona Special Punch
_* (XA─) ^!Izuna Drop close ⬅️ or ➡️ + Punch
_* (─A─) Scarlet Mirage [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick
_* (─A─) Red Impact (^M) [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch

- GUY -


_( (XAV) Seoi Nage ⬅️ or ➡️ + 2xPunch
_( (XAV) Tsukami Nage ⬅️ or ➡️ + 2xKick
_( (XAV) ^!Bushin-ryuu Seoi Nage ➡️ ↗️ ⬆️ ↖️ ⬅️ + 2xPunch
_( (XAV) Izuna Otoshi In-Air⬅️ or ➡️ + 2xPunch

_) (X──) Doujioshi SP Weak KickWeak Kick + Strong Punch
_) (XAV) Kubi Kudaki ➡️ + Medium Punch
_) (X──) Doujioshi SP ⬇️ + Weak Kick⬇️ + Weak Kick + Strong Punch
_) (XAV) Kamaitachi ↘️ + Strong Kick
_) (XAV) Hiji Otoshi In-Air⬇️ + Medium Punch
_) (XAV) Sankaku Tobi jump against the wall ➡️
_) (──V) Variable Attacks ⬅️ + Medium Punch or Strong Punch or Medium Kick or Strong Kick

_@ (XAV) Forward Leap ⬇️ ↘️ ➡️ + Punch
_@ (XAV) ^!Bushin Izuna Otoshi close Punch
_@ (XAV) ^!Izuna no Hiji Otoshi not too close Punch
_@ (XAV) Houzantou ⬇️ ↙️ ⬅️ + Punch
_@ (XAV) Hayagake~Kyuuteishi ⬇️ ↘️ ➡️ + Weak KickKick
_@ (XAV) Hayagake~Kage Sukui ⬇️ ↘️ ➡️ + Medium KickKick
_@ (XAV) Hayagake~Kubikari ⬇️ ↘️ ➡️ + Strong KickKick
_@ (XAV) Bushin Senpuu Kyaku ⬇️ ↙️ ⬅️ + Kick
_@ (XAV) Bushin Gokusa Ken close Weak PunchMedium PunchStrong PunchStrong Kick
_@ (X──) Bushin-ryuu Seoi Nage close Weak PunchMedium PunchStrong Punch⬇️ + Strong Kick

_* (─A─) Bushin Hassou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (─A─) Bushin Gourai Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (XA─) Bushin Musou Renge (^M) ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch

- BIRDIE -


_( (XAV) Bull Spike ⬅️ or ➡️ + 2xPunch
_( (XAV) Bad Throw ⬅️ or ➡️ + 2xKick
_( (XAV) Bad Scrap In-Air⬅️ or ➡️ + 2xPunch

_) (X──) Bad Hammer close Strong Punch, ⬆️
_) (XAV) Bull Drop ➡️ + Strong Kick
_) (XAV) Body Slam In-Air⬇️ + Strong Punch
_) (──V) Variable Attack ⬅️ + Strong Punch

_@ (XAV) Murderer Chain 🔄 + Punch
_@ (XAV) Bandit Chain 🔄 + Kick
_@ (XAV) Bull Head [Hold ⬅️ ] ➡️ + Punch
_@ (XAV) Bull Horn Hold 2xPunch or 2xKick

_* (XA─) The Birdie [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch
_* (─A─) Bull Revenger ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch or Kick

- SODOM -


_( (XAV) Shogun Throw ⬅️ or ➡️ + 2xPunch or 2xKick
_( (XAV) Daimyo Throw In-Air⬅️ or ➡️ + 2xPunch

_) (──V) Variable Attacks ⬅️ + Medium Punch or Strong Punch

_@ (XAV) Jigoku Scrape ⬇️ ↘️ ➡️ + Punch
_@ (XAV) Shiraha Catch ➡️ ⬇️ ↘️ + Kick (reverse jump)
_@ (XAV) Butsumetsu Buster 🔄 + Punch
_@ (XAV) Daikyou Burning 🔄 + Kick
_@ (XAV) Yagura Reverse ⬅️ ⬇️ ↙️ + Kick
_@ (XAV) Kouten Okiagari landing after hit ➡️ ↘️ ⬇️ + Punch
_@ (XAV) ^!Long Roll [Hold ➡️ ]
_@ (XAV) Tengu Walking landing after hit ⬅️ ↙️ ⬇️ + Kick

_* (XA─) Meido no Miyage ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (─A─) Ten Chuu Satsu 🔄 🔄 + Punch

- ADON -


_( (XAV) Jaguar Carry ⬅️ or ➡️ + 2xPunch
_( (XAV) Jaguar Slam ⬅️ or ➡️ + 2xKick
_( (XAV) Jaguar Stab In-Air⬅️ or ➡️ + 2xPunch
_( (XAV) Jaguar Throw In-Air⬅️ or ➡️ + 2xKick

_) (X──) Doujioshi SP Weak PunchWeak Kick + Strong Punch
_) (XAV) Jaguar Crunch ➡️ + Medium Punch
_) (──V) Variable Attacks ⬅️ + Strong Kick

_@ (X──) Jaguar Kick In-AirKick
_@ (─AV) Jaguar Kick ⬅️ ⬇️ ↙️ + Kick
_@ (XAV) Rising Jaguar ➡️ ⬇️ ↘️ + Kick
_@ (XAV) Jaguar Tooth ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick

_* (XA─) Jaguar Varied Assault ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (XA─) ^!Jaguar Thousand (^M) Tap Punch
_* (XA─) ^!Jaguar Assassin (^M) Tap Kick
_* (─A─) Jaguar Revolver ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

- CHARLIE -


_( (XAV) Dragon Suplex ⬅️ or ➡️ + 2xPunch
_( (XAV) Knee Gatling ⬅️ or ➡️ + 2xKick
_( (XAV) Flying Buster Drop In-Air⬅️ or ➡️ + 2xPunch
_( (XAV) Airjack In-Air⬅️ or ➡️ + 2xKick

_) (─AV) Dash ➡️ ➡️
_) (─AV) ^!Knee Bazooka Kick
_) (X──) Knee Bazzoka ⬅️ or ➡️ + Weak Kick
_) (XAV) Jump Sobat ⬅️ or ➡️ + Medium Kick
_) (XAV) Step Kick ⬅️ or ➡️ + Strong Kick
_) (──V) Variable Attacks ⬅️ + Medium Punch or Strong Punch

_@ (XAV) Sonic Boom [Hold ⬅️ ] ➡️ + Punch
_@ (XAV) Somersault Shell [Hold ⬇️ ] ⬆️ + Kick

_* (─A─) Sonic Break [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch, Tap Punch
_* (─A─) Crossfire Blitz [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick
_* (XA─) Somersault Justice [Hold ↙️ ] ↘️ ↙️ ↗️ + Kick

- SAGAT -


_( (XAV) Tiger Carry ⬅️ or ➡️ + 2xPunch
_( (XAV) Tiger Rage ⬅️ or ➡️ + 2xKick
_( (XAV) Air Tiger Carry In-Air⬅️ or ➡️ + 2xPunch

_) (─AV) Fake Kick Medium KickMedium Kick
_) (──V) Variable Attacks ⬅️ + Medium Punch or Strong Punch

_@ (XAV) Tiger Shot ⬇️ ↘️ ➡️ + Punch or Kick
_@ (X──) Tiger Uppercut ➡️ ⬇️ ↘️ + Punch
_@ (─AV) Tiger Blow ➡️ ⬇️ ↘️ + Punch
_@ (X──) Tiger Crush ⬇️ ↘️ ➡️ ↗️ + Kick
_@ (─AV) Tiger Crush ➡️ ⬇️ ↘️ + Kick

_* (─A─) Tiger Cannon ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (XA─) Tiger Genocide ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (─A─) Tiger Raid ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_* (─A─) Angry Charge ⬇️ ↘️ ➡️ + Taunt (damage increased for next Tiger Blow)

- ROLENTO SCHUGERG -


_( (XAV) Colonel Carrier ⬅️ or ➡️ + 2xPunch
_( (XAV) Deadly Package ⬅️ or ➡️ + 2xKick
_( (XAV) Fatality Package In-Air⬅️ or ➡️ + 2xKick

_) (─AV) High Jump _X⬇️ ⬆️
_) (XAV) Fake Rod ➡️ + Medium Kick
_) (XAV) Spike Rod In-Air⬇️ + Medium Kick
_) (XAV) Trick Landing In-Air landing ⬅️ or ➡️ + 3xKick
_) (──V) Variable Attacks ⬅️ + Weak Punch or Medium Punch or Strong Punch or Weak Kick or Medium Kick or Strong Kick

_@ (XAV) Patroit Circle ⬇️ ↘️ ➡️ + Punch (x3)
_@ (XAV) Stinger ➡️ ⬇️ ↘️ + Kick, Punch or Kick
_@ (XAV) Mekong Delta Air Raid ⬇️ ↙️ ⬅️ + Punch, Punch
_@ (XAV) Mekong Delta Escape ⬇️ ↙️ ⬅️ + Kick, ⬅️ or ➡️ + Punch
_@ (XAV) Mekong Delta Attack 3xPunch, Punch

_* (XA─) Take No Prisoner ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (─A─) Steel Rain ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (─A─) Mine Sweeper ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch

- GEN -


SOU-RYUU STYLE
_( (XAV) Juraku ⬅️ or ➡️ + 2xPunch
_( (XAV) Houzen ⬅️ or ➡️ + 2xKick
_( (XAV) Shuuga In-Air⬅️ or ➡️ + 2xKick

_) (─AV) Ansatsu Ken (In-Air)3xKick (to "KI-RYUU STYLE")
_) (X──) Doujioshi SP ⬇️ + Weak KickWeak Kick + Strong Punch
_) (X──) Doujioshi SP ⬇️ + Weak Kick⬇️ + Weak Kick + Strong Punch

_@ (XAV) Hyakurenkou Tap Punch
_@ (XAV) Gekirou ➡️ ⬇️ ↘️ + Kick, Tap Kick

_* (XA─) Zan'ei ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (─A─) Shitenshuu ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch

KI-RYUU STYLE
_( (XAV) Juraku ⬅️ or ➡️ + 2xPunch
_( (XAV) Houzen ⬅️ or ➡️ + 2xKick
_( (XAV) Shuuga In-Air⬅️ or ➡️ + 2xKick

_) (─AV) Uken~Shakudan In-AirStrong KickStrong Kick
_) (─AV) Ansatsu Ken (In-Air)3xPunch (to "SOU-RYUU STYLE")

_@ (XAV) Jasen [Hold ⬅️ ] ➡️ + Punch
_@ (─AV) Ouga [Hold ⬇️ ] ⬆️ + Kick (⬅️ to cancel)
_@ (─AV) ^!Short Kick _N
_@ (─AV) ^!Long Kick ➡️
_@ (─AV) ^!Stomp Kick ⬆️ (⬆️ to cancel)
_@ (─AV) ^!Left Kick ⬅️
_@ (─AV) ^!Right Kick ➡️

_* (─A─) Kouga In-Air⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_* (─A─) ^!Left Kick Weak Kick
_* (─A─) ^!Stomp Kick Medium Kick
_* (─A─) ^!Right Kick Strong Kick
_* (─A─) Jakouha ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

- KARIN KANZUKI -


_( (XAV) Yashiro Kuzushi ⬅️ or ➡️ + 2xPunch
_( (XAV) Homura Geri ⬅️ or ➡️ + 2xKick
_( (XAV) Abise Yashiro Kuzushi In-Air⬅️ or ➡️ + 2xPunch or 2xKick

_) (XAV) Tsumuji-gari ➡️ + Medium Kick
_) (X──) Doujioshi SP ⬇️ + Weak KickWeak Kick + Strong Punch
_) (X──) Doujioshi SP ⬇️ + Weak Kick⬇️ + Weak Kick + Strong Punch

_@ (XAV) Guren Ken ⬇️ ↘️ ➡️ + Punch, Punch
_@ (XAV) ^!Guren Hou Shou ➡️ + Punch
_@ (XAV) ^!Guren Mujin Kyaku Kick
_@ (XAV) ^!Guren Chou Chuu ↘️ + PunchPunch
_@ (XAV) ^!Guren Yasha-Joudan ⬅️ + Punch (reverse jump/high)
_@ (XAV) ^!Guren Yasha-Gedan ⬅️ + Kick (reverse mid/low)
_@ (XAV) ^!Guren Ressen Ha ⬆️ + Kick
_@ (XAV) ^!Guren Kusabi ⬇️ + Kick
_@ (XAV) Hou Shou ➡️ ⬇️ ↘️ + Punch
_@ (XAV) Mujin Kyaku ➡️ ⬇️ ↘️ + Kick
_@ (XAV) Ressen Chou ⬅️ ⬇️ ↙️ + Punch
_@ (XAV) ^!Ressen Chuu Punch
_@ (XAV) Ressen Ha ⬇️ ↘️ ➡️ ↗️ + Kick
_@ (XAV) Yasha Gaeshi-Joudan ⬇️ ↙️ ⬅️ + Punch (reverse jump/high)
_@ (XAV) Yasha Gaeshi-Gedan ⬇️ ↙️ ⬅️ + Kick (reverse mid/low)
_@ (XAV) Arakuma Inashi 🔄 + Kick

_* (XA─) Kanzuki-ryuu Shinpikaibyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (─A─) Kanzuki-ryuu Kou'ou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

- RAINBOW MIKA NAKANAWA -


_( (XAV) German Suplex ⬅️ or ➡️ + 2xPunch
_( (XAV) Brain Buster ⬅️ or ➡️ + 2xKick
_( (XAV) Headbutt ↙️ or ↘️ + 2xPunch
_( (XAV) Hip Buster In-Air⬅️ or ➡️ + 2xPunch
_( (XAV) Neck Breaker In-Air⬅️ or ➡️ + 2xKick

_) (X──) Rainbow Sobat ⬅️ or ➡️ + Medium Kick
_) (─AV) Rainbow Sobat ➡️ + Medium Kick
_) (XAV) Flying Body Attack jump in a diagonal direction ⬇️ + Strong Punch
_) (XAV) Knee Drop jump in a diagonal direction ⬇️ + Weak Kick

_@ (XAV) Flying Peach ⬇️ ↙️ ⬅️ + Punch
_@ (XAV) Shooting Peach ⬇️ ↙️ ⬅️ + Kick
_@ (XAV) Paradise Hold 🔄 + Punch
_@ (XAV) Daydream Headlock 🔄 + Kick, Tap Kick
_@ (XAV) Wingless Airplane In-Air➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick

_* (─A─) Heavenly Dynamite 🔄 🔄 + Punch, Tap Punch
_* (─A─) Rainbow Hip Rush ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (XA─) Sardine's Beach Special ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (XA─) ^!Hashiri [Hold ⬅️ ] or [Hold ➡️ ]
_* (XA─) ^!Dageki~J. Ocean Drop Kick Weak Punch
_* (XA─) ^!Dageki~Mika Sliding Medium Punch
_* (XA─) ^!Dageki~Mika Lariat Strong Punch
_* (XA─) ^!Moonsault Press Punch or _N
_* (XA─) ^!Missile Kick Kick
_* (XA─) ^!Paradise Hold [Hold ⬅️ ] or [Hold ➡️ ] + Punch
_* (XA─) ^!Wingless Airplane ⬅️ or ➡️ + Kick
_* (XA─) ^!Tobikoshi Kick or run towards opponent
_* (XA─) ^!Haigotori Tap Punch or Kick
_* (XA─) ^!Enzui Lariat Punch
_* (XA─) ^!Enzui Drop Kick Kick
_* (XA─) ^!Rainbow Suplex ⬅️ or ➡️ + Punch
_* (XA─) ^!Daydream Headlock ⬅️ or ➡️ + Kick

- CAMMY WHITE -


_( (XAV) Hooligan Suplex ⬅️ or ➡️ + 2xPunch
_( (XAV) Frankensteiner ⬅️ or ➡️ + 2xKick
_( (XAV) Flying Neck Hunt In-Air⬅️ or ➡️ + 2xPunch
_( (XAV) Air Frankensteiner In-Air⬅️ or ➡️ + 2xKick

_) (X──) Doujioshi SP Weak KickWeak Kick + Strong Punch
_) (X──) Doujioshi SP ⬇️ + Weak KickWeak Kick + Strong Punch
_) (X──) Doujioshi SP ⬇️ + Weak Kick⬇️ + Weak Kick + Strong Punch
_) (──V) Variable Attacks ⬅️ + Weak Punch or Medium Punch or Strong Punch or Weak Kick or Medium Kick or Strong Kick

_@ (XAV) Spiral Arrow ⬇️ ↘️ ➡️ + Kick
_@ (XAV) Cannon Spike ➡️ ⬇️ ↘️ + Kick
_@ (XAV) Hooligan Combination ↙️ ⬇️ ↘️ ➡️ ↗️ + Punch (Kick to cancel)
_@ (XAV) ^!Razor Edge Slicer _N
_@ (XAV) ^!Fatal Leg Twister close to opponent's head ⬅️ or ➡️ + Kick
_@ (XAV) ^!Cross Scissor Pressure close to opponent's feet ⬅️ or ➡️ + Kick
_@ (XA─) Axle Spin Knuckle ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (──V) Cannon Strike jump in a forward direction ⬇️ ↙️ ⬅️ + Kick
_@ (──V) Cannon Revenge ⬇️ ↙️ ⬅️ + Punch (reverse jump)

_* (XA─) Spin Drive Smasher ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (─A─) Reverse Shaft Breaker ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick, Tap Kick
_* (─A─) Killer Bee Assault [Hold ↙️ ] ↘️ ↙️ ↗️ + Kick

- CHUN-LI -


_( (XAV) Koshuu Tou ⬅️ or ➡️ + 2xPunch
_( (XAV) Ryuusei Raku In-Air⬅️ or ➡️ + 2xPunch

_) (X──) Doujioshi SP Weak PunchWeak Kick + Strong Punch
_) (XAV) Kouhou Kaiten Kyaku ↘️ + Medium Kick
_) (XAV) Kaku Kyaku Raku ↘️ + Strong Kick
_) (XAV) Yousou Kyaku In-Air⬇️ + Medium Kick
_) (XAV) Sankaku Tobi jump against the wall ➡️
_) (──V) Variable Attacks ⬅️ + Strong Punch or Medium Kick or Strong Kick

_@ (XAV) Hyakuretsu Kyaku Tap Kick
_@ (─AV) Kikou Ken ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (─AV) Sen'en Shuu ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (X──) Tenshou Kyaku as reversal [Hold ⬇️ ] ⬆️ + Kick
_@ (─AV) Tenshou Kyaku [Hold ⬇️ ] ⬆️ + Kick
_@ (X──) Sou Hakkei [Hold ⬅️ ] ➡️ + Punch
_@ (X──) Spinning Bird Kick (In-Air)[Hold ⬅️ ] ➡️ + Kick

_* (─A─) Kikou Shou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (XA─) Houyoku Sen [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick
_* (─A─) Hazan Tenshou Kyaku [Hold ↙️ ] ↘️ ↙️ ↗️ + Kick

- SAKURA KASUGANO -


_( (XAV) Sakura-jime ⬅️ or ➡️ + 2xPunch
_( (XAV) Sailor Shoot ⬅️ or ➡️ + 2xKick
_( (XAV) Sailor Fly In-Air⬅️ or ➡️ + 2xKick

_) (XAV) Flower Kick ➡️ + Medium Kick
_) (X──) Doujioshi SP ⬇️ + Weak KickWeak Kick + Strong Punch
_) (X──) Doujioshi SP ⬇️ + Weak Kick⬇️ + Weak Kick + Strong Punch
_) (──V) Variable Attacks ⬅️ + Medium Punch or Strong Punch or Strong Kick

_@ (XAV) Hadou Ken ⬇️ ↘️ ➡️ + Punch, Tap Punch
_@ (XAV) Shou'ou Ken ➡️ ⬇️ ↘️ + Punch
_@ (XAV) Shunpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_@ (─AV) Sakura Otoshi ➡️ ⬇️ ↘️ + Kick, Tap Punch

_* (XA─) Midare Zakura ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (─A─) Shinkuu Hadou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (─A─) Haru Ichiban ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick

- ROSE -


_( (XAV) Soul Drain ⬅️ or ➡️ + 2xPunch
_( (XAV) Soul Fade In-Air⬅️ or ➡️ + 2xPunch

_) (─AV) Soul-piette ➡️ + Strong Kick
_) (XAV) Sliding ↘️ + Medium Kick
_) (──V) Variable Attacks ⬅️ + Medium Punch or Strong Punch or Medium Kick or Strong Kick

_@ (XAV) Soul Spark ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (XAV) Soul Throw ➡️ ⬇️ ↘️ + Punch
_@ (XAV) Soul Reflect-absorb ⬇️ ↙️ ⬅️ + Weak Punch (absorb projectile) (damage increased for next Soul Spark)
_@ (XAV) Soul Reflect-straight ⬇️ ↙️ ⬅️ + Medium Punch (reflect projectile)
_@ (XAV) Soul Reflect-upward ⬇️ ↙️ ⬅️ + Strong Punch (reflect projectile)
_@ (XAV) Soul Spiral ⬇️ ↘️ ➡️ + Kick

_* (XA─) Aura Soul Throw ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (─A─) Aura Soul Spark ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
_* (─A─) Soul Illusion ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

- M. BISON -


_( (XAV) Death Suplex ⬅️ or ➡️ + 2xPunch
_( (XAV) Psycho Fall In-Air⬅️ or ➡️ + 2xPunch

_) (──V) Variable Attacks ⬅️ + Medium Punch or Strong Punch or Medium Kick or Strong Kick

_@ (X──) Psycho Crusher [Hold ⬅️ ] ➡️ + Punch
_@ (─AV) Psycho Shot [Hold ⬅️ ] ➡️ + Punch
_@ (XAV) Double Knee Press [Hold ⬅️ ] ➡️ + Kick
_@ (XAV) Head Press [Hold ⬇️ ] ⬆️ + Kick (⬅️ or ➡️ to move)
_@ (XAV) ^!Somersault Skull Diver Punch
_@ (XAV) Somersault Skull Diver [Hold ⬇️ ] ⬆️ + Punch, Punch
_@ (─AV) Warp ⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + 3xPunch or 3xKick

_* (XA─) Psycho Crusher [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch
_* (─A─) Knee Press Nightmare [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick

- SECRET CHARACTERS -


_` Play as Balrog
Needs a Red Title Screen.
At the Character Select Screen,
put the cursor on Karin for 5 seconds,
move to any Random Select Square Hold Taunt and press Punch or Kick.

_` Play as Juli
Needs a Red Title Screen.
At the Character Select Screen,
put the cursor on Karin for 5 seconds,
move to left or right Random Select Square [Hold ⬅️ ] or [Hold ➡️ ] and press Punch or Kick.

_` Play as Juni
Needs a Red Title Screen.
At the Character Select Screen,
put the cursor on Karin for 5 seconds,
move to top or bottom Random Select Square [Hold ⬆️ ] or [Hold ⬇️ ] and press Punch or Kick.

- BALROG -


_( (XAV) Head Bomber ⬅️ or ➡️ + 2xPunch
_( (XAV) Air Head Bomber In-Air⬅️ or ➡️ + 2xPunch

_) (X──) Doujioshi SP Weak PunchWeak Punch + Strong Punch
_) (X──) Doujioshi SP Weak Punch⬇️ + Weak Punch + Strong Punch
_) (──V) Variable Attacks ⬅️ + Medium Punch or Strong Punch or Medium Kick or Strong Kick

_@ (XAV) Dash Straight-high [Hold ⬅️ ] ➡️ + Punch
_@ (─AV) Dash Straight-low [Hold ⬅️ ] ↘️ + Punch
_@ (XAV) Dash Upper-high [Hold ⬅️ ] ➡️ + Kick
_@ (─AV) Dash Upper-low [Hold ⬅️ ] ↘️ + Kick
_@ (─A─) Buffalo Head as reversal [Hold ⬇️ ] ⬆️ + Punch
_@ (──V) Buffalo Head [Hold ⬇️ ] ⬆️ + Punch
_@ (XAV) Turn Punch Hold 3xPunch or 3xKick

_* (X──) Crazy Buffalo [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch or Kick
_* (X──) ^!Crazy Straight Hold Punch
_* (X──) ^!Crazy Upper Hold Kick
_* (─A─) Crazy Buffalo [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch
_* (─A─) ^!Crazy Straight Hold Punch
_* (─A─) ^!Crazy Upper Hold Kick
_* (─A─) Gigaton Blow (^M) [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick

- JULI -


_( (XAV) Hooligan Suplex ⬅️ or ➡️ + 2xPunch
_( (XAV) Frankensteiner ⬅️ or ➡️ + 2xKick
_( (XAV) Flying Neck Hunt In-Air⬅️ or ➡️ + 2xPunch
_( (XAV) Air Frankensteiner In-Air⬅️ or ➡️ + 2xKick

_) (X──) Doujioshi SP Weak KickWeak Kick + Strong Punch
_) (XAV) Falling Arc ➡️ + Medium Kick
_) (X──) Doujioshi SP ⬇️ + Weak KickWeak Kick + Strong Punch
_) (X──) Doujioshi SP ⬇️ + Weak Kick⬇️ + Weak Kick + Strong Punch

_@ (XAV) Sniping Arrow ⬇️ ↘️ ➡️ + Kick
_@ (XAV) Cannon Spike ➡️ ⬇️ ↘️ + Kick
_@ (XAV) Axel Spin Knuckle ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch

_* (─A─) Spin Drive Smasher ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (XA─) Reverse Shaft Breaker ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick, Tap Kick

_` The following moves only work in Dramatic Battle Mode and must have Juni as partner:

_) (XAV) Psycho Charge Beta 3xKick (restores life)
_) (XAV) Psycho Charge Gamma only CPU can use this move

_* (─A─) Psycho Rolling ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (─A─) Death Cross Dancing (^M) Weak PunchWeak Punch➡️ Weak KickStrong Punch

- JUNI -


_( (XAV) Hooligan Suplex ⬅️ or ➡️ + 2xPunch
_( (XAV) Frankensteiner ⬅️ or ➡️ + 2xKick
_( (XAV) Flying Neck Hunt In-Air⬅️ or ➡️ + 2xPunch
_( (XAV) Air Frankensteiner In-Air⬅️ or ➡️ + 2xKick

_) (X──) Doujioshi SP Weak KickWeak Kick + Strong Punch
_) (XAV) Falling Arc ➡️ + Medium Kick
_) (X──) Doujioshi SP ⬇️ + Weak KickWeak Kick + Strong Punch
_) (X──) Doujioshi SP ⬇️ + Weak Kick⬇️ + Weak Kick + Strong Punch
_) (X──) Psycho Shield blocking an attack ➡️ + 3xPunch
_) (─AV) Psycho Shield (In-Air) blocking an attack ➡️ + 3xPunch

_@ (XAV) Spiral Arrow (In-Air)[Hold ⬅️ ] ➡️ + Kick
_@ (XAV) Cannon Spike [Hold ⬇️ ] ⬆️ + Kick
_@ (XAV) Mach Slide ⬇️ ↘️ ➡️ + Kick
_@ (XAV) Cannon Strike jump in a forward direction ⬇️ ↘️ ➡️ + Kick
_@ (XAV) Hooligan Combination ↙️ ⬇️ ↘️ ➡️ ↗️ + Punch (Kick to cancel)
_@ (XAV) ^!Razor Edge Slicer _N
_@ (XAV) ^!Fatal Leg Twister close to opponent's head ⬅️ or ➡️ + Kick
_@ (XAV) ^!Cross Scissor Pressure close to opponent's feet ⬅️ or ➡️ + Kick
_@ (XAV) Earth Direct 🔄 + Punch

_* (XA─) Psycho Streak [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch
_* (─A─) Spin Drive Smasher [Hold ↙️ ] ↘️ ↙️ ↗️ + Kick

_` The following moves only work in Dramatic Battle Mode and must have Juli as partner:

_) (XAV) Psycho Charge Alpha 3xPunch (charge Super Bar)

_* (─A─) Psycho Rolling ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (─A─) Death Cross Dancing (^M) Weak PunchWeak Punch➡️ Weak KickStrong Punch

- CHEATS -


_` Title Color Chart
- Cream - (default color)
- Green - Classical Mode
- Red - Unlock secret characters
- Dark Blue - Mazi Mode
- Purple - Saikyou Mode
- Light Blue - Can select the 3 Battle Modes

_` Classic Mode
You needs a Green Title Screen
After insert a coin Hold Strong Punch + Strong Kick and press Taunt.

_` Mazi Mode
You needs a Dark Blue Title Screen
After insert a coin Hold Medium Punch + Medium Kick and press Taunt.

_` Saikyo Mode
You needs a Purple Title Screen
After insert a coin Hold Weak Punch + Weak Kick and press Taunt.

_` Final Battle Mode
You needs a Light Blue Title Screen
After select a ISM Hold Weak Punch + Medium Kick + Strong Punch + Taunt.

_` Dramatic Battle Mode
You needs a Light Blue Title Screen
After insert a coin Hold 3xKick and press Taunt.

_` Survival Mode
You needs a Light Blue Title Screen
After insert a coin Hold 3xPunch and press Taunt.

_` Green Color Title (Operator's Code)
At the Test Mode, go into COLOR and,
press Weak Kick on player 1,
press Strong Kick on player 2,
press Medium Punch on player 1,
press Medium Punch on player 2,
press ⬆️ Taunt + Weak Punch on player 1.
You will see "TRADITIONAL FIGHT BEGINS" on screen.
After that, exit the Test Mode, insert a coin, Hold Taunt and reset the machine.

_` Red Color Title (Operator's Code)
At the Test Mode, go into INPUT and,
press Weak PunchWeak Punch➡️ Weak KickStrong PunchTaunt + Weak Punch on player 1.
You will see "HERE COME NEW CHALLENGERS" on screen.
After that, exit the Test Mode, insert a coin, Hold Taunt and reset the machine.

_` Purple Color Title (Operator's Code)
At the Test Mode, go into GAME DATA and,
press ➡️ ⬇️ on player 2,
press ⬅️ on player 1,
press Strong Kick on player 2,
press ➡️ ⬇️ on player 1,
press Weak Punch on player 2,
press ⬆️ Taunt + Weak Punch on player 1.
You will see "ENJOY NEW FIGHTING STYLE" on screen.
After that, exit the Test Mode, insert a coin, Hold Taunt and reset the machine.