Street Fighter Alpha 2 (Euro 960229) (1996)


Street Fighter Alpha 2 © 1996 Capcom
Street Fighter Zero 2
Last update by: Fabricio Coroquer (Made by: Procyon)
- CONTROLS -
Weak Punch
Medium Punch
Strong Punch
Weak Kick
Medium Kick
Strong Kick
Taunt
- HOW TO PLAY -
_( Normal Throws
_) Command Moves
_@ Special Moves
_* Super Combos (needs 1LV of Super Bar) (can use 2xPunch or 2xKick for 2LVs and 3xPunch or 3xKick for 3LVs)
- COMMON COMMANDS -
_) Tech Hit when thrown ⬅️ or ➡️ + Strong Punch or Strong Kick (not for 'SF2 Versions)
_) Safe Roll landing after hit ⬅️ ↙️ ⬇️ + Punch or Kick (not for 'SF2 Versions)
_) Alpha Counter (1LV) blocking an attack ⬅️ ↙️ ⬇️ + Punch or Kick
_* Custom Combo (1LV) (In-Air)2xPunch + Kick or 2xKick + Punch
- RYU -
_( Seoi Nage ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Tomoe Nage ⬅️ or ➡️ + Medium Kick or Strong Kick
_) Sakotsu Wari ➡️ + Medium Punch
_) Senpuu Kyaku ➡️ + Medium Kick
_@ Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ Hadou no Kamae ⬇️ ↘️ ➡️ + Taunt
_@ Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ Tatsumaki Senpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_* Shinkuu Hadou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Shinkuu Tatsumaki Senpuu Kyaku ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
- KEN MASTERS -
_( Jigoku Guruma ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Tsukami Hiza Geri ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Jigoku Fuusha In-Air⬅️ or ➡️ + Medium Punch or Strong Punch
_) Inazuma Kakato Wari ➡️ + Medium Kick
_@ Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ Tatsumaki Senpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_@ Zenpou Tenshin ⬇️ ↙️ ⬅️ + Punch
_@ Zentou ⬇️ ↘️ ➡️ + Taunt
_* Shouryuu Reppa ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Shinryuu Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick, Tap Kick
- DHALSIM -
_( Yoga Smash ⬅️ or ➡️ + Medium Punch
_( Yoga Throw ⬅️ or ➡️ + Strong Punch
_) Yoga Palm ➡️ + Weak Punch
_) Yoga Shock ⬅️ + Hold Weak Punch
_) Shutou Chop ⬅️ + Medium Punch
_) Yoga Headbutt ⬅️ + Strong Punch
_) Short Mid Kick ⬅️ + Weak Kick
_) Short High Kick ⬅️ + Medium Kick
_) Yoga Knee Kick ⬅️ + Strong Kick
_) Short Mid Punch ↙️ + Punch
_) Short Low Kick ↙️ + Kick
_) Kuuchuu Chouhatsu In-AirTaunt
_) Air Short Punch In-Air⬅️ + Punch
_) Air Short Kick In-Air⬅️ + Kick
_) Drill Zutsuki In-Air⬇️ + Strong Punch
_) Drill Kick In-Air⬇️ + Kick
_@ Yoga Fire ⬇️ ↘️ ➡️ + Punch
_@ Yoga Flame ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ Yoga Blast ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Yoga Teleport (In-Air)⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + 3xPunch or 3xKick
_@ Yoga Escape landing after hit ⬅️ ↙️ ⬇️ + Kick
_* Yoga Inferno ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Yoga Strike ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
- ZANGIEF -
_( Brain Buster ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Kamitsuki ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Stomach Claw ↘️ + Medium Punch or Strong Punch
_) Dynamite Kick ↙️ + Medium Kick
_) Russian Kick ↙️ + Strong Kick
_) Body Press jump in a diagonal direction ⬇️ + Strong Punch
_) Double Knee Drop jump in a diagonal direction ⬇️ + Weak Kick or Medium Kick
_) Headbutt In-Air⬆️ + Medium Punch or Strong Punch
_@ Double Lariat 3xPunch (⬅️ or ➡️ to move)
_@ Quick Double Lariat 3xKick (⬅️ or ➡️ to move)
_@ Screw Piledriver 🔄 + Punch
_@ Flying Powerbomb 🔄 + Kick
_@ Atomic Suplex close 🔄 + Kick
_@ Banishing Flat ➡️ ⬇️ ↘️ + Punch
_* Final Atomic Buster 🔄 🔄 + Punch
_* Aerial Russian Slam ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
- CHARLIE -
_( Dragon Suplex ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Knee Gatling ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Flying Buster Drop In-Air⬅️ or ➡️ + Medium Punch or Strong Punch
_) Spinning Back Knuckle ➡️ + Strong Punch
_) Jump Sobat ⬅️ or ➡️ + Medium Kick
_) Step Kick ⬅️ or ➡️ + Strong Kick
_@ Sonic Boom [Hold ⬅️ ] ➡️ + Punch
_@ Somersault Shell [Hold ⬇️ ] ⬆️ + Kick
_* Sonic Break [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch, Tap Punch
_* Crossfire Blitz [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick
_* Somersault Justice [Hold ↙️ ] ↘️ ↙️ ↗️ + Kick
- SAGAT -
_( Tiger Rage ⬅️ or ➡️ + Medium Punch or Strong Punch
_@ Tiger Shot ⬇️ ↘️ ➡️ + Punch or Kick
_@ Tiger Blow ➡️ ⬇️ ↘️ + Punch
_@ Tiger Crush ➡️ ⬇️ ↘️ + Kick
_* Tiger Cannon ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Tiger Genocide ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* Tiger Raid ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
- ADON -
_( Jaguar Carry ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Jaguar Slam ⬅️ or ➡️ + Medium Kick or Strong Kick
_) Jaguar Crunch ➡️ + Medium Punch
_) Jutting Kick ↘️ + Medium Kick
_@ Jaguar Kick ⬇️ ↘️ ➡️ + Kick
_@ Rising Jaguar ➡️ ⬇️ ↘️ + Kick
_@ Jaguar Tooth ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* Jaguar Varied Assault ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* ^!Jaguar Thousand (^M) Tap Punch
_* ^!Jaguar Assassin (^M) Tap Kick
_* Jaguar Revolver ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
- GUY -
_( Seoi Nage ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Tsukami Nage ⬅️ or ➡️ + Medium Kick or Strong Kick
_( ^!Bushin-ryuu Seoi Nage ➡️ ↗️ ⬆️ ↖️ ⬅️ + Medium Punch or Strong Punch
_( Izuna Otoshi In-Air⬅️ or ➡️ + Medium Punch or Strong Punch
_) Kubi Kudaki ➡️ + Medium Punch
_) Kamaitachi ↘️ + Strong Kick
_) Hiji Otoshi In-Air⬇️ + Medium Punch
_) Sankaku Tobi jump against the wall ➡️
_@ Forward Leap ⬇️ ↘️ ➡️ + Punch
_@ ^!Bushin Izuna Otoshi close Punch
_@ ^!Izuna no Hiji Otoshi not too close Punch
_@ Houzantou ⬇️ ↙️ ⬅️ + Punch
_@ Hayagake~Kyuuteishi ⬇️ ↘️ ➡️ + Weak KickKick
_@ Hayagake~Kage Sukui ⬇️ ↘️ ➡️ + Medium KickKick
_@ Hayagake~Kubikari ⬇️ ↘️ ➡️ + Strong KickKick
_@ Bushin Senpuu Kyaku ⬇️ ↙️ ⬅️ + Kick
_@ Bushin Gokusa Ken close Weak PunchMedium PunchStrong PunchStrong Kick
_* Bushin Hassou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Bushin Gourai Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
- GEN -
SOU-RYUU STYLE
_( Juraku ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Houzen ⬅️ or ➡️ + Medium Kick or Strong Kick
_) Ansatsu Ken (In-Air)3xKick (to "KI-RYUU STYLE")
_@ Hyakurenkou Tap Punch
_@ Gekirou ➡️ ⬇️ ↘️ + Kick, Tap Kick
_* Zan'ei ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Shitenshuu ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
KI-RYUU STYLE
_( Juraku ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Houzen ⬅️ or ➡️ + Medium Kick or Strong Kick
_) Ansatsu Ken (In-Air)3xPunch (to "SOU-RYUU STYLE")
_) Uken~Shakudan In-AirStrong KickStrong Kick
_@ Jasen [Hold ⬅️ ] ➡️ + Punch
_@ Ouga [Hold ⬇️ ] ⬆️ + Kick (⬅️ to cancel)
_@ ^!Short Kick _N
_@ ^!Long Kick ➡️
_@ ^!Stomp Kick ⬆️ (⬆️ to cancel)
_@ ^!Left Kick ⬅️
_@ ^!Right Kick ➡️
_* Kouga In-Air⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_* ^!Left Kick Weak Kick
_* ^!Stomp Kick Medium Kick
_* ^!Right Kick Strong Kick
_* Jakouha ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
- ROLENTO SCHUGERG -
_( Colonel Carrier ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Deadly Package ⬅️ or ➡️ + Medium Kick or Strong Kick
_) High Jump ⬇️ ⬆️
_) Fake Rod ➡️ + Medium Kick
_) Spike Rod In-Air⬇️ + Medium Kick
_) Trick Landing In-Air landing ⬅️ or ➡️ + 3xKick
_@ Patroit Circle ⬇️ ↘️ ➡️ + Punch (x3)
_@ Stinger ➡️ ⬇️ ↘️ + Kick, Punch or Kick
_@ Mekong Delta Air Raid ⬇️ ↙️ ⬅️ + Punch, Punch
_@ Mekong Delta Escape ⬇️ ↙️ ⬅️ + Kick, ⬅️ or ➡️ + Punch
_@ Mekong Delta Attack 3xPunch, Punch
_* Mine Sweeper ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
_* Take No Prisoner ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
- BIRDIE -
_( Bull Spike ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Bad Throw ⬅️ or ➡️ + Medium Kick or Strong Kick
_) Bull Drop ➡️ + Strong Kick
_) Body Slam In-Air⬇️ + Strong Punch
_@ Murderer Chain 🔄 + Punch
_@ Bandit Chain 🔄 + Kick
_@ Bull Head [Hold ⬅️ ] ➡️ + Punch
_@ Bull Horn Hold 2xPunch or 2xKick
_* The Birdie [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch
_* Bull Revenger ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch or Kick
- SODOM -
_( Shogun Throw ⬅️ or ➡️ + Medium Punch or Strong Punch or Medium Kick or Strong Kick
_@ Jigoku Scrape ⬇️ ↘️ ➡️ + Punch
_@ Shiraha Catch ➡️ ⬇️ ↘️ + Kick (reverse jump)
_@ Butsumetsu Buster 🔄 + Punch
_@ Daikyou Burning 🔄 + Kick
_@ Kouten Okiagari landing after hit ➡️ ↘️ ⬇️ + Punch
_@ Tengu Walking landing after hit ⬅️ ↙️ ⬇️ + Kick
_* Meido no Miyage ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Ten Chuu Satsu 🔄 🔄 + Punch
- AKUMA -
_( Seoi Nage ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Tomoe Nage ⬅️ or ➡️ + Medium Kick
_( Jigoku Guruma ⬅️ or ➡️ + Strong Kick
_) Zugai Hassatsu ➡️ + Medium Punch
_) Senpuu Kyaku ➡️ + Medium Kick
_) Tenma Kuujin Kyaku jump in a forward direction ⬇️ + Medium Kick
_@ Gou Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ Zankuu Hadou Ken In-Air⬇️ ↘️ ➡️ + Punch
_@ Shakunetsu Hadou Ken ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ Gou Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ Tatsumaki Zankuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_@ Zenpou Tenshin ⬇️ ↙️ ⬅️ + Punch
_@ Hyakki Shuu ⬇️ ↘️ ➡️ ↗️ + Punch
_@ ^!Hyakki Gou Zan _N
_@ ^!Hyakki Gou Shou Punch
_@ ^!Hyakki Gou Sen Kick
_@ ^!Hyakki Gou Sai close ⬅️ or ➡️ + Punch
_@ ^!Hyakki Gou Tsui opponent in air, close ⬅️ or ➡️ + Kick
_@ Ashura Senkuu ⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + 3xPunch or 3xKick
_* Messatsu Gou Hadou ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* Messatsu Gou Shouryuu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Tenma Gou Zankuu In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Shun Goku Satsu (^M) Weak PunchWeak Punch➡️ Weak KickStrong Punch
- DAN HIBIKI -
_( Seoi Nage ⬅️ or ➡️ + Medium Punch or Strong Punch
_) Kuuchuu Chouhatsu In-AirTaunt
_) Shagami Chouhatsu [Hold ⬇️ ] + Taunt
_@ Gadou Ken ⬇️ ↘️ ➡️ + Punch
_@ Kouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ Dankuu Kyaku ⬇️ ↙️ ⬅️ + Kick
_@ Zenten Chouhatsu ⬇️ ↘️ ➡️ + Taunt
_@ Kouten Chouhatsu ⬇️ ↙️ ⬅️ + Taunt
_* Shinkuu Gadou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Hisshou Burai Ken ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_* Kouryuu Rekka ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* Chouhatsu Densetsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Taunt
- CHUN-LI -
_( Koshuu Tou ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Ryuusei Raku In-Air⬅️ or ➡️ + Medium Punch or Strong Punch
_) Kaku Kyaku Raku ↘️ + Strong Kick
_) Yousou Kyaku In-Air⬇️ + Medium Kick
_) Sankaku Tobi jump against the wall ➡️
_@ Hyakuretsu Kyaku Tap Kick
_@ Kikou Ken ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ Sen'en Shuu ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Tenshou Kyaku [Hold ⬇️ ] ⬆️ + Kick
_* Kikou Shou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Houyoku Sen [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick
_* Hazan Tenshou Kyaku [Hold ↙️ ] ↘️ ↙️ ↗️ + Kick
- SAKURA KASUGANO -
_( Sakura-jime ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Sailor Shoot ⬅️ or ➡️ + Medium Kick or Strong Kick
_) Flower Kick ➡️ + Medium Kick
_@ Hadou Ken ⬇️ ↘️ ➡️ + Punch, Tap Punch
_@ Shou'ou Ken ➡️ ⬇️ ↘️ + Punch
_@ Shunpuu Kyaku ⬇️ ↙️ ⬅️ + Kick
_* Shinkuu Hadou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Haru Ichiban ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_* Midare Zakura ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
- ROSE -
_( Soul Drain ⬅️ or ➡️ + Medium Punch or Strong Punch
_) Sliding ↘️ + Medium Kick
_@ Soul Spark ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ Soul Throw ➡️ ⬇️ ↘️ + Punch
_@ Soul Reflect-absorb ⬇️ ↙️ ⬅️ + Weak Punch (absorb projectile) (damage increased for next Soul Spark)
_@ Soul Reflect-straight ⬇️ ↙️ ⬅️ + Medium Punch (reflect projectile)
_@ Soul Reflect-upward ⬇️ ↙️ ⬅️ + Strong Punch (reflect projectile)
_@ Soul Spiral ⬇️ ↘️ ➡️ + Kick
_* Aura Soul Spark ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
_* Aura Soul Throw ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Soul Illusion ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
- M. BISON -
_( Death Suplex ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Psycho Fall In-Air⬅️ or ➡️ + Medium Punch or Strong Punch
_@ Psycho Shot [Hold ⬅️ ] ➡️ + Punch
_@ Double Knee Press [Hold ⬅️ ] ➡️ + Kick
_@ Head Press [Hold ⬇️ ] ⬆️ + Kick (⬅️ or ➡️ to move)
_@ ^!Somersault Skull Diver Punch
_@ Somersault Skull Diver [Hold ⬇️ ] ⬆️ + Punch, Punch
_@ Warp ⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + 3xPunch or 3xKick
_* Psycho Crusher [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch
_* Knee Press Nightmare [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick
- SECRET CHARACTERS -
_` Play as Chun-Li 'SF2 Outfit
At the Character select Screen, put the cursor on Chun-Li Hold Taunt for 5 seconds and press Punch or Kick.
_` Play as Evil Ryu (USA only)
At the Character Select Screen, put the cursor on Ryu and press Taunt➡️ ⬆️ ⬇️ ⬅️ , Hold Taunt, then press Punch or Kick.
_` Play as Dhalsim 'SF2 (USA only)
At the Character Select Screen, put the cursor on Dhalsim and press Taunt⬅️ ⬇️ ➡️ ⬆️ , Hold Taunt, then press Punch or Kick.
_` Play as Zangief 'SF2 (USA only)
At the Character Select Screen, put the cursor on Zangief and press Taunt⬇️ ⬅️ ⬅️ ⬅️ ⬅️ ⬆️ ⬆️ ➡️ ➡️ ➡️ ➡️ ⬇️ , Hold Taunt, then press Punch or Kick.
- CHUN-LI 'SF2 OUTFIT -
_( Koshuu Tou ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Ryuusei Raku In-Air⬅️ or ➡️ + Medium Punch or Strong Punch
_) Kaku Kyaku Raku ↘️ + Strong Kick
_) Yousou Kyaku In-Air⬇️ + Medium Kick
_) Sankaku Tobi jump against the wall ➡️
_@ Hyakuretsu Kyaku Tap Kick
_@ Kikou Ken [Hold ⬅️ ] ➡️ + Punch
_@ Sen'en Shuu ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Tenshou Kyaku [Hold ⬇️ ] ⬆️ + Kick
_* Kikou Shou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Houyoku Sen [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick
_* Hazan Tenshou Kyaku [Hold ↙️ ] ↘️ ↙️ ↗️ + Kick
- EVIL RYU -
_( Seoi Nage ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Tomoe Nage ⬅️ or ➡️ + Medium Kick or Strong Kick
_) Sakotsu Wari ➡️ + Medium Punch
_) Senpuu Kyaku ➡️ + Medium Kick
_@ Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ Hadou no Kamae ⬇️ ↘️ ➡️ + Taunt
_@ Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ Tatsumaki Senpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_@ Ashura Senkuu ⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + 3xPunch or 3xKick
_* Shinkuu Hadou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Shinkuu Tatsumaki Senpuu Kyaku ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_* Messatsu Gou Shouryuu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* Shun Goku Satsu (^M) Weak PunchWeak Punch➡️ Weak KickStrong Punch
- DHALSIM 'SF2 -
_( Yoga Smash ⬅️ or ➡️ + Medium Punch
_( Yoga Throw ⬅️ or ➡️ + Strong Punch
_) Drill Zutsuki In-Air⬇️ + Strong Punch
_) Drill Kick In-Air⬇️ + Strong Kick
_@ Yoga Fire ⬇️ ↘️ ➡️ + Punch
_@ Yoga Flame ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
- ZANGIEF 'SF2 -
_( Brain Buster ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Kamitsuki ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Stomach Claw ↘️ + Medium Punch or Strong Punch
_) Body Press jump in a diagonal direction ⬇️ + Strong Punch
_) Double Knee Drop jump in a diagonal direction ⬇️ + Weak Kick or Medium Kick
_) Headbutt In-Air⬆️ + Medium Punch or Strong Punch
_@ Double Lariat 3xPunch (⬅️ or ➡️ to move)
_@ Screw Piledriver 🔄 + Punch
- CHEATS -
_` 3rd Outfit
At Character Select Screen, select the character with 2xPunch.
_` 4th Outfit
At Character Select Screen, select the character with 2xKick.
_` Fight Mid-Boss
Win 5 rounds with Super Combo or Custom Combo,
don't lose a round.
_` Fight Shin Akuma
Win 3 rounds with Perfect,
win 3 rounds with Super Combo or Custom Combo,
don't lose a round.
_` Alternate Sodom Stage
Appears every 4096 matches
_` Stage Select
Start a 1P Game and after the match begins, the 2nd Player must join.
The player that join must put the cursor on the character whose want to choose stage Hold Taunt for 5 seconds, release Taunt, and choose any character.
_` Grass Stage
Start a 1P Game and after the match begins, the 2nd Player must join.
The player that join must put the cursor on Sagat Hold Taunt for 5 seconds, move the cursor for the chosen character and release Taunt.
_` Walterfall Stage
Start a 1P Game and after the match begins, the 2nd Player must join.
The player that join must put the cursor on M. Bison Hold Taunt for 5 seconds, move the cursor for the chosen character and release Taunt.
Street Fighter Zero 2
Last update by: Fabricio Coroquer (Made by: Procyon)
- CONTROLS -
Weak Punch
Medium Punch
Strong Punch
Weak Kick
Medium Kick
Strong Kick
Taunt
- HOW TO PLAY -
_( Normal Throws
_) Command Moves
_@ Special Moves
_* Super Combos (needs 1LV of Super Bar) (can use 2xPunch or 2xKick for 2LVs and 3xPunch or 3xKick for 3LVs)
- COMMON COMMANDS -
_) Tech Hit when thrown ⬅️ or ➡️ + Strong Punch or Strong Kick (not for 'SF2 Versions)
_) Safe Roll landing after hit ⬅️ ↙️ ⬇️ + Punch or Kick (not for 'SF2 Versions)
_) Alpha Counter (1LV) blocking an attack ⬅️ ↙️ ⬇️ + Punch or Kick
_* Custom Combo (1LV) (In-Air)2xPunch + Kick or 2xKick + Punch
- RYU -
_( Seoi Nage ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Tomoe Nage ⬅️ or ➡️ + Medium Kick or Strong Kick
_) Sakotsu Wari ➡️ + Medium Punch
_) Senpuu Kyaku ➡️ + Medium Kick
_@ Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ Hadou no Kamae ⬇️ ↘️ ➡️ + Taunt
_@ Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ Tatsumaki Senpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_* Shinkuu Hadou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Shinkuu Tatsumaki Senpuu Kyaku ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
- KEN MASTERS -
_( Jigoku Guruma ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Tsukami Hiza Geri ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Jigoku Fuusha In-Air⬅️ or ➡️ + Medium Punch or Strong Punch
_) Inazuma Kakato Wari ➡️ + Medium Kick
_@ Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ Tatsumaki Senpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_@ Zenpou Tenshin ⬇️ ↙️ ⬅️ + Punch
_@ Zentou ⬇️ ↘️ ➡️ + Taunt
_* Shouryuu Reppa ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Shinryuu Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick, Tap Kick
- DHALSIM -
_( Yoga Smash ⬅️ or ➡️ + Medium Punch
_( Yoga Throw ⬅️ or ➡️ + Strong Punch
_) Yoga Palm ➡️ + Weak Punch
_) Yoga Shock ⬅️ + Hold Weak Punch
_) Shutou Chop ⬅️ + Medium Punch
_) Yoga Headbutt ⬅️ + Strong Punch
_) Short Mid Kick ⬅️ + Weak Kick
_) Short High Kick ⬅️ + Medium Kick
_) Yoga Knee Kick ⬅️ + Strong Kick
_) Short Mid Punch ↙️ + Punch
_) Short Low Kick ↙️ + Kick
_) Kuuchuu Chouhatsu In-AirTaunt
_) Air Short Punch In-Air⬅️ + Punch
_) Air Short Kick In-Air⬅️ + Kick
_) Drill Zutsuki In-Air⬇️ + Strong Punch
_) Drill Kick In-Air⬇️ + Kick
_@ Yoga Fire ⬇️ ↘️ ➡️ + Punch
_@ Yoga Flame ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ Yoga Blast ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Yoga Teleport (In-Air)⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + 3xPunch or 3xKick
_@ Yoga Escape landing after hit ⬅️ ↙️ ⬇️ + Kick
_* Yoga Inferno ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Yoga Strike ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
- ZANGIEF -
_( Brain Buster ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Kamitsuki ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Stomach Claw ↘️ + Medium Punch or Strong Punch
_) Dynamite Kick ↙️ + Medium Kick
_) Russian Kick ↙️ + Strong Kick
_) Body Press jump in a diagonal direction ⬇️ + Strong Punch
_) Double Knee Drop jump in a diagonal direction ⬇️ + Weak Kick or Medium Kick
_) Headbutt In-Air⬆️ + Medium Punch or Strong Punch
_@ Double Lariat 3xPunch (⬅️ or ➡️ to move)
_@ Quick Double Lariat 3xKick (⬅️ or ➡️ to move)
_@ Screw Piledriver 🔄 + Punch
_@ Flying Powerbomb 🔄 + Kick
_@ Atomic Suplex close 🔄 + Kick
_@ Banishing Flat ➡️ ⬇️ ↘️ + Punch
_* Final Atomic Buster 🔄 🔄 + Punch
_* Aerial Russian Slam ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
- CHARLIE -
_( Dragon Suplex ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Knee Gatling ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Flying Buster Drop In-Air⬅️ or ➡️ + Medium Punch or Strong Punch
_) Spinning Back Knuckle ➡️ + Strong Punch
_) Jump Sobat ⬅️ or ➡️ + Medium Kick
_) Step Kick ⬅️ or ➡️ + Strong Kick
_@ Sonic Boom [Hold ⬅️ ] ➡️ + Punch
_@ Somersault Shell [Hold ⬇️ ] ⬆️ + Kick
_* Sonic Break [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch, Tap Punch
_* Crossfire Blitz [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick
_* Somersault Justice [Hold ↙️ ] ↘️ ↙️ ↗️ + Kick
- SAGAT -
_( Tiger Rage ⬅️ or ➡️ + Medium Punch or Strong Punch
_@ Tiger Shot ⬇️ ↘️ ➡️ + Punch or Kick
_@ Tiger Blow ➡️ ⬇️ ↘️ + Punch
_@ Tiger Crush ➡️ ⬇️ ↘️ + Kick
_* Tiger Cannon ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Tiger Genocide ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* Tiger Raid ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
- ADON -
_( Jaguar Carry ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Jaguar Slam ⬅️ or ➡️ + Medium Kick or Strong Kick
_) Jaguar Crunch ➡️ + Medium Punch
_) Jutting Kick ↘️ + Medium Kick
_@ Jaguar Kick ⬇️ ↘️ ➡️ + Kick
_@ Rising Jaguar ➡️ ⬇️ ↘️ + Kick
_@ Jaguar Tooth ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* Jaguar Varied Assault ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* ^!Jaguar Thousand (^M) Tap Punch
_* ^!Jaguar Assassin (^M) Tap Kick
_* Jaguar Revolver ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
- GUY -
_( Seoi Nage ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Tsukami Nage ⬅️ or ➡️ + Medium Kick or Strong Kick
_( ^!Bushin-ryuu Seoi Nage ➡️ ↗️ ⬆️ ↖️ ⬅️ + Medium Punch or Strong Punch
_( Izuna Otoshi In-Air⬅️ or ➡️ + Medium Punch or Strong Punch
_) Kubi Kudaki ➡️ + Medium Punch
_) Kamaitachi ↘️ + Strong Kick
_) Hiji Otoshi In-Air⬇️ + Medium Punch
_) Sankaku Tobi jump against the wall ➡️
_@ Forward Leap ⬇️ ↘️ ➡️ + Punch
_@ ^!Bushin Izuna Otoshi close Punch
_@ ^!Izuna no Hiji Otoshi not too close Punch
_@ Houzantou ⬇️ ↙️ ⬅️ + Punch
_@ Hayagake~Kyuuteishi ⬇️ ↘️ ➡️ + Weak KickKick
_@ Hayagake~Kage Sukui ⬇️ ↘️ ➡️ + Medium KickKick
_@ Hayagake~Kubikari ⬇️ ↘️ ➡️ + Strong KickKick
_@ Bushin Senpuu Kyaku ⬇️ ↙️ ⬅️ + Kick
_@ Bushin Gokusa Ken close Weak PunchMedium PunchStrong PunchStrong Kick
_* Bushin Hassou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Bushin Gourai Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
- GEN -
SOU-RYUU STYLE
_( Juraku ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Houzen ⬅️ or ➡️ + Medium Kick or Strong Kick
_) Ansatsu Ken (In-Air)3xKick (to "KI-RYUU STYLE")
_@ Hyakurenkou Tap Punch
_@ Gekirou ➡️ ⬇️ ↘️ + Kick, Tap Kick
_* Zan'ei ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Shitenshuu ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
KI-RYUU STYLE
_( Juraku ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Houzen ⬅️ or ➡️ + Medium Kick or Strong Kick
_) Ansatsu Ken (In-Air)3xPunch (to "SOU-RYUU STYLE")
_) Uken~Shakudan In-AirStrong KickStrong Kick
_@ Jasen [Hold ⬅️ ] ➡️ + Punch
_@ Ouga [Hold ⬇️ ] ⬆️ + Kick (⬅️ to cancel)
_@ ^!Short Kick _N
_@ ^!Long Kick ➡️
_@ ^!Stomp Kick ⬆️ (⬆️ to cancel)
_@ ^!Left Kick ⬅️
_@ ^!Right Kick ➡️
_* Kouga In-Air⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_* ^!Left Kick Weak Kick
_* ^!Stomp Kick Medium Kick
_* ^!Right Kick Strong Kick
_* Jakouha ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
- ROLENTO SCHUGERG -
_( Colonel Carrier ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Deadly Package ⬅️ or ➡️ + Medium Kick or Strong Kick
_) High Jump ⬇️ ⬆️
_) Fake Rod ➡️ + Medium Kick
_) Spike Rod In-Air⬇️ + Medium Kick
_) Trick Landing In-Air landing ⬅️ or ➡️ + 3xKick
_@ Patroit Circle ⬇️ ↘️ ➡️ + Punch (x3)
_@ Stinger ➡️ ⬇️ ↘️ + Kick, Punch or Kick
_@ Mekong Delta Air Raid ⬇️ ↙️ ⬅️ + Punch, Punch
_@ Mekong Delta Escape ⬇️ ↙️ ⬅️ + Kick, ⬅️ or ➡️ + Punch
_@ Mekong Delta Attack 3xPunch, Punch
_* Mine Sweeper ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
_* Take No Prisoner ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
- BIRDIE -
_( Bull Spike ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Bad Throw ⬅️ or ➡️ + Medium Kick or Strong Kick
_) Bull Drop ➡️ + Strong Kick
_) Body Slam In-Air⬇️ + Strong Punch
_@ Murderer Chain 🔄 + Punch
_@ Bandit Chain 🔄 + Kick
_@ Bull Head [Hold ⬅️ ] ➡️ + Punch
_@ Bull Horn Hold 2xPunch or 2xKick
_* The Birdie [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch
_* Bull Revenger ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch or Kick
- SODOM -
_( Shogun Throw ⬅️ or ➡️ + Medium Punch or Strong Punch or Medium Kick or Strong Kick
_@ Jigoku Scrape ⬇️ ↘️ ➡️ + Punch
_@ Shiraha Catch ➡️ ⬇️ ↘️ + Kick (reverse jump)
_@ Butsumetsu Buster 🔄 + Punch
_@ Daikyou Burning 🔄 + Kick
_@ Kouten Okiagari landing after hit ➡️ ↘️ ⬇️ + Punch
_@ Tengu Walking landing after hit ⬅️ ↙️ ⬇️ + Kick
_* Meido no Miyage ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Ten Chuu Satsu 🔄 🔄 + Punch
- AKUMA -
_( Seoi Nage ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Tomoe Nage ⬅️ or ➡️ + Medium Kick
_( Jigoku Guruma ⬅️ or ➡️ + Strong Kick
_) Zugai Hassatsu ➡️ + Medium Punch
_) Senpuu Kyaku ➡️ + Medium Kick
_) Tenma Kuujin Kyaku jump in a forward direction ⬇️ + Medium Kick
_@ Gou Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ Zankuu Hadou Ken In-Air⬇️ ↘️ ➡️ + Punch
_@ Shakunetsu Hadou Ken ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ Gou Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ Tatsumaki Zankuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_@ Zenpou Tenshin ⬇️ ↙️ ⬅️ + Punch
_@ Hyakki Shuu ⬇️ ↘️ ➡️ ↗️ + Punch
_@ ^!Hyakki Gou Zan _N
_@ ^!Hyakki Gou Shou Punch
_@ ^!Hyakki Gou Sen Kick
_@ ^!Hyakki Gou Sai close ⬅️ or ➡️ + Punch
_@ ^!Hyakki Gou Tsui opponent in air, close ⬅️ or ➡️ + Kick
_@ Ashura Senkuu ⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + 3xPunch or 3xKick
_* Messatsu Gou Hadou ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* Messatsu Gou Shouryuu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Tenma Gou Zankuu In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Shun Goku Satsu (^M) Weak PunchWeak Punch➡️ Weak KickStrong Punch
- DAN HIBIKI -
_( Seoi Nage ⬅️ or ➡️ + Medium Punch or Strong Punch
_) Kuuchuu Chouhatsu In-AirTaunt
_) Shagami Chouhatsu [Hold ⬇️ ] + Taunt
_@ Gadou Ken ⬇️ ↘️ ➡️ + Punch
_@ Kouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ Dankuu Kyaku ⬇️ ↙️ ⬅️ + Kick
_@ Zenten Chouhatsu ⬇️ ↘️ ➡️ + Taunt
_@ Kouten Chouhatsu ⬇️ ↙️ ⬅️ + Taunt
_* Shinkuu Gadou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Hisshou Burai Ken ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_* Kouryuu Rekka ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* Chouhatsu Densetsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Taunt
- CHUN-LI -
_( Koshuu Tou ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Ryuusei Raku In-Air⬅️ or ➡️ + Medium Punch or Strong Punch
_) Kaku Kyaku Raku ↘️ + Strong Kick
_) Yousou Kyaku In-Air⬇️ + Medium Kick
_) Sankaku Tobi jump against the wall ➡️
_@ Hyakuretsu Kyaku Tap Kick
_@ Kikou Ken ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ Sen'en Shuu ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Tenshou Kyaku [Hold ⬇️ ] ⬆️ + Kick
_* Kikou Shou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Houyoku Sen [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick
_* Hazan Tenshou Kyaku [Hold ↙️ ] ↘️ ↙️ ↗️ + Kick
- SAKURA KASUGANO -
_( Sakura-jime ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Sailor Shoot ⬅️ or ➡️ + Medium Kick or Strong Kick
_) Flower Kick ➡️ + Medium Kick
_@ Hadou Ken ⬇️ ↘️ ➡️ + Punch, Tap Punch
_@ Shou'ou Ken ➡️ ⬇️ ↘️ + Punch
_@ Shunpuu Kyaku ⬇️ ↙️ ⬅️ + Kick
_* Shinkuu Hadou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Haru Ichiban ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_* Midare Zakura ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
- ROSE -
_( Soul Drain ⬅️ or ➡️ + Medium Punch or Strong Punch
_) Sliding ↘️ + Medium Kick
_@ Soul Spark ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ Soul Throw ➡️ ⬇️ ↘️ + Punch
_@ Soul Reflect-absorb ⬇️ ↙️ ⬅️ + Weak Punch (absorb projectile) (damage increased for next Soul Spark)
_@ Soul Reflect-straight ⬇️ ↙️ ⬅️ + Medium Punch (reflect projectile)
_@ Soul Reflect-upward ⬇️ ↙️ ⬅️ + Strong Punch (reflect projectile)
_@ Soul Spiral ⬇️ ↘️ ➡️ + Kick
_* Aura Soul Spark ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
_* Aura Soul Throw ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Soul Illusion ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
- M. BISON -
_( Death Suplex ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Psycho Fall In-Air⬅️ or ➡️ + Medium Punch or Strong Punch
_@ Psycho Shot [Hold ⬅️ ] ➡️ + Punch
_@ Double Knee Press [Hold ⬅️ ] ➡️ + Kick
_@ Head Press [Hold ⬇️ ] ⬆️ + Kick (⬅️ or ➡️ to move)
_@ ^!Somersault Skull Diver Punch
_@ Somersault Skull Diver [Hold ⬇️ ] ⬆️ + Punch, Punch
_@ Warp ⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + 3xPunch or 3xKick
_* Psycho Crusher [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch
_* Knee Press Nightmare [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick
- SECRET CHARACTERS -
_` Play as Chun-Li 'SF2 Outfit
At the Character select Screen, put the cursor on Chun-Li Hold Taunt for 5 seconds and press Punch or Kick.
_` Play as Evil Ryu (USA only)
At the Character Select Screen, put the cursor on Ryu and press Taunt➡️ ⬆️ ⬇️ ⬅️ , Hold Taunt, then press Punch or Kick.
_` Play as Dhalsim 'SF2 (USA only)
At the Character Select Screen, put the cursor on Dhalsim and press Taunt⬅️ ⬇️ ➡️ ⬆️ , Hold Taunt, then press Punch or Kick.
_` Play as Zangief 'SF2 (USA only)
At the Character Select Screen, put the cursor on Zangief and press Taunt⬇️ ⬅️ ⬅️ ⬅️ ⬅️ ⬆️ ⬆️ ➡️ ➡️ ➡️ ➡️ ⬇️ , Hold Taunt, then press Punch or Kick.
- CHUN-LI 'SF2 OUTFIT -
_( Koshuu Tou ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Ryuusei Raku In-Air⬅️ or ➡️ + Medium Punch or Strong Punch
_) Kaku Kyaku Raku ↘️ + Strong Kick
_) Yousou Kyaku In-Air⬇️ + Medium Kick
_) Sankaku Tobi jump against the wall ➡️
_@ Hyakuretsu Kyaku Tap Kick
_@ Kikou Ken [Hold ⬅️ ] ➡️ + Punch
_@ Sen'en Shuu ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Tenshou Kyaku [Hold ⬇️ ] ⬆️ + Kick
_* Kikou Shou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Houyoku Sen [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick
_* Hazan Tenshou Kyaku [Hold ↙️ ] ↘️ ↙️ ↗️ + Kick
- EVIL RYU -
_( Seoi Nage ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Tomoe Nage ⬅️ or ➡️ + Medium Kick or Strong Kick
_) Sakotsu Wari ➡️ + Medium Punch
_) Senpuu Kyaku ➡️ + Medium Kick
_@ Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ Hadou no Kamae ⬇️ ↘️ ➡️ + Taunt
_@ Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ Tatsumaki Senpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_@ Ashura Senkuu ⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + 3xPunch or 3xKick
_* Shinkuu Hadou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Shinkuu Tatsumaki Senpuu Kyaku ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_* Messatsu Gou Shouryuu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* Shun Goku Satsu (^M) Weak PunchWeak Punch➡️ Weak KickStrong Punch
- DHALSIM 'SF2 -
_( Yoga Smash ⬅️ or ➡️ + Medium Punch
_( Yoga Throw ⬅️ or ➡️ + Strong Punch
_) Drill Zutsuki In-Air⬇️ + Strong Punch
_) Drill Kick In-Air⬇️ + Strong Kick
_@ Yoga Fire ⬇️ ↘️ ➡️ + Punch
_@ Yoga Flame ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
- ZANGIEF 'SF2 -
_( Brain Buster ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Kamitsuki ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Stomach Claw ↘️ + Medium Punch or Strong Punch
_) Body Press jump in a diagonal direction ⬇️ + Strong Punch
_) Double Knee Drop jump in a diagonal direction ⬇️ + Weak Kick or Medium Kick
_) Headbutt In-Air⬆️ + Medium Punch or Strong Punch
_@ Double Lariat 3xPunch (⬅️ or ➡️ to move)
_@ Screw Piledriver 🔄 + Punch
- CHEATS -
_` 3rd Outfit
At Character Select Screen, select the character with 2xPunch.
_` 4th Outfit
At Character Select Screen, select the character with 2xKick.
_` Fight Mid-Boss
Win 5 rounds with Super Combo or Custom Combo,
don't lose a round.
_` Fight Shin Akuma
Win 3 rounds with Perfect,
win 3 rounds with Super Combo or Custom Combo,
don't lose a round.
_` Alternate Sodom Stage
Appears every 4096 matches
_` Stage Select
Start a 1P Game and after the match begins, the 2nd Player must join.
The player that join must put the cursor on the character whose want to choose stage Hold Taunt for 5 seconds, release Taunt, and choose any character.
_` Grass Stage
Start a 1P Game and after the match begins, the 2nd Player must join.
The player that join must put the cursor on Sagat Hold Taunt for 5 seconds, move the cursor for the chosen character and release Taunt.
_` Walterfall Stage
Start a 1P Game and after the match begins, the 2nd Player must join.
The player that join must put the cursor on M. Bison Hold Taunt for 5 seconds, move the cursor for the chosen character and release Taunt.