Marvel Vs. Capcom: Clash of Super Heroes (Euro 980123) (1998)





Marvel vs. Capcom: Clash of Super Heroes © 1998 Capcom
Last update by: Fabricio Coroquer (Made by: Procyon)

- CONTROLS -


Weak Punch
Medium Punch
Strong Punch
Weak Kick
Medium Kick
Strong Kick
Taunt

- HOW TO PLAY -


_( Normal Throws
_) Command Moves
_@ Special Moves
_* Hyper Combos (needs 1LV of Super Bar)

_` Combo Info:
- Ground Chain-Combo: combo that can be done on the floor
- Jump Chain-Combo: combo that can be done on jump
- Super Jump Chain-Combo: combo that can be done on Super Jump

Chain-Combos:
Punch-to-Kick Weak Punch or Medium Punch or Strong Punch _! Weak Kick or Medium Kick or Strong Kick
Weak Start Weak Punch or Weak Kick _! Medium Punch or Medium Kick or Strong Punch or Strong Kick
Stronger Weak Punch or Weak Kick _! Medium Punch or Medium Kick _! Strong Punch or Strong Kick
Zig-Zag Weak Punch _! Weak Kick _! Medium Punch _! Medium Kick _! Strong Punch _! Strong Kick

- Strikes: launch opponent straight forward starting the "Flying Screen Animation"
- Knockdowns: knock down opponent
- Launchers: launch opponent to Air Combo. Press ⬆️ to Super Jump
- Air Launchers: launch opponent to Air Combo if him/her is on air. Press ⬆️ to Super Jump
- Air Combo Finishers: finish the Air Combo starting the "Flying Screen Animation"
- Variable Counter: move used during a Variable Counter
- Variable Combo: move used during a Variable Combo

- COMMON COMMANDS -


Dash ➡️ ➡️ or 3xPunch (not for "Red" Venom)
Retreat ⬅️ ⬅️ or ⬅️ + 3xPunch (not for Zangief, Mech-Zangief and "Red" Venom)
Super Jump ⬇️ ⬆️ or 3xKick
Safety Roll landing after hit ⬅️ ↙️ ⬇️ + Punch or Kick
Advancing Guard blocking an attack 3xPunch
Special Partner Medium Punch + Medium Kick
Variable Attack Strong Punch + Strong Kick
Variable Counter (1LV) blocking an attack ⬅️ ↙️ ⬇️ + Strong Punch + Strong Kick
Variable Combo (2LVs) ⬇️ ↘️ ➡️ + Strong Punch + Strong Kick
Variable Cross (2LVs) ⬇️ ↙️ ⬅️ + Strong Punch + Strong Kick

- SPECIAL PARTNERS -


_` At Special Partner Select Screen Hold Taunt + :
01 - Unknown Soldier Weak Punch (up to 4 uses)
02 - Lou Medium Punch (up to 8 uses)
03 - Arthur Weak Punch + Medium Punch (up to 8 uses)
04 - Saki Strong Punch (up to 7 uses)
05 - Ton-Pooh Weak Punch + Strong Punch (up to 9 uses)
06 - Devilot Medium Punch + Strong Punch (up to 5 uses)
07 - Anita Weak Punch + Medium Punch + Strong Punch (up to 5 uses)
08 - Pure & Fur Weak Kick (up to 5 uses)
09 - Michelle Heart Weak Punch + Weak Kick (up to 6 uses)
10 - Thor Weak Kick + Medium Punch (up to 8 uses)
11 - Cyclops Weak Punch + Weak Kick + Medium Punch (up to 7 uses)
12 - Magneto Weak Kick + Strong Punch (up to 7 uses)
13 - Storm Weak Punch + Weak Kick + Strong Punch (up to 6 uses)
14 - Jubilee Weak Kick + Medium Punch + Strong Punch (up to 8 uses)
15 - Rogue Weak Punch + Weak Kick + Medium Punch + Strong Punch (up to 6 uses)
16 - Psylocke Medium Kick (up to 5 uses)
17 - Juggernaut Weak Punch + Medium Kick (up to 3 uses)
18 - Iceman Medium Punch + Medium Kick (up to 4 uses)
19 - Colossus Weak Punch + Medium Punch + Medium Kick (up to 5 uses)
20 - U.S. Agent Medium Kick + Strong Punch (up to 5 uses)
21 - Shadow Weak Punch + Medium Kick + Strong Punch (up to 3 uses)
22 - Sentinel Medium Punch + Medium Kick + Strong Punch (up to 4 uses)

- SPIDER-MAN -


_( Shoulder Toss ⬅️ or ➡️ + Medium Punch
_( Double Rolling Slam ⬅️ or ➡️ + Strong Punch
_( Air Double Rolling Slam In-Air Any Direction + Medium Punch or Strong Punch

_) Air Dash In-Air➡️ ➡️ or 3xPunch
_) Sankaku Tobi jump against the wall ➡️

_@ Web Toss (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Spider Sting ➡️ ⬇️ ↘️ + Punch, Punch
_@ Web Swing (In-Air)⬇️ ↙️ ⬅️ + Kick
_@ Web Throw ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch

_* Maximum Spider (In-Air)⬇️ ↘️ ➡️ + 2xPunch (⬇️ or ⬆️ to control)
_* Crawler Assault ⬇️ ↘️ ➡️ + 2xKick
_* Ultimate Web Throw ⬇️ ↙️ ⬅️ + 2xPunch

Combo Info
- Ground Chain-Combo Stronger
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Punch
- Knockdowns ⬇️ + Strong Kick
- Launchers Medium Punch
- Air Launchers Strong Kick
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter Spider Sting
- Variable Combo Crawler Assault

- VENOM -


_( Web Hold ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Ground Slam ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Air Slam In-Air Any Direction + Medium Punch or Strong Punch

_) Air Dash In-Air➡️ ➡️ or 3xPunch

_@ Venom Fang (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Venom Rush ⬇️ ↘️ ➡️ + Kick
_@ Web Throw ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch

_* Venom Web ⬇️ ↘️ ➡️ + 2xPunch
_* Death Bite ⬇️ ↘️ ➡️ + 2xKick

Combo Info
- Ground Chain-Combo Punch-to-Kick
- Jump Chain-Combo Punch-to-Kick
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Punch or ⬇️ + Strong Punch
- Knockdowns ⬇️ + Strong Kick
- Launchers Medium Punch
- Air Launchers ---
- Air Combo Finishers Strong Punch
- Variable Counter Venom Fang
- Variable Combo Death Bite

- CAPTAIN AMERICA -


_( 1-hand Slam ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Ground Launch ⬅️ or ➡️ + Medium Kick or Strong Kick
_( 1-hand Drop In-Air Any Direction + Medium Punch or Strong Punch

_) Double Kick Medium KickMedium Kick
_) Double Jump In-Air⬆️
_) Hell Kick In-Air⬇️ + Strong Kick

_@ Shield Slash (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Stars and Stripes ➡️ ⬇️ ↘️ + Punch
_@ Charging Star ⬇️ ↘️ ➡️ + Kick
_@ Forward Flip ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch

_* Final Justice ⬇️ ↘️ ➡️ + 2xPunch
_* Hyper Stars and Stripes ➡️ ⬇️ ↘️ + 2xPunch
_* Hyper Charging Star ⬇️ ↘️ ➡️ + 2xKick

Combo Info
- Ground Chain-Combo Stronger
- Jump Chain-Combo Stronger
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Punch
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch
- Air Launchers Medium Punch
- Air Combo Finishers Strong Punch or Strong Kick or ⬇️ + Strong Kick
- Variable Counter Charging Star
- Variable Combo Hyper Charging Star or Hyper Stars and Stripes

- HULK -


_( 1-Hand Drop ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Drop Slam In-Air Any Direction + Medium Punch or Strong Punch

_@ Gamma Slam ⬇️ ↘️ ➡️ + Punch
_@ Gamma Tornado ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ Gamma Charge-ground [Hold ⬅️ ] ➡️ + Kick, Any Direction + Kick
_@ Gamma Charge-air [Hold ⬇️ ] ⬆️ + Kick, Any Direction + Kick

_* Gamma Wave ⬇️ ↘️ ➡️ + 2xPunch
_* Gamma Crush ⬇️ ↙️ ⬅️ + 2xPunch (⬅️ or ➡️ to move)
_* Gamma Quake ⬇️ ↘️ ➡️ + 2xKick

Combo Info
- Ground Chain-Combo Weak Start
- Jump Chain-Combo Stronger
- Super Jump Chain-Combo Zig-Zag
- Strikes Medium Punch or Medium Kick or Strong Punch or Strong Kick or ⬇️ + Strong Kick
- Knockdowns ---
- Launchers ⬇️ + Strong Punch
- Air Launchers ---
- Air Combo Finishers Medium Punch or Strong Punch or Strong Kick
- Variable Counter Gamma Charge-ground
- Variable Combo Gamma Wave

- WAR MACHINE -


_( Repulsor Slam ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Rocket Corner Slam ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Air Repulsor Slam In-Air Any Direction + Medium Punch or Medium Kick or Strong Punch or Strong Kick

_) Double Punches Weak PunchWeak Punch
_) Directed Laser In-Air⬇️ or ⬆️ + Strong Punch
_) Air Dash In-Air Any Direction + 3xPunch
_) Knee Stomp In-Air⬇️ + Medium Kick
_) Upward Kick In-Air⬆️ + Strong Kick

_@ Shoulder Cannon-high (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Shoulder Cannon-low ⬇️ ↘️ ➡️ + Kick
_@ Repulsor Blast ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ Smart Bomb (In-Air)⬅️ or ➡️ + Medium Punch + Weak Kick
_@ Flight (In-Air)⬇️ ↙️ ⬅️ + 2xKick (⬇️ ↙️ ⬅️ + 2xKick to cancel)

_* Proton Cannon ⬇️ ↘️ ➡️ + 2xPunch
_* War Destroyer ⬇️ ↘️ ➡️ + 2xKick

Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Stronger
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Punch or ⬇️ + Strong Kick
- Knockdowns ⬇️ + Medium Kick
- Launchers Strong Kick
- Air Launchers ---
- Air Combo Finishers Strong Punch or ⬇️ + Strong Punch or Strong Kick
- Variable Counter Repulsor Blast
- Variable Combo Proton Cannon

- GAMBIT -


_( Charge Hold ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Stick Throw ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Kick Throw In-Air Any Direction + Medium Kick or Strong Kick

_@ Kinetic Card (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Trick Card ⬇️ ↙️ ⬅️ + Punch
_@ Cajun Slash ➡️ ⬇️ ↘️ + Punch
_@ Cajun Escape [Hold ⬇️ ] ⬆️ + Punch, Punch (⬅️ or ➡️ to move)
_@ Cajun Strike [Hold ⬇️ ] ⬆️ + Kick

_* Royal Flush ⬇️ ↘️ ➡️ + 2xPunch
_* Cajun Explosion ⬇️ ↙️ ⬅️ or ⬇️ ↘️ ➡️ + 2xKick

Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Punch
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch
- Air Launchers ---
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter Cajun Slash
- Variable Combo Royal Flash

- WOLVERINE -


_( Shoulder Mount Adamantium Hell ⬅️ or ➡️ + Medium Punch
_( Ground Mount Adamantium Hell ⬅️ or ➡️ + Strong Punch
_( Airborne Adamantium Hell In-Air Any Direction + Medium Punch or Strong Punch

_) Double Claw Medium PunchMedium Punch
_) Double Kick Medium KickMedium Kick
_) Sliding Claw ↘️ + Strong Punch
_) Repeted Claw _3xKickap Medium Punch
_) Dart Kick In-Air⬇️ + Strong Kick
_) Sankaku Tobi jump against the wall ➡️

_@ Berserker Barrage ⬇️ ↘️ ➡️ + Punch, Tap Punch
_@ Tornado Claw ➡️ ⬇️ ↘️ + Punch, Tap Punch
_@ Drill Claw (In-Air)Any Direction + Medium Punch + Weak Kick
_@ Berserker Slash ⬇️ ↙️ ⬅️ + Punch

_* Berserker Barrage X ⬇️ ↘️ ➡️ + 2xPunch
_* Weapon X ➡️ ⬇️ ↘️ + 2xPunch
_* Fatal Claw (In-Air)➡️ ⬇️ ↘️ + 2xKick
_* Berserker Charge ⬇️ ↙️ ⬅️ + 2xPunch (speed up)

Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Punch or ⬇️ + Strong Kick
- Knockdowns ↘️ + Strong Punch
- Launchers Strong Kick
- Air Launchers ---
- Air Combo Finishers Strong Punch or Strong Kick or Drill Claw
- Variable Counter Berserker Barrage
- Variable Combo Berserker Barrage X

- RYU -


RYU MODE
_( Seoi Nage ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Tomoe Nage ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Air Tomoe Nage In-Air Any Direction + Medium Punch or Strong Punch

_) Sakotsu Wari ➡️ + Medium Punch
_) Senpuu Kyaku ➡️ + Medium Kick
_) Alternate Kicks In-Air⬆️ + Medium Kick or Strong Kick

_@ Hadou Ken (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ Tatsumaki Senpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick

_* Shinkuu Hadou Ken (In-Air)⬇️ ↘️ ➡️ + 2xPunch
_* Shinkuu Tatsumaki Senpuu Kyaku ⬇️ ↙️ ⬅️ + 2xKick
_* Shin Shouryuu Ken ➡️ ⬇️ ↘️ + 2xPunch
_* Mode Change ➡️ ↘️ ⬇️ ↙️ ⬅️ + Medium Punch or Strong Punch (Medium Punch = "KEN" or Strong Punch = "AKUMA")

Combo Info
- Ground Chain-Combo Stronger
- Jump Chain-Combo Stronger
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch
- Air Launchers ---
- Air Combo Finishers Strong Punch or Strong Kick or ⬆️ + Strong Kick or Hadou Ken or Tatsumaki Senpuu Kyaku
- Variable Counter Hadou Ken
- Variable Combo Shinkuu Hadou Ken

KEN MODE
_( Jigoku Guruma ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Tsukami Hiza Geri ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Jigoku Fuusha In-Air Any Direction + Medium Punch or Strong Punch

_) Inazuma Kakato Wari ➡️ + Medium Kick
_) Alternative Kicks In-Air⬆️ + Medium Kick or Strong Kick

_@ Hadou Ken (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Shouryuu Ken (In-Air)➡️ ⬇️ ↘️ + Punch
_@ Tatsumaki Senpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick

_* Shouryuu Reppa ⬇️ ↘️ ➡️ + 2xPunch
_* Shinryuu Ken ⬇️ ↘️ ➡️ + 2xKick
_* Shippuu Jinrai Kyaku ⬇️ ↙️ ⬅️ + 2xKick
_* Mode Change ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch or Strong Punch (Weak Punch = "RYU" or Strong Punch = "AKUMA")

Combo Info
- Ground Chain-Combo Stronger
- Jump Chain-Combo Stronger
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Kick
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch
- Air Launchers ---
- Air Combo Finishers Strong Punch or Strong Kick or ⬆️ + Strong Kick or Hadou Ken
- Variable Counter Hadou Ken
- Variable Combo Shouryuu Reppa

AKUMA MODE
_( Seoi Nage ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Jigoku Guruma ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Air Jigoku Guruma In-Air Any Direction + Medium Punch or Strong Punch

_) Zugai Hassatsu ➡️ + Medium Punch
_) Senpuu Kyaku ➡️ + Medium Kick
_) Alternate Kicks In-Air⬆️ + Medium Kick or Strong Kick

_@ Gou Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ Zankuu Hadou Ken In-Air⬇️ ↘️ ➡️ + Punch
_@ Gou Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ Tatsumaki Zankuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_@ Tenma Kuujin Kyaku In-Air⬇️ ↘️ ➡️ + Kick
_@ Ashura Senkuu ⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + 3xPunch or 3xKick

_* Messatsu Gou Hadou ⬇️ ↙️ ⬅️ + 2xPunch
_* Messatsu Gou Shouryuu ⬇️ ↘️ ➡️ + 2xPunch
_* Tenma Gou Zanku In-Air⬇️ ↘️ ➡️ + 2xPunch
_* Shun Goku Satsu (^M) Weak PunchWeak Punch➡️ Weak KickStrong Punch
_* Mode Change ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch or Medium Punch (Weak Punch = "RYU" or Medium Punch = "KEN")

Combo Info
- Ground Chain-Combo Stronger
- Jump Chain-Combo Stronger
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch
- Air Launchers ---
- Air Combo Finishers Strong Punch or Strong Kick or ⬆️ + Strong Kick or Gou Hadou Ken
- Variable Counter Gou Hadou Ken
- Variable Combo Messatsu Gou Hadou

- CHUN-LI -


_( Koshuu Tou ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Ryuusei Raku In-Air Any Direction + Medium Punch or Strong Punch

_) Kaku Kyaku Raku ↘️ + Strong Kick
_) Mini-kikosho ➡️ + Strong Punch
_) Triple Jump In-Air⬆️ ⬆️
_) Air Dash In-Air➡️ ➡️ or 3xPunch
_) Yosou Kyaku In-Air⬇️ + Medium Kick
_) Split Kick In-Air⬆️ + Weak Kick
_) Front Kick In-Air➡️ + Strong Kick
_) Sankaku Tobi jump against the wall ➡️

_@ Hyakuretsu Kyaku (In-Air)Tap Kick
_@ Kikou Ken ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ Tenshou Kyaku ➡️ ⬇️ ↘️ + Kick
_@ Sen'en Shuu ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick

_* Kikou Shou ⬇️ ↘️ ➡️ + 2xPunch
_* Houyoku Sen ⬇️ ↘️ ➡️ + 2xKick
_* Hazan Tenshou Kyaku ➡️ ⬇️ ↘️ + 2xKick
_* Shichisei Senkuu Kyaku In-Air⬇️ ↘️ ➡️ + 2xKick

Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers Strong Kick
- Air Launchers ---
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter Kikou Ken
- Variable Combo Kikou Shou or Houyoku Sen

- ZANGIEF -


ZANGIEF MODE
_( Upward Toss ⬅️ or ➡️ + Medium Punch
_( Brain Buster ⬅️ or ➡️ + Strong Punch
_( Kamitsuki ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Stomach Claw ↙️ or ↘️ + Medium Punch or Strong Punch
_( Air Slam In-Air Any Direction + Medium Punch or Strong Punch

_) Elbow Drop ➡️ + Medium Punch
_) Headbutt In-Air⬆️ + Medium Punch
_) Elbow Dive In-Air⬇️ + Medium Punch
_) Long Punch In-Air➡️ + Strong Punch
_) Body Press In-Air⬇️ + Strong Punch
_) Double Knee Drop In-Air⬇️ + Medium Kick
_) Grab Dash dashing Medium Punch or Strong Punch or Medium Kick or Strong Kick

_@ Double Lariat (In-Air)3xPunch (⬅️ or ➡️ to move)
_@ Quick Double Lariat (In-Air)3xKick (⬅️ or ➡️ to move)
_@ Screw Piledriver (In-Air)🔄 + Punch
_@ Flying Powerbomb ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Atomic Suplex close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Banishing Flat ➡️ ⬇️ ↘️ + Punch
_@ Aerial Russian Slam ➡️ ⬇️ ↘️ + Kick

_* Final Atomic Buster 🔄 + 2xPunch
_* Ultra Atomic Buster (^M) 🔄 + 2xKick
_* Mode Change ⬅️ ⬇️ ↙️ + Weak Kick (to "MECH-ZANGIEF MODE")

Combo Info
- Ground Chain-Combo ---
- Jump Chain-Combo ---
- Super Jump Chain-Combo Stronger
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Medium Punch or Upward Toss
- Air Launchers ---
- Air Combo Finishers Strong Punch or ⬇️ + Strong Punch or ➡️ + Strong Punch or Strong Kick
- Variable Counter Flying Powerbomb
- Variable Combo Double Final Atomic Buster or Hyper Double Lariat

MECH-ZANGIEF MODE
_( Upward Toss ⬅️ or ➡️ + Medium Punch
_( Brain Buster ⬅️ or ➡️ + Strong Punch
_( Kamitsuki ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Stomach Claw ↙️ or ↘️ + Medium Punch or Strong Punch
_( Air Slam In-Air Any Direction + Medium Punch or Strong Punch

_) Elbow Drop ➡️ + Medium Punch
_) Headbutt In-Air⬆️ + Medium Punch
_) Elbow Dive In-Air⬇️ + Medium Punch
_) Long Punch In-Air➡️ + Strong Punch
_) Body Press In-Air⬇️ + Strong Punch
_) Double Knee Drop In-Air⬇️ + Medium Kick
_) Grab Dash dashing Medium Punch or Strong Punch or Medium Kick or Strong Kick

_@ Double Lariat 3xPunch (⬅️ or ➡️ to move)
_@ Quick Double Lariat 3xKick (⬅️ or ➡️ to move)
_@ Screw Piledriver (In-Air)🔄 + Punch
_@ Flying Powerbomb ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Atomic Suplex close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Vodka Fire ⬇️ ↘️ ➡️ + Punch
_@ Aerial Russian Slam ➡️ ⬇️ ↘️ + Kick

_* Final Atomic Buster 🔄 + 2xPunch
_* Siberian Blizzard 🔄 + 2xKick
_* Mode Change ⬅️ ⬇️ ↙️ + Weak Kick (cancel "MECH-ZANGIEF MODE")

Combo Info
- Ground Chain-Combo ---
- Jump Chain-Combo ---
- Super Jump Chain-Combo Stronger
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Medium Punch or Upward Toss
- Air Launchers ---
- Air Combo Finishers Strong Punch or ⬇️ + Strong Punch or ➡️ + Strong Punch or Strong Kick
- Variable Counter Flying Powerbomb
- Variable Combo Double Final Atomic Buster or Hyper Double Lariat

- CAPTAIN COMMANDO -


_( Throw with Mummy ⬅️ or ➡️ + Medium Punch
_( Throw with Ninja ⬅️ or ➡️ + Strong Punch
_( Kick Throw ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Leg Throw In-Air Any Direction + Medium Punch or Strong Punch

_@ Captain Fire (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Captain Corrider ⬇️ ↙️ ⬅️ + Punch
_@ Captain Kick ⬇️ ↙️ ⬅️ + Kick
_@ Commando Strike ⬇️ ↘️ ➡️ + Kick

_* Captain Sword ⬇️ ↘️ ➡️ + 2xPunch
_* Captain Storm ⬇️ ↘️ ➡️ + 2xKick

Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Stronger
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Punch
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Medium Punch or Strong Kick
- Air Launchers ---
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter Captain Corridor
- Variable Combo Captain Sword

- MORRIGAN AENSLAND -


_( Moon Tracer ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Breast Anguish ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Sexual Embrace In-Air Any Direction + Medium Punch or Strong Punch

_) Necro Desire ➡️ + Strong Kick
_) Mysterious Arc ↘️ + Strong Punch
_) Air Dash In-Air➡️ ➡️ or 3xPunch
_) Vania Dash Upward In-Air➡️ ➡️ ↗️ or ⬆️ + 3xPunch
_) Vania Dash Downward In-Air➡️ ➡️ ↘️ or ⬇️ + 3xPunch
_) Shell Kick In-Air⬇️ + Medium Kick
_) Shell Pierce In-Air⬇️ + Strong Kick

_@ Soul Fist (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Shadow Blade (In-Air)➡️ ⬇️ ↘️ + Punch
_@ Vector Drain close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch

_* Soul Eraser ⬇️ ↘️ ➡️ + 2xPunch
_* Darkness Illusion (In-Air)⬇️ ↘️ ➡️ + 2xKick
_* Silhouette Blade ➡️ ⬇️ ↘️ + 2xPunch
_* Eternal Slumber (^M) Weak PunchMedium Kick⬅️ Medium PunchStrong Kick

Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch
- Air Launchers ---
- Air Combo Finishers Strong Punch or Strong Kick or ⬇️ + Strong Kick or Soul Fist
- Variable Counter Soul Fist
- Variable Combo Soul Eraser

- MEGAMAN -


_( Shoulder Throw ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Air Shoulder Throw In-Air Any Direction + Medium Punch or Strong Punch

_) Sankaku Tobi jump against the wall ➡️

_@ Mega Buster (In-Air)Strong Punch
_@ Charged Mega Buster (In-Air)Hold Strong Punch
_@ Mega Upper ➡️ ⬇️ ↘️ + Punch
_@ Eddie's Item Transport~Rockball ⬇️ ↙️ ⬅️ + Weak Kick
_@ Eddie's Item Transport~Tornado Hold ⬇️ ↙️ ⬅️ + Medium Kick
_@ Eddie's Item Transport~Leaf Shield ⬇️ ↙️ ⬅️ + Strong Kick
_@ Item Use after get an Eddie's item ⬇️ ↘️ ➡️ + Punch

_* Hyper Megaman ⬇️ ↘️ ➡️ + 2xPunch
_* Rush Drill ⬇️ ↘️ ➡️ + 2xKick (Any Direction to move)
_* ^!Dask Punch or Kick
_* Beat Plane (In-Air)⬇️ ↙️ ⬅️ + 2xKick, Tap Punch or Kick (Any Direction to move)

Combo Info
- Ground Chain-Combo Stronger
- Jump Chain-Combo Stronger
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers Strong Kick
- Air Launchers ---
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter Mega Upper
- Variable Combo Hyper Megaman

- STRIDER HIRYU -


_( Izuna Drop ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Throw with Hook ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Kick Throw In-Air Any Direction + Medium Punch or Strong Punch

_) Sliding Kick ↘️ + Strong Kick
_) Double Jump In-Air⬆️
_) Sankaku Tobi jump against the wall ➡️

_@ Ame no Murakumo ⬇️ ↘️ ➡️ + Punch
_@ Excalibur In-Air⬇️ ↘️ ➡️ + Punch or Kick
_@ Gram ➡️ ⬇️ ↘️ + Punch or Kick
_@ Air Gram In-Air➡️ ⬇️ ↘️ + Punch
_@ Warp ⬅️ ⬇️ ↙️ + Punch or Kick
_@ Vajra ⬇️ ↙️ ⬅️ + Kick
_@ Formation A ⬇️ ↘️ ➡️ + Kick
_@ Formation B [Hold ⬅️ ] ➡️ + Punch
_@ ^!Formation B Fire (In-Air)[Hold ⬅️ ] ➡️ + Punch
_@ Formation C [Hold ⬅️ ] ➡️ + Kick
_@ Wall Cling ⬇️ ↙️ ⬅️ + Punch
_@ ^!Climb Up or Down ⬆️ or ⬇️
_@ ^!Ground Drop ➡️
_@ ^!Wall Shift ⬅️ ➡️
_@ ^!Cipher Kougeki Punch
_@ ^!Jimen ni Tobigeri Kick
_@ ^!Climb Down Kick ⬇️ + Kick

_* Ragnarok ➡️ ⬇️ ↘️ + 2xPunch
_* Ouroboros ⬇️ ↘️ ➡️ + 2xPunch
_* Legion ⬇️ ↘️ ➡️ + 2xKick

Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch
- Air Launchers ---
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter Ame no Murakumo
- Variable Combo Legion

- JIN SAOTOME -


_( Throw with Blodia ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Grab and Punch ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Air Throw with Blodia In-Air Any Direction + Medium Punch or Strong Punch

_) Diving Cyclone In-Air⬇️ + Kick
_) Saotome Shine be the last member and have a low Life Bar (Super Armor)

_@ Saotome Typhoon [Hold ⬅️ ] ➡️ + Punch
_@ Saotome Dynamite [Hold ⬇️ ] ⬆️ + Punch
_@ Saotome Crush ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Saotome Fire Hold Taunt, Tap Punch

_* Blodia Punch ⬇️ ↘️ ➡️ + 2xPunch
_* Blodia Vulcan ⬇️ ↙️ ⬅️ + 2xPunch
_* Saotome Cyclone ⬇️ ↘️ ➡️ + 2xKick

Combo Info
- Ground Chain-Combo Weak Start
- Jump Chain-Combo Weak Start
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Punch or ⬇️ + Strong Punch or Strong Kick
- Knockdowns ⬇️ + Strong Kick
- Launchers Medium Punch
- Air Launchers ---
- Air Combo Finishers Medium Punch or Medium Kick or Strong Punch or Strong Kick
- Variable Counter Saotome Dynamite
- Variable Combo Blodia Punch

- SECRET CHARACTERS -


_` Play as "Orange" Hulk
At the Character Select Screen, put the cursor on Chun-Li and press ➡️ ➡️ ⬇️ ⬇️ ⬅️ ⬅️ ➡️ ➡️ ⬇️ ⬇️ ⬅️ ⬅️ ⬆️ ⬆️ ⬆️ ⬆️ ⬇️ ⬇️ ➡️ ➡️ ⬆️ ⬆️ ⬇️ ⬇️ ⬇️ ⬇️ ⬆️ ⬆️ ⬆️ ⬆️ ⬅️ ⬆️ .

_` Play as "Golden" War Machine
At the Character Select Screen, put the cursor on Zangief and press ⬅️ ⬅️ ⬇️ ⬇️ ➡️ ➡️ ⬇️ ⬇️ ⬅️ ⬅️ ⬆️ ⬆️ ⬆️ ⬆️ ➡️ ➡️ ⬅️ ⬅️ ⬇️ ⬇️ ➡️ ➡️ ⬇️ ⬇️ ⬅️ ⬅️ ⬇️ ⬇️ ➡️ ➡️ ⬇️ ⬇️ ⬇️ ⬇️ .

_` Play as "Red" Venom
At the Character Select Screen, put the cursor on Chun-Li and press ➡️ ⬇️ ⬇️ ⬇️ ⬇️ ⬅️ ⬆️ ⬆️ ⬆️ ⬆️ ➡️ ➡️ ⬇️ ⬇️ ⬅️ ⬅️ ⬇️ ⬇️ ➡️ ⬇️ ⬆️ ⬆️ ⬆️ ⬆️ ⬅️ ⬅️ ⬆️ .

_` Play as Morrigan "Lilith Style"
At the Character Select Screen, put the cursor on Zangief and press ⬅️ ⬅️ ⬇️ ⬇️ ➡️ ➡️ ⬆️ ⬆️ ⬇️ ⬇️ ⬇️ ⬇️ ⬅️ ⬅️ ⬆️ ⬆️ ⬆️ ⬆️ ➡️ ⬅️ ⬇️ ⬇️ ⬇️ ⬇️ ➡️ ➡️ ⬆️ ⬆️ ⬆️ ⬆️ ⬅️ ⬅️ ⬇️ ⬇️ ⬇️ ⬇️ ➡️ ⬇️ .

_` Play as Roll
At the Character Select Screen, put the cursor on Zangief and press ⬅️ ⬅️ ⬇️ ⬇️ ➡️ ➡️ ⬇️ ⬇️ ⬅️ ⬅️ ⬆️ ➡️ ⬆️ ⬆️ ➡️ ➡️ .

_` Play as Shadow Lady
At the Character Select Screen, put the cursor on Morrigan and press ⬆️ ➡️ ➡️ ⬇️ ⬇️ ⬇️ ⬇️ ⬅️ ⬅️ ⬆️ ⬆️ ⬆️ ⬆️ ➡️ ➡️ ⬅️ ⬅️ ⬇️ ⬇️ ➡️ ➡️ ⬇️ ⬇️ ⬅️ ⬅️ ⬆️ ⬆️ ➡️ ➡️ ⬆️ ⬆️ ⬅️ ⬅️ ⬇️ ⬇️ ⬇️ ⬇️ ⬇️ .

_` Play as Onslaught (1st form)
Playable only with M.A.M.E. Cheats.

- "ORANGE" HULK -


_( 1-Hand Drop ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Drop Slam In-Air Any Direction + Medium Punch or Strong Punch

_@ Gamma Slam ⬇️ ↘️ ➡️ + Punch
_@ Gamma Tornado ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ Gamma Charge-ground [Hold ⬅️ ] ➡️ + Kick, Any Direction + Kick
_@ Gamma Charge-air [Hold ⬇️ ] ⬆️ + Kick, Any Direction + Kick

_* Gamma Wave ⬇️ ↘️ ➡️ + 2xPunch
_* Gamma Crush ⬇️ ↙️ ⬅️ + 2xPunch (⬅️ or ➡️ to move)
_* Gamma Quake ⬇️ ↘️ ➡️ + 2xKick

Combo Info
- Ground Chain-Combo Weak Start
- Jump Chain-Combo Stronger
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Punch or Strong Kick or ⬇️ + Strong Kick
- Knockdowns ---
- Launchers ⬇️ + Strong Punch
- Air Launchers ---
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter Gamma Charge-ground
- Variable Combo Gamma Wave

- "GOLDEN" WAR MACHINE -


_( Repulsor Slam ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Rocket Corner Slam ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Air Repulsor Slam In-Air Any Direction + Medium Punch or Medium Kick or Strong Punch or Strong Kick

_) Double Punches Weak PunchWeak Punch
_) Directed Laser In-Air⬇️ or ⬆️ + Strong Punch
_) Upward Kick In-Air⬆️ + Strong Kick
_) Knee Stomp during Super Jump ⬇️ + Medium Kick

_@ Shoulder Cannon-high (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Shoulder Cannon-low ⬇️ ↘️ ➡️ + Kick
_@ Smart Bomb (In-Air)⬅️ or ➡️ + Medium Punch + Weak Kick

_* Proton Cannon ⬇️ ↘️ ➡️ + 2xPunch
_* War Destroyer ⬇️ ↘️ ➡️ + 2xKick

Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Stronger
- Super Jump Chain-Combo Zig-Zag
- Strikes Strong Punch or ⬇️ + Strong Kick
- Knockdowns ⬇️ + Medium Kick
- Launchers Strong Kick
- Air Launchers ---
- Air Combo Finishers Strong Punch or ⬇️ + Strong Punch or Strong Kick
- Variable Counter Shoulder Cannon
- Variable Combo Proton Cannon

- "RED" VENOM -


_( Web Hold ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Ground Slam ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Air Slam In-Air Any Direction + Medium Punch or Strong Punch

_) Air Dash In-Air➡️ ➡️ or 3xPunch

_@ Venom Crush ⬇️ ↘️ ➡️ + Punch, Tap Punch
_@ Venom Storm ⬇️ ↘️ ➡️ + Kick, Tap Kick
_@ Venom Charge In-Air⬇️ ↘️ ➡️ + Punch
_@ Web Throw ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch

_* Venom Web ⬇️ ↘️ ➡️ + 2xPunch
_* Death Bite ⬇️ ↘️ ➡️ + 2xKick

Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ⬇️ + Strong Punch
- Knockdowns ⬇️ + Strong Kick
- Launchers Strong Punch
- Air Launchers ---
- Air Combo Finishers Strong Punch
- Variable Counter Venom Crush
- Variable Combo Death Bite

- MORRIGAN "LILITH STYLE" -


_( Moon Tracer ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Breast Anguish ⬅️ or ➡️ + Medium Kick or Strong Kick
_( Sexual Embrace In-Air Any Direction + Medium Punch or Strong Punch

_) Necro Desire ➡️ + Strong Kick
_) Mysterious Arc ↘️ + Strong Punch
_) Air Dash In-Air➡️ ➡️ or 3xPunch
_) Vania Dash Upward In-Air➡️ ➡️ ↗️ or ⬆️ + 3xPunch
_) Vania Dash Downward In-Air➡️ ➡️ ↘️ or ⬇️ + 3xPunch
_) Shell Kick In-Air⬇️ + Medium Kick
_) Shell Pierce In-Air⬇️ + Strong Kick

_@ Soul Flash (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Shining Blade ➡️ ⬇️ ↘️ + Punch
_@ Vector Drain close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch

_* Brilliant Shower ⬇️ ↘️ ➡️ + 2xPunch
_* Luminous Illusion (In-Air)⬇️ ↘️ ➡️ + 2xKick
_* Splendor Love ➡️ ⬇️ ↘️ + 2xPunch

Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers ⬇️ + Strong Punch
- Air Launchers ---
- Air Combo Finishers Strong Punch or Strong Kick or ⬇️ + Strong Kick or Soul Flash
- Variable Counter Soul Flash
- Variable Combo Brilliant Shower

- ROLL -


_( Shoulder Toss ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Air Shoulder Toss In-Air Any Direction + Medium Punch or Strong Punch

_) Swipe Kick In-Air⬆️ + Strong Kick

_@ Roll Buster (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Flower Bundle Bomb (In-Air)⬇️ ↙️ ⬅️ + Punch
_@ Eddie's Item Transport~Rockball ⬇️ ↙️ ⬅️ + Weak Kick
_@ Eddie's Item Transport~Tornado Hold ⬇️ ↙️ ⬅️ + Medium Kick
_@ Eddie's Item Transport~Leaf Shield ⬇️ ↙️ ⬅️ + Strong Kick
_@ Item Use after get an Eddie's item ⬇️ ↘️ ➡️ + Kick

_* Hyper Roll ⬇️ ↘️ ➡️ + 2xPunch
_* Rush Drill ⬇️ ↘️ ➡️ + 2xKick (Any Direction to move)
_* ^!Dask Punch or Kick
_* Beat Plane (In-Air)⬇️ ↙️ ⬅️ + 2xKick, Tap Punch or Kick (Any Direction to move)

Combo Info
- Ground Chain-Combo Stronger
- Jump Chain-Combo Stronger
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers Strong Kick
- Air Launchers ---
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter Rock Buster
- Variable Combo Hyper Roll

- SHADOW LADY -


_( Koshuu Tou ⬅️ or ➡️ + Medium Punch or Strong Punch
_( Ryuusei Raku In-Air Any Direction + Medium Punch or Strong Punch

_) Kaku Kyaku Raku ↘️ + Strong Kick
_) Triple Jump In-Air⬆️ ⬆️
_) Air Dash In-Air➡️ ➡️ or 3xPunch
_) Yosou Kyaku In-Air⬇️ + Medium Kick
_) Split Kick In-Air⬆️ + Weak Kick
_) Front Kick In-Air➡️ + Strong Kick
_) Sankaku Tobi jump against the wall ➡️

_@ Infinity Leg (In-Air)Tap Kick
_@ Miracle Drill ⬇️ ↘️ ➡️ + Punch
_@ Rainbow Missile ⬇️ ↘️ ➡️ + Kick
_@ Sky Counter Crash ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Plasma Barrier ➡️ ⬇️ ↘️ + Punch

_* Big Bang Laser ⬇️ ↘️ ➡️ + 2xPunch
_* Galaxy Missile ⬇️ ↘️ ➡️ + 2xKick
_* Final Mission (^M) [Hold ⬅️ ] ➡️ ⬅️ ➡️ + 2xKick

Combo Info
- Ground Chain-Combo Zig-Zag
- Jump Chain-Combo Zig-Zag
- Super Jump Chain-Combo Zig-Zag
- Strikes ---
- Knockdowns ⬇️ + Strong Kick
- Launchers Strong Kick
- Air Launchers ---
- Air Combo Finishers Strong Punch or Strong Kick
- Variable Counter Miracle Drill
- Variable Combo Big Bang Laser

- ONSLAUGHT (1st form) -


_@ Hyper Gravity ⬇️ ↘️ ➡️ + Weak Punch
_@ Magnetic Shockwave ⬇️ ↘️ ➡️ + Medium Punch
_@ Magnetic Tempest ⬇️ ↘️ ➡️ + Strong Punch
_@ Head Crash ⬇️ ↘️ ➡️ + Weak Kick
_@ Mega Optic Blast ⬇️ ↘️ ➡️ + Medium Kick
_@ Sentinel Assist ⬇️ ↘️ ➡️ + Strong Kick
_@ Warp ➡️ ⬇️ ↘️ + Punch
_@ Partner Change ⬇️ ↙️ ⬅️ + Weak Punch

- CHEATS -


_` Change Battle Order
At the Vs. Screen Hold 3xPunch.

_` Use Opponent's Special Partner
At the Vs. Screen Hold 3xKick.

_` Fight "Orange" Hulk and Wolverine
Don't lose any character,
get 3 Hyper Combo Finishes.

_` Fight "Golden" War Machine and Captain America
Don't lose any character,
get 3 Hyper Combo Finishes,
get 2 Variable Cross Finishes.

_` Fight "Red" Venom and Spider-Man
Don't lose any character,
get 2 Hyper Combo Finishes,
get 4 Variable Cross Finishes.

_` Fight Morrigan "Lilith Style" and Chun-Li
Don't lose any character,
get 3 Hyper Combo Finishes,
use all Special Partner stock in 2 matches.

_` Fight Roll and Megaman
Don't lose any character,
get 3 Hyper Combo Finishes,
get 2 Variable Cross Finishes,
use all Special Partner stock in 6 matches.

_` Fight Shadow Lady and Jin
Don't lose any character,
get 2 Hyper Combo Finishes,
get 4 Variable Cross Finishes,
use all Special Partner stock in 6 matches.