Hyper Street Fighter II: The Anniversary Edition (USA 040202) (2004)





Hyper Street Fighter II: The Anniversary Edition © 2004 Capcom
Made by: Fabricio Coroquer

- CONTROLS -


Weak Punch
Medium Punch
Strong Punch
Weak Kick
Medium Kick
Strong Kick
Start

- HOW TO PLAY -


_( Normal Throws
_) Command Moves
_@ Special Moves
_* SUPER (needs FULL Super Bar)

_` Modes of Play:
NORMAL = Street Fighter II: World Warrior (W)
CHAMP = Street Fighter II': Champion Edition (C)
TURBO = Street Fighter II' Turbo: Hyper Fighting (H)
SUPER = Super Street Fighter II: The New Challengers (N)
SUPERT = Super Street Fighter II Turbo (S)

- COMMON COMMANDS -


_) (────S) Tech Hit when thrown ⬅️ or ➡️ + Strong Punch or Strong Kick (thrown by a "S")

- RYU -


_( (WCHNS) Seoi Nage ⬅️ or ➡️ + Medium Punch or Strong Punch
_( (WCHNS) Tomoe Nage ⬅️ or ➡️ + Medium Kick or Strong Kick

_) (────S) Sakotsu Wari ➡️ + Medium Punch
_) (────S) Seichuu Nidan Tsuki ➡️ + Strong Punch

_@ (WCHNS) Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ (───NS) Shakunetsu Hadou Ken ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (WCHNS) Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ (WC───) Tatsumaki Senpuu Kyaku ⬇️ ↙️ ⬅️ + Kick
_@ (──HNS) Tatsumaki Senpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick

_* (────S) Shinkuu Hadou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

- KEN MASTERS -


_( (WCHNS) Seoi Nage ⬅️ or ➡️ + Medium Punch or Strong Punch
_( (────S) Tsukami Hiza Geri ⬅️ or ➡️ + Medium Kick
_( (WCHN─) Jigoku Guruma ⬅️ or ➡️ + Medium Kick or Strong Kick
_( (────S) Jigoku Guruma ⬅️ or ➡️ + Strong Kick
_( (────S) Jigoku Fuusha In-Air⬅️ or ➡️ + Medium Kick or Strong Kick

_@ (WCHNS) Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ (WCHNS) Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ (WC───) Tatsumaki Senpuu Kyaku ⬇️ ↙️ ⬅️ + Kick
_@ (──HNS) Tatsumaki Senpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_@ (────S) Kama Barai Geri ⬇️ ↘️ ➡️ + Kick
_@ (────S) ^!Inazuma Kakato Wari Hold Kick
_@ (────S) Nata Otoshi Geri ➡️ ↘️ ⬇️ + Kick
_@ (────S) ^!Inazuma Kakato Wari Hold Kick
_@ (────S) Oosoto Mawashi Geri ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (────S) ^!Inazuma Kakato Wari Hold Kick

_* (────S) Shouryuu Reppa ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

- EDMOND HONDA -


_( (WCHNS) Tawara Nage ⬅️ or ➡️ + Medium Punch
_( (WCHNS) Saba Ori ⬅️ or ➡️ + Strong Punch
_( (WCHNS) Sekkan Kyaku ⬅️ or ➡️ + Strong Kick

_) (WCHNS) Hiza Geri close ⬅️ or ➡️ + Medium Kick
_) (────S) Harai Geri ⬅️ or ➡️ + Strong Kick
_) (───NS) Flying Sumo Press jump in a diagonal direction ⬇️ + Medium Kick

_@ (W───S) Hyakuretsu Harite Tap Punch
_@ (─CHN─) Hyakuretsu Harite Tap Punch (⬅️ or ➡️ to move)
_@ (WCHNS) Super Zutsuki [Hold ⬅️ ] ➡️ + Punch
_@ (──HNS) Super Hyakkan Otoshi [Hold ⬇️ ] ⬆️ + Kick
_@ (────S) Ooichou Nage close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch

_* (────S) Oni Musou [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch

- CHUN-LI -


_( (WCHNS) Koshuu Tou ⬅️ or ➡️ + Medium Punch or Strong Punch
_( (WCHNS) Ryuusei Raku In-Air⬅️ or ➡️ + Medium Punch or Strong Punch

_) (─CHN─) Kouhou Kaiten Kyaku close ⬅️ or ➡️ + Medium Kick
_) (────S) Kouhou Kaiten Kyaku ↘️ + Medium Kick
_) (─CHN─) Kaku Kyaku Raku close ⬅️ or ➡️ + Strong Kick
_) (────S) Kaku Kyaku Raku ↘️ + Strong Kick
_) (WCHNS) Yousou Kyaku In-Air⬇️ + Medium Kick
_) (WCHNS) Sankaku Tobi jump against the wall ➡️

_@ (WCHNS) Hyakuretsu Kyaku Tap Kick
_@ (──H──) Kikou Ken ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (───NS) Kikou Ken [Hold ⬅️ ] ➡️ + Punch
_@ (WC───) Spinning Bird Kick [Hold ⬇️ ] ⬆️ + Kick
_@ (──HN─) Spinning Bird Kick (In-Air)[Hold ⬇️ ] ⬆️ + Kick
_@ (────S) Spinning Bird Kick (In-Air)[Hold ⬅️ ] ➡️ + Kick
_@ (────S) Tenshou Kyaku [Hold ⬇️ ] ⬆️ + Kick

_* (────S) Houyoku Sen [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick

- BLANKA -


_( (WCHNS) Wild Fang ⬅️ or ➡️ + Strong Punch

_) (WCHNS) Rock Crush close ⬅️ or ➡️ + Medium Punch
_) (────S) Surprise Forward ➡️ + 3xKick
_) (────S) Surprise Back ⬅️ + 3xKick
_) (────S) Amazon River Run ↘️ + Strong Punch

_@ (WCHNS) Electric Thunder Tap Punch
_@ (WCHNS) Rolling Attack [Hold ⬅️ ] ➡️ + Punch
_@ (──HNS) Vertical Rolling [Hold ⬇️ ] ⬆️ + Kick
_@ (───NS) Backstep Rolling [Hold ⬅️ ] ➡️ + Kick

_* (────S) Ground Shave Rolling [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch

- ZANGIEF -


_( (WCHNS) Piledriver ⬅️ or ➡️ + Medium Punch
_( (WCH──) Back Throw ⬅️ or ➡️ + Strong Punch
_( (WCH──) German Suplex ⬅️ or ➡️ + Medium Kick
_( (WCH──) Knee Smash ⬅️ or ➡️ + Strong Kick
_( (WCH──) Iron Claw within throw range ⬅️ or ➡️ + Medium Punch
_( (───NS) Iron Claw ⬅️ or ➡️ + Strong Punch
_( (───NS) Brain Buster ⬅️ or ➡️ + Medium Kick
_( (WCH──) Kamitsuki within throw range ⬅️ or ➡️ + Strong Punch
_( (───NS) Kamitsuki ⬅️ or ➡️ + Strong Kick
_( (WCH──) Ground Slam ⬇️ + Medium Punch
_( (WCH──) Leg Throw ⬇️ + Strong Punch
_( (WCH──) Stomach Claw within throw range ⬇️ + Medium Punch or Strong Punch
_( (───NS) Stomach Claw ⬇️ + Medium Punch or Strong Punch
_( (───NS) Air Slam In-Air⬅️ or ➡️ + Medium Punch or Strong Punch
_( (───NS) Air Leg Throw In-Air⬅️ or ➡️ + Medium Kick or Strong Kick

_) (────S) Headbutt-ground ⬅️ or ➡️ + Medium Punch or Strong Punch
_) (WCHNS) Headbutt-air In-Air⬆️ + Medium Punch or Strong Punch
_) (WCHNS) Body Press jump in a diagonal direction ⬇️ + Strong Punch
_) (──H──) Double Knee Drop jump in a diagonal direction ⬇️ + Weak Kick
_) (───NS) Double Knee Drop jump in a diagonal direction ⬇️ + Weak Kick or Medium Kick

_@ (W────) Double Lariat 3xPunch
_@ (─CHNS) Double Lariat 3xPunch (⬅️ or ➡️ to move)
_@ (──HNS) Quick Double Lariat 3xKick (⬅️ or ➡️ to move)
_@ (WCHNS) Screw Piledriver 🔄 + Punch
_@ (───NS) Flying Powerbomb 🔄 + Kick
_@ (───NS) Atomic Suplex close 🔄 + Kick
_@ (────S) Banishing Flat ➡️ ↘️ ⬇️ + Punch

_* (────S) Final Atomic Buster 🔄 🔄 + Punch

- GUILE -


_( (WCHNS) Judo Throw ⬅️ or ➡️ + Medium Punch
_( (WCHNS) Dragon Suplex ⬅️ or ➡️ + Strong Punch
_( (WCHNS) Flying Mayor In-Air⬅️ or ➡️ + Medium Punch or Strong Punch
_( (WCHNS) Flying Buster Drop In-Air⬅️ or ➡️ + Medium Kick or Strong Kick

_) (W────) Knee Bazooka close ⬅️ or ➡️ + Medium Kick
_) (─CHN─) Knee Bazooka ⬅️ or ➡️ + Medium Kick
_) (────S) Knee Bazooka ⬅️ or ➡️ + Weak Kick
_) (────S) Step Kick ⬅️ or ➡️ + Medium Kick
_) (WCHNS) Jump Sobat close ⬅️ or ➡️ + Strong Kick
_) (────S) Spinning Back Knuckle ➡️ + Strong Punch

_@ (WCHNS) Sonic Boom [Hold ⬅️ ] ➡️ + Punch
_@ (WCHNS) Somersault Shell [Hold ⬇️ ] ⬆️ + Kick

_* (────S) Somersault Justice [Hold ↙️ ] ↘️ ↙️ ↗️ + Kick

- DHALSIM -


_( (WCHNS) Yoga Smash ⬅️ or ➡️ + Medium Punch
_( (WCHNS) Yoga Throw ⬅️ or ➡️ + Strong Punch

_) (────S) Shock ⬅️ + Weak Punch
_) (────S) Shutou Chop ⬅️ + Medium Punch
_) (────S) Yoga Headbutt ⬅️ + Strong Punch
_) (────S) Short High Kick ⬅️ + Medium Kick
_) (────S) Yoga Knee Kick ⬅️ + Strong Kick
_) (────S) Short Mid Punch ↙️ + Punch
_) (────S) Short Low Kick ↙️ + Weak Kick
_) (────S) Short Sweep ↙️ + Medium Kick or Strong Kick
_) (W────) Drill Kick In-AirStrong Kick
_) (─CHN─) Drill Kick In-Air⬇️ + Strong Kick
_) (────S) Drill Kick In-Air⬇️ + Kick
_) (W────) Drill Zutsuki In-AirStrong Punch
_) (─CHNS) Drill Zutsuki In-Air⬇️ + Strong Punch

_@ (WCHNS) Yoga Fire ⬇️ ↘️ ➡️ + Punch
_@ (WCHNS) Yoga Flame ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (────S) Yoga Blast ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (──HNS) Yoga Teleport ⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + 3xPunch or 3xKick

_* (────S) Yoga Inferno ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch

- THUNDER HAWK -


_( (───NS) Mexican Throw ⬅️ or ➡️ + Medium Punch
_( (───NS) Neck Hanging Tree ⬅️ or ➡️ + Strong Punch
_( (───NS) Elbow Stomping ⬅️ or ➡️ + Strong Kick

_) (───NS) Thrust Beak ⬅️ or ➡️ + Weak Punch
_) (───NS) Elbow Drop jump in a diagonal direction ⬇️ + Medium Punch
_) (───NS) Body Press jump in a diagonal direction ⬇️ + Strong Punch

_@ (───NS) Condor Dive In-Air3xPunch
_@ (───NS) Tomahawk Buster ➡️ ⬇️ ↘️ + Punch
_@ (───NS) Mexican Typhoon close 🔄 + Punch

_* (────S) Raging Typhoon 🔄 🔄 + Punch

- CAMMY WHITE -


_( (───NS) Hooligan Suplex ⬅️ or ➡️ + Medium Punch or Strong Punch
_( (───NS) Frankensteiner ⬅️ or ➡️ + Medium Kick or Strong Kick
_( (───NS) Air Frankensteiner In-Air⬅️ or ➡️ + Medium Kick or Strong Kick
_( (───NS) Flying Neck Hunt In-Air⬅️ or ➡️ + Medium Punch or Strong Punch

_@ (───NS) Cannon Drill ⬇️ ↘️ ➡️ + Kick
_@ (───NS) Thrust Kick ➡️ ⬇️ ↘️ + Kick
_@ (───NS) Axle Spin Knuckle ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (────S) Hooligan Combination ↙️ ⬇️ ↘️ ➡️ ↗️ + Punch (Kick to cancel)
_@ (────S) ^!Razor Edge Slicer _N
_@ (────S) ^!Fatal Leg Twister close to opponent's head ⬅️ or ➡️ + Kick
_@ (────S) ^!Cross Scissor Press close to opponent's feet ⬅️ or ➡️ + Kick

_* (────S) Spin Drive Smasher ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

- FEI LONG -


_( (───NS) Gankai Hou ⬅️ or ➡️ + Medium Punch or Strong Punch
_( (───NS) Shuu Kubi Kari ⬅️ or ➡️ + Medium Kick or Strong Kick
_( (────S) Shuu Kubi Raku In-Air⬅️ or ➡️ + Medium Punch or Strong Punch

_) (───NS) Chookka Raku Shuu ⬅️ or ➡️ + Medium Kick
_) (───NS) Engeki Shuu ➡️ + Strong Kick

_@ (───NS) Rekka Kan ⬇️ ↘️ ➡️ + Punch (x3)
_@ (───NS) Shien Kyaku ⬅️ ⬇️ ↙️ + Kick
_@ (────S) Rekkuu Kyaku ↙️ ⬇️ ↘️ ➡️ ↗️ + Kick

_* (────S) Rekka Shin Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

- DEE JAY -


_( (───NS) Funky Shout Throw ⬅️ or ➡️ + Medium Punch or Strong Punch
_( (───NS) Monkey Flip ⬅️ or ➡️ + Medium Kick or Strong Kick

_) (───NS) Knee Shot jump in a diagonal direction ⬇️ + Weak Kick

_@ (───NS) Max Out [Hold ⬅️ ] ➡️ + Punch
_@ (───NS) Double Rolling Sobat [Hold ⬅️ ] ➡️ + Kick
_@ (───NS) Machine Gun Upper [Hold ⬇️ ] ⬆️ + Punch, Tap Punch
_@ (────S) Jackknife Maximum [Hold ⬇️ ] ⬆️ + Kick

_* (────S) Sobat Carnival [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick

- BALROG -


_( (─CHNS) Head Bomber ⬅️ or ➡️ + Medium Punch or Strong Punch

_@ (─CHNS) Dash Straight-high [Hold ⬅️ ] ➡️ + Punch
_@ (────S) Dash Straight-low [Hold ⬅️ ] ↘️ + Punch
_@ (─CHNS) Dash Upper-high [Hold ⬅️ ] ➡️ + Kick
_@ (────S) Dash Upper-low [Hold ⬅️ ] ↘️ + Kick
_@ (─CHNS) Turn Punch Hold 3xPunch or 3xKick
_@ (───NS) Buffalo Head [Hold ⬇️ ] ⬆️ + Punch

_* (────S) Crazy Buffalo [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch or Kick
_* (────S) ^!Crazy Straight Hold Punch
_* (────S) ^!Crazy Upper Hold Kick

- VEGA -


_( (─CHNS) Rainbow Suplex ⬅️ or ➡️ + Medium Punch or Strong Punch
_( (─CHNS) Stardust Drop In-Air⬅️ or ➡️ + Medium Punch or Strong Punch

_) (─CHNS) Sankaku Tobi jump against the wall ➡️

_@ (─CHNS) Rolling Crystal Flash [Hold ⬅️ ] ➡️ + Punch
_@ (─C───) Backslash ⬅️ ⬅️
_@ (──HNS) Backslash 3xPunch
_@ (───NS) Short Backslash 3xKick
_@ (─CHNS) Wall Pounce [Hold ⬇️ ] ⬆️ + Kick
_@ (─CHNS) ^!Flying Barcelona Attack Punch
_@ (─CHNS) ^!Izuna Drop close ⬅️ or ➡️ + Punch
_@ (───NS) Sky High Claw [Hold ⬇️ ] ⬆️ + Punch
_@ (────S) Scarlet Terror [Hold ↙️ ] ➡️ + Kick

_* (────S) Rolling... [Hold ↙️ ] ↘️ ↙️ ↗️ + Kick
_* (────S) ^!Izuna Drop close ⬅️ or ➡️ + Punch

- SAGAT -


_( (─CHNS) Tiger Carry ⬅️ or ➡️ + Medium Punch or Strong Punch

_@ (─CHNS) Tiger Shot ⬇️ ↘️ ➡️ + Punch or Kick
_@ (─CHNS) Tiger Uppercut ➡️ ⬇️ ↘️ + Punch
_@ (─CHNS) Tiger Crush ⬇️ ↘️ ➡️ ↗️ + Kick

_* (────S) Tiger Genocide ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

- M. BISON -


_( (─CHNS) Death Suplex ⬅️ or ➡️ + Medium Punch or Strong Punch

_@ (─CHNS) Psycho Crusher [Hold ⬅️ ] ➡️ + Punch
_@ (─CHNS) Double Knee Press [Hold ⬅️ ] ➡️ + Kick
_@ (─CHNS) Head Press [Hold ⬇️ ] ⬆️ + Kick (⬅️ or ➡️ to move)
_@ (─CHNS) ^!Somersault Skull Diver Punch
_@ (───N─) Somersault Skull Diver [Hold ⬇️ ] ⬆️ + Punch
_@ (────S) Somersault Skull Diver [Hold ⬇️ ] ⬆️ + Punch, Punch

_* (────S) Knee Press Nightmare [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick

- SECRET CHARACTERS -


_` Play as Akuma
At the Mode of Play Screen, choose "SUPERT",
at the Character Select Screen,
put the cursor on Ryu for 3 seconds,
put the cursor on T. Hawk for 3 seconds,
put the cursor on Guile for 3 seconds,
put the cursor on Cammy for 3 seconds,
put the cursor on Ryu for 3 seconds,
and press 3xPunch + Start.

- AKUMA -


_( (────S) Seoi Nage ⬅️ or ➡️ + Medium Punch or Strong Punch
_( (────S) Tomoe Nage ⬅️ or ➡️ + Medium Kick or Strong Kick

_@ (────S) Gou Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ (────S) Zankuu Hadou Ken In-Air⬇️ ↘️ ➡️ + Punch
_@ (────S) Shakunetsu Hadou Ken ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (────S) Gou Shouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ (────S) Tatsumaki Zankuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick
_@ (────S) Ashura Senkuu ⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + 3xPunch or 3xKick

- CHEATS -


_` SUPER mode of SUPERT version
At the Mode Select Screen, put the cursor on SUPER Hold Start and press Punch or Kick.

_` 2nd Outfit (NORMAL/CHAMP/TURBO/SUPER)
At Character Select Screen, select the character with Start.

_` 7th Outfit (SUPERT)
At Character Select Screen, select the character with Start.

_` 8th Outfit (SUPERT)
At Character Select Screen, select the character Hold Punch or Kick or Start.

_` Fight Akuma
Finish 1P Game without lose a round. Akuma appears in place of M. Bison.